Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CrippoHippo
Hel
Level 75
God Stats
3W - 0L
1,573 SR
Queue Stats
3W - 0L
1,768 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrMurderPaws
Cu Chulainn
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 148
God Stats
9W - 10L
1,620 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 1
Hera
Hera
mascus_x
Hera
Level 98
God Stats
50W - 52L
1,553 SR
Queue Stats
199W - 219L
1,413 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,558 Elo+

VS

Team Averages
Level 87
1,458 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
Hyp3dTak1
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 51L
1,332 Elo+
Party 2
Jormungandr
Jormungandr
Thee_Rage
Jormungandr
Level 60
God Stats
16W - 22L
1,510 SR
Queue Stats
88W - 124L
1,419 Elo+
Solo
Achilles
Achilles
el_JuniorLoL
Achilles
Level 68
God Stats
1W - 2L
1,399 SR
Queue Stats
280W - 290L
1,391 Elo+
Solo
Zeus
Zeus
greatking1
Zeus
Level 152
God Stats
30W - 34L
1,455 SR
Queue Stats
134W - 145L
1,364 Elo+
Solo
Apollo
Apollo
tanaturbo
Apollo
Level 71
God Stats
1W - 2L
1,426 SR
Queue Stats
112W - 111L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
7 / 2 / 5
10,249
603
8,620
15,610
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 5
8,352
491
5,810
12,161
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrMurderPaws
Cu Chulainn
14
5 / 1 / 5
9,636
567
11,960
14,143
12,589
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
XAquiveredX
Cthulhu
14
7 / 1 / 8
9,239
543
12,150
17,214
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
13
0 / 3 / 5
8,635
508
9,576
9,671
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hyp3dTak1
Tsukuyomi
14
4 / 6 / 4
8,428
496
9,268
15,055
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Thee_Rage
Jormungandr
13
3 / 3 / 1
7,773
457
8,292
12,751
9,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
el_JuniorLoL
Achilles
14
0 / 4 / 2
7,997
470
4,598
16,313
16,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 6
8,272
487
11,504
10,541
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
tanaturbo
Apollo
12
1 / 3 / 1
6,980
411
2,864
12,345
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
9
10
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
5
4.75
W
2
3
5
1.5
L
Tsukuyomi
Hyp3dTak1
Tsukuyomi
4
6
4
1
W
Cu Chulainn
MrMurderPaws
Cu Chulainn
5
1
5
7.5
L
Jormungandr
Thee_Rage
Jormungandr
3
3
1
1.17
W
Cthulhu
XAquiveredX
Cthulhu
7
1
8
11
L
Achilles
el_JuniorLoL
Achilles
0
4
2
0.25
L
1
5
6
0.8
W
Hera
0
3
5
0.83
L
Apollo
tanaturbo
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
36,526
68,799
Taken
67,005
44,808
Mitigated
42,494
24,761
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,620
315
0
6,784
15,610
6,828
0
3,252
12,358
0
82,498
W
5,810
640
5,480
6,700
12,161
4,779
335
5,759
6,402
54,423
0
L
Tsukuyomi
Hyp3dTak1
Tsukuyomi
9,268
2,616
0
3,225
15,055
6,531
0
4,351
10,446
0
62,834
W
Cu Chulainn
MrMurderPaws
Cu Chulainn
11,960
1,920
621
2,017
14,143
12,589
626
3,363
10,780
67
56,309
L
Jormungandr
Thee_Rage
Jormungandr
8,292
1,751
0
1,314
12,751
9,964
0
6,044
6,255
49,532
1,872
W
Cthulhu
XAquiveredX
Cthulhu
12,150
1,305
0
1,423
17,214
17,130
1,049
4,585
12,629
51,722
1,019
L
Achilles
el_JuniorLoL
Achilles
4,598
1,073
0
3,450
16,313
16,980
0
4,002
11,999
0
54,767
L
11,504
1,131
0
2,249
10,541
3,991
0
5,045
5,264
57,814
0
W
Hera
9,576
3,313
76
1,660
9,671
3,482
300
3,381
6,290
61,384
0
L
Apollo
tanaturbo
Apollo
2,864
1,365
0
3,355
12,345
5,028
0
6,729
5,476
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
39,450
460
Minions Killed
422
0
Camps Cleared
0
1,730,793
Distance Traveled
1,580,379
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,249
603
119
7
0
371,291
0
W
Hel
8,352
491
77
5
0
345,676
4
L
Tsukuyomi
8,428
496
93
5
0
356,799
5
W
Cu Chulainn
9,636
567
77
5
0
350,722
7
L
Jormungandr
7,773
457
64
4
0
310,821
0
W
Cthulhu
9,239
543
79
5
0
357,376
0
L
Achilles
7,997
470
105
6
0
321,973
3
L
Zeus
8,272
487
100
6
0
283,470
5
W
Hera
8,635
508
108
6
0
305,728
4
L
Apollo
6,980
411
60
4
0
307,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role