Player Matchup

Izanami
Izanami
CheyCeratops239
Izanami
Level 50
God Stats
30W - 48L
1,421 SR
Queue Stats
72W - 86L
1,454 Elo+
Party 1
Bacchus
Bacchus
FlyinXDutchmanX
Bacchus
Level 95
God Stats
2W - 2L
1,497 SR
Queue Stats
94W - 111L
1,427 Elo+
Party 1
Fenrir
Fenrir
GrizzUnkept
Fenrir
Level 110
God Stats
5W - 7L
1,486 SR
Queue Stats
222W - 234L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
MIDNIGHTzs
Erlang Shen
Level 146
God Stats
21W - 29L
1,392 SR
Queue Stats
1,289W - 1,458L
1,402 Elo+
Party 1
Anubis
Anubis
Mufasa19Kilo
Anubis
Level 108
God Stats
3W - 11L
1,263 SR
Queue Stats
638W - 741L
1,496 Elo+
Party 1
Team Averages
Level 102
1,412 SR
1,454 Elo+

VS

Team Averages
Level 99
1,430 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LaJambaJuice
Kukulkan
Level 98
God Stats
10W - 7L
1,539 SR
Queue Stats
530W - 507L
1,499 Elo+
Solo
Ganesha
Ganesha
MissyMissile99
Ganesha
Level 156
God Stats
1W - 1L
1,350 SR
Queue Stats
51W - 49L
1,474 Elo+
Solo
Izanami
Izanami
beardandbandanna
Izanami
Level 87
God Stats
10W - 10L
1,608 SR
Queue Stats
291W - 291L
1,542 Elo+
Solo
Thanatos
Thanatos
zerogravity_pug
Thanatos
Level 68
God Stats
2W - 2L
1,154 SR
Queue Stats
137W - 125L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,819
490
6,660
12,156
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 7 / 1
6,955
386
5,643
14,776
16,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
3 / 2 / 1
8,998
500
7,222
13,243
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MIDNIGHTzs
Erlang Shen
14
1 / 4 / 2
8,887
494
12,971
22,584
19,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
1 / 5 / 3
9,113
506
8,393
12,716
6,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 1
8,988
499
11,337
20,369
19,397
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
LaJambaJuice
Kukulkan
16
8 / 3 / 4
10,585
588
11,485
9,231
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 13
9,394
522
4,800
9,713
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 1 / 0
11,369
632
16,594
14,363
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
14
2 / 3 / 5
9,271
515
7,028
17,056
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
21
22
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
L
2
4
0
0.5
L
2
7
1
0.36
L
Fenrir
3
2
1
1.75
W
Kukulkan
LaJambaJuice
Kukulkan
8
3
4
3.33
L
Erlang Shen
MIDNIGHTzs
Erlang Shen
1
4
2
0.5
W
0
0
13
6.5
L
Anubis
1
5
3
0.5
W
11
1
0
11
W
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
51,244
75,475
Taken
70,732
51,930
Mitigated
45,501
19,300
Healing
32,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,337
3,314
51
9,300
20,369
19,397
0
945
19,424
132
63,338
L
6,660
4,705
0
1,878
12,156
3,946
1,560
1,188
10,968
0
72,155
L
5,643
427
277
588
14,776
16,017
29
4,960
9,816
24,660
376
L
Fenrir
7,222
2,083
0
2,503
13,243
6,051
0
2,453
10,790
0
87,157
W
Kukulkan
LaJambaJuice
Kukulkan
11,485
1,865
0
817
9,231
4,184
1,152
4,777
4,346
64,080
0
L
Erlang Shen
MIDNIGHTzs
Erlang Shen
12,971
8,010
0
8,915
22,584
19,295
0
2,195
20,389
0
69,645
W
4,800
658
0
3,509
9,713
9,116
172
3,033
6,310
25,656
0
L
Anubis
8,393
197
0
5,139
12,716
6,621
99
6,288
6,428
84,140
0
W
16,594
11,470
0
7,615
14,363
5,671
1,368
3,531
10,614
0
106,418
W
Thanatos
7,028
2,856
0
11,688
17,056
7,133
454
4,340
12,640
0
60,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
49,607
543
Minions Killed
524
0
Camps Cleared
0
1,708,217
Distance Traveled
1,758,293
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,988
499
114
6
0
337,799
3
L
Izanami
8,819
490
135
8
0
320,985
1
L
Bacchus
6,955
386
35
2
0
346,141
5
L
Fenrir
8,998
500
116
6
0
398,296
2
W
Kukulkan
10,585
588
113
6
0
339,333
1
L
Erlang Shen
8,887
494
123
7
0
347,719
9
W
Ganesha
9,394
522
14
1
0
378,705
11
L
Anubis
9,113
506
134
7
0
295,076
2
W
Izanami
11,369
632
183
10
0
340,823
6
W
Thanatos
9,271
515
100
6
0
361,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role