Player Matchup

Ah Puch
Ah Puch
Crash3693
Ah Puch
Level 85
God Stats
5W - 3L
1,649 SR
Queue Stats
99W - 98L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Harebear17
Hun Batz
Level 72
God Stats
5W - 4L
1,569 SR
Queue Stats
77W - 99L
1,309 Elo+
Party 1
Chaac
Chaac
butterhawk999
Chaac
Level 26
God Stats
20W - 25L
1,449 SR
Queue Stats
49W - 76L
1,294 Elo+
Party 1
Team Averages
Level 61
1,556 SR
1,361 Elo+

VS

Team Averages
Level 120
1,387 SR
1,465 Elo+
Freya
Freya
JustinNightWolf
Freya
Level 143
God Stats
2W - 0L
1,501 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Charybdis
Charybdis
Kameronicus
Charybdis
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 28L
1,372 Elo+
Solo
Ares
Ares
WAXERY
Ares
Level 109
God Stats
5W - 3L
1,160 SR
Queue Stats
164W - 200L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crash3693
Ah Puch
17
5 / 2 / 4
11,211
747
19,222
11,304
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Harebear17
Hun Batz
15
2 / 5 / 6
10,120
675
11,752
13,625
6,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 5
10,088
673
10,501
16,119
17,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,614
774
15,639
18,630
10,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Kameronicus
Charybdis
18
4 / 1 / 6
11,074
738
11,536
12,404
6,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
WAXERY
Ares
14
2 / 6 / 6
10,057
670
7,696
18,207
17,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
10
10
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Crash3693
Ah Puch
5
2
4
3.5
L
Hun Batz
Harebear17
Hun Batz
2
5
6
1
W
4
3
4
2
W
Charybdis
Kameronicus
Charybdis
4
1
6
7
W
Ares
WAXERY
Ares
2
6
6
0.83
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
34,871
41,048
Taken
49,241
30,015
Mitigated
33,759
5,899
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Crash3693
Ah Puch
19,222
1,088
0
4,124
11,304
5,514
272
4,898
6,406
49,202
0
L
Hun Batz
Harebear17
Hun Batz
11,752
1,169
0
235
13,625
6,631
680
7,596
6,029
0
36,470
W
15,639
5,681
88
7,711
18,630
10,556
323
6,044
12,586
45,154
1,791
W
Charybdis
Kameronicus
Charybdis
11,536
5,411
0
2,796
12,404
6,189
2,363
5,746
6,658
0
42,283
W
Ares
WAXERY
Ares
7,696
69
0
1,184
18,207
17,014
573
7,712
10,495
23,586
0
L
10,501
930
0
1,540
16,119
17,870
260
10,093
6,026
579
37,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
32,745
169
Minions Killed
208
0
Camps Cleared
0
839,540
Distance Traveled
733,533
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,211
747
66
4
0
273,269
1
L
Hun Batz
10,120
675
49
3
0
282,678
2
W
Freya
11,614
774
87
6
0
256,555
0
W
Charybdis
11,074
738
89
6
0
237,036
5
W
Ares
10,057
670
32
2
0
239,942
3
L
Chaac
10,088
673
54
4
0
283,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role