Player Matchup

Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DerrienMX
Baba Yaga
Level 147
God Stats
4W - 7L
1,423 SR
Queue Stats
324W - 350L
1,442 Elo+
Solo
Da Ji
Da Ji
kidqz
Da Ji
Level 157
God Stats
5W - 4L
1,581 SR
Queue Stats
573W - 626L
1,422 Elo+
Solo
Izanami
Izanami
oOAtheneaOo
Izanami
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,231 Elo+
Solo
King Arthur
King Arthur
shelbay565
King Arthur
Level 121
God Stats
2W - 2L
1,299 SR
Queue Stats
188W - 232L
1,474 Elo+
Solo
Team Averages
Level 144
1,461 SR
1,414 Elo+

VS

Team Averages
Level 82
1,500 SR
1,400 Elo+
Chang'e
Chang'e
CORONAS13
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Hundredproof
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 2
Chaac
Chaac
MrLemusPro
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,478 Elo+
Party 2
Eset
Eset
hercobra4
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,436 Elo+
Party 1
Persephone
Persephone
slimdevinftw
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 1 / 10
9,431
725
6,698
12,564
8,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
DerrienMX
Baba Yaga
19
7 / 1 / 9
10,122
779
17,015
14,210
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
kidqz
Da Ji
14
2 / 8 / 7
8,820
678
9,222
13,771
6,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
oOAtheneaOo
Izanami
18
6 / 4 / 9
10,520
809
20,246
16,789
7,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
shelbay565
King Arthur
15
2 / 7 / 9
8,463
651
5,853
21,433
13,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CORONAS13
Chang'e
15
4 / 3 / 12
9,033
695
9,166
14,706
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Hundredproof
Cliodhna
16
3 / 5 / 9
9,382
722
12,188
15,450
7,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
15
1 / 6 / 11
8,664
666
11,677
19,663
22,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
17
7 / 4 / 8
10,085
776
13,315
14,785
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
slimdevinftw
Persephone
18
5 / 2 / 12
10,272
790
18,953
11,177
4,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
20
Kills
20
21
Deaths
20
44
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
10
8
L
Chang'e
CORONAS13
Chang'e
4
3
12
3.33
W
Baba Yaga
DerrienMX
Baba Yaga
7
1
9
11.5
L
Cliodhna
Hundredproof
Cliodhna
3
5
9
1.5
L
Chaac
1
6
11
1.08
L
Eset
7
4
8
2.75
W
Da Ji
kidqz
Da Ji
2
8
7
0.69
W
Izanami
oOAtheneaOo
Izanami
6
4
9
2.63
W
King Arthur
shelbay565
King Arthur
2
7
9
0.93
L
Persephone
slimdevinftw
Persephone
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,034
Damage
65,299
78,767
Taken
75,781
44,130
Mitigated
48,119
33,853
Healing
30,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,698
673
13,596
7,169
12,564
8,932
76
7,314
5,019
13,433
0
L
Chang'e
CORONAS13
Chang'e
9,166
1,330
7,428
5,803
14,706
6,435
444
4,848
9,858
18,248
0
W
Baba Yaga
DerrienMX
Baba Yaga
17,015
152
1,357
4,564
14,210
7,906
709
7,017
7,016
24,324
0
L
Cliodhna
Hundredproof
Cliodhna
12,188
2,142
1,561
2,167
15,450
7,615
0
4,487
10,963
67
23,743
L
Chaac
11,677
1,124
1,206
3,782
19,663
22,699
364
5,490
14,173
0
16,912
L
Eset
13,315
1,623
1,275
3,556
14,785
6,657
45
4,814
9,971
28,296
0
W
Da Ji
kidqz
Da Ji
9,222
962
198
645
13,771
6,091
0
7,879
5,729
0
13,843
W
Izanami
oOAtheneaOo
Izanami
20,246
8,649
1,625
3,249
16,789
7,458
2,052
6,609
9,974
0
49,333
W
King Arthur
shelbay565
King Arthur
5,853
1,128
524
926
21,433
13,743
198
11,576
9,528
0
12,292
L
Persephone
slimdevinftw
Persephone
18,953
1,809
0
3,525
11,177
4,713
251
4,073
7,102
31,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
47,436
126
Minions Killed
127
0
Camps Cleared
0
1,104,087
Distance Traveled
1,065,480
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,431
725
17
1
0
278,313
1
L
Chang'e
9,033
695
19
1
0
205,683
2
W
Baba Yaga
10,122
779
19
1
0
238,283
0
L
Cliodhna
9,382
722
25
2
0
214,864
0
L
Chaac
8,664
666
15
1
0
231,343
4
L
Eset
10,085
776
41
3
0
210,362
5
W
Da Ji
8,820
678
13
1
0
185,411
0
W
Izanami
10,520
809
66
5
0
202,299
1
W
King Arthur
8,463
651
11
1
0
199,781
0
L
Persephone
10,272
790
27
2
0
203,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role