Player Matchup

Cu Chulainn
Cu Chulainn
Choppinkox
Cu Chulainn
Level 130
God Stats
19W - 6L
1,606 SR
Queue Stats
327W - 325L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Filthy_Casual21
Sylvanus
Level 159
God Stats
60W - 49L
1,573 SR
Queue Stats
95W - 90L
1,528 Elo+
Party 1
Sol
Sol
InFaReD27
Sol
Level 160
God Stats
10W - 2L
1,655 SR
Queue Stats
109W - 118L
1,548 Elo+
Party 1
Horus
Horus
McDuffinXtraMayo
Horus
Level 29
God Stats
1W - 0L
1,552 SR
Queue Stats
13W - 6L
1,637 Elo+
Party 1
Cupid
Cupid
hola soy edgar3
Cupid
Level 83
God Stats
6W - 7L
1,316 SR
Queue Stats
147W - 155L
1,370 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,519 Elo+

VS

Team Averages
Level 72
1,507 SR
1,439 Elo+
He Bo
He Bo
DecayTrash
He Bo
Level 46
God Stats
0W - 2L
1,263 SR
Queue Stats
73W - 54L
1,592 Elo+
Party 2
Chang'e
Chang'e
Lonely_Dri
Chang'e
Level 87
God Stats
30W - 28L
1,488 SR
Queue Stats
308W - 339L
1,410 Elo+
Party 2
Arachne
Arachne
Royalty_Finn
Arachne
Level 28
God Stats
3W - 3L
1,542 SR
Queue Stats
32W - 49L
1,356 Elo+
Party 2
Athena
Athena
TwistedFireAngel
Athena
Level 78
God Stats
1W - 2L
1,671 SR
Queue Stats
79W - 59L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
WailingWiseman
Heimdallr
Level 123
God Stats
2W - 2L
1,572 SR
Queue Stats
155W - 158L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Choppinkox
Cu Chulainn
14
1 / 2 / 2
8,663
541
8,549
14,205
10,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
0 / 0 / 9
8,063
504
4,759
8,231
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 0 / 0
10,050
628
10,650
10,316
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 6
8,151
509
5,173
12,092
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 1
8,207
513
2,791
8,103
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 2 / 1
8,155
510
10,105
13,574
10,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Lonely_Dri
Chang'e
13
0 / 3 / 0
7,424
464
1,968
9,850
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Royalty_Finn
Arachne
12
1 / 2 / 0
7,184
449
4,633
11,625
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
6,738
421
3,787
12,698
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
WailingWiseman
Heimdallr
13
0 / 2 / 1
7,601
475
5,143
8,655
4,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Choppinkox
Cu Chulainn
1
2
2
1
L
He Bo
1
2
1
0.75
W
Sylvanus
0
0
9
4.5
W
9
0
0
9
L
Chang'e
Lonely_Dri
Chang'e
0
3
0
0
W
1
0
6
4
L
Arachne
Royalty_Finn
Arachne
1
2
0
0.5
L
1
2
0
0.5
L
Heimdallr
WailingWiseman
Heimdallr
0
2
1
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
25,636
52,947
Taken
56,402
31,965
Mitigated
31,970
29,449
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Choppinkox
Cu Chulainn
8,549
1,021
0
3,009
14,205
10,402
221
9,427
4,778
9,017
47,669
L
He Bo
10,105
1,106
0
6,961
13,574
10,411
0
2,292
11,282
61,370
0
W
Sylvanus
4,759
477
2,772
4,790
8,231
4,850
321
849
7,382
36,342
18,565
W
10,650
4,813
0
7,129
10,316
4,888
3,136
2,639
7,677
79,139
5,481
L
Chang'e
Lonely_Dri
Chang'e
1,968
152
704
4,306
9,850
3,508
1,182
2,537
7,313
52,481
0
W
5,173
2,040
594
5,749
12,092
8,851
231
2,417
9,675
0
20,069
L
Arachne
Royalty_Finn
Arachne
4,633
3,313
0
1,526
11,625
4,755
22
3,680
7,945
0
54,435
L
3,787
1,224
0
1,601
12,698
8,988
0
4,069
8,629
28,086
0
L
Heimdallr
WailingWiseman
Heimdallr
5,143
2,296
322
2,959
8,655
4,308
0
2,838
5,817
0
56,490
W
2,791
1,468
462
4,944
8,103
2,974
1,886
1,253
6,850
0
64,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
37,102
463
Minions Killed
441
0
Camps Cleared
0
1,573,128
Distance Traveled
1,424,492
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,663
541
94
6
0
308,643
1
L
He Bo
8,155
510
106
7
0
257,083
0
W
Sylvanus
8,063
504
85
5
0
323,025
2
W
Sol
10,050
628
151
9
0
289,317
8
L
Chang'e
7,424
464
104
7
0
289,390
1
W
Horus
8,151
509
33
2
0
358,416
3
L
Arachne
7,184
449
98
6
0
345,133
1
L
Athena
6,738
421
41
3
0
263,855
1
L
Heimdallr
7,601
475
92
6
0
269,031
3
W
Cupid
8,207
513
100
6
0
293,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role