Player Matchup

Neith
Neith
BOTLOT20
Neith
Level 65
God Stats
1W - 1L
1,820 SR
Queue Stats
59W - 75L
1,420 Elo+
Party 3
Thoth
Thoth
Clumsyraz
Thoth
Level 127
God Stats
10W - 15L
1,409 SR
Queue Stats
366W - 353L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
DreamUnknown
Ao Kuang
Level 56
God Stats
4W - 3L
1,487 SR
Queue Stats
52W - 68L
1,445 Elo+
Party 3
Cerberus
Cerberus
MeImsy
Cerberus
Level 97
God Stats
0W - 2L
1,453 SR
Queue Stats
88W - 77L
1,528 Elo+
Party 1
Achilles
Achilles
cDule
Achilles
Level 58
God Stats
3W - 2L
1,730 SR
Queue Stats
206W - 197L
1,482 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,479 Elo+

VS

Team Averages
Level 116
1,462 SR
1,462 Elo+
Tiamat
Tiamat
A1-JATT
Tiamat
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
394W - 384L
1,494 Elo+
Solo
Pele
Pele
PrincessPeach7
Pele
Level 105
God Stats
1W - 1L
1,420 SR
Queue Stats
47W - 53L
1,549 Elo+
Solo
Fafnir
Fafnir
XxFadedEclipse0
Fafnir
Level 88
God Stats
19W - 20L
1,505 SR
Queue Stats
255W - 267L
1,467 Elo+
Solo
Izanami
Izanami
Zeldamnit
Izanami
Level 144
God Stats
13W - 18L
1,427 SR
Queue Stats
60W - 84L
1,379 Elo+
Party 2
Ganesha
Ganesha
procrastium
Ganesha
Level 112
God Stats
8W - 4L
1,457 SR
Queue Stats
76W - 82L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOTLOT20
Neith
16
2 / 4 / 0
10,145
483
7,027
14,896
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Clumsyraz
Thoth
14
0 / 7 / 1
8,923
425
6,265
12,220
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
DreamUnknown
Ao Kuang
14
1 / 2 / 1
8,592
409
4,244
17,613
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MeImsy
Cerberus
12
0 / 8 / 2
8,108
386
3,864
24,202
21,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
cDule
Achilles
17
1 / 3 / 0
10,076
480
10,631
18,100
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A1-JATT
Tiamat
18
6 / 1 / 6
12,394
590
11,316
13,043
9,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 5
10,961
522
8,551
19,491
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 0 / 4
14,141
673
15,101
20,841
21,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zeldamnit
Izanami
18
12 / 2 / 4
13,201
629
15,594
15,055
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
procrastium
Ganesha
15
0 / 0 / 21
12,032
573
8,492
16,444
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
24
24
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A1-JATT
Tiamat
6
1
6
9
L
Neith
BOTLOT20
Neith
2
4
0
0.5
L
Thoth
Clumsyraz
Thoth
0
7
1
0.07
L
Ao Kuang
DreamUnknown
Ao Kuang
1
2
1
0.75
L
Cerberus
MeImsy
Cerberus
0
8
2
0.13
W
3
1
5
5.5
W
3
0
4
5
W
Izanami
Zeldamnit
Izanami
12
2
4
7
L
Achilles
cDule
Achilles
1
3
0
0.33
W
Ganesha
procrastium
Ganesha
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
59,054
87,031
Taken
84,874
53,583
Mitigated
62,547
18,621
Healing
37,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A1-JATT
Tiamat
11,316
989
0
4,966
13,043
9,297
330
5,498
7,545
73,501
0
L
Neith
BOTLOT20
Neith
7,027
2,430
0
4,662
14,896
5,598
0
2,856
11,952
0
90,489
L
Thoth
Clumsyraz
Thoth
6,265
289
0
1,160
12,220
3,909
0
6,283
5,507
81,928
0
L
Ao Kuang
DreamUnknown
Ao Kuang
4,244
1,521
118
4,793
17,613
7,335
0
4,542
12,874
67,587
0
L
Cerberus
MeImsy
Cerberus
3,864
366
0
4,524
24,202
21,501
0
8,167
15,706
32,636
1,379
W
8,551
2,404
0
7,462
19,491
7,799
0
4,116
15,375
0
89,116
W
15,101
5,465
0
11,951
20,841
21,160
3,743
1,864
17,549
107,878
0
W
Izanami
Zeldamnit
Izanami
15,594
10,338
0
7,943
15,055
6,314
5,865
4,006
10,093
0
114,814
L
Achilles
cDule
Achilles
10,631
3,917
0
3,364
18,100
15,240
0
11,333
6,215
0
82,291
W
Ganesha
procrastium
Ganesha
8,492
1,435
656
4,123
16,444
17,977
874
6,397
8,892
28,857
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
62,729
637
Minions Killed
621
0
Camps Cleared
0
1,899,873
Distance Traveled
1,987,073
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,394
590
138
7
0
384,483
4
L
Neith
10,145
483
140
7
0
362,416
0
L
Thoth
8,923
425
157
7
0
368,550
6
L
Ao Kuang
8,592
409
91
4
0
384,784
3
L
Cerberus
8,108
386
111
5
0
354,294
7
W
Pele
10,961
522
106
5
0
401,677
0
W
Fafnir
14,141
673
200
10
0
397,478
5
W
Izanami
13,201
629
170
8
0
377,199
7
L
Achilles
10,076
480
138
7
0
429,829
0
W
Ganesha
12,032
573
7
0
0
426,236
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role