Player Matchup

Terra
Terra
AlkFrost17
Terra
Level 87
God Stats
3W - 4L
1,561 SR
Queue Stats
124W - 132L
1,407 Elo+
Party 1
Anubis
Anubis
LoiroEscuro
Anubis
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
58W - 60L
1,350 Elo+
Party 1
Ao Kuang
Ao Kuang
PARADOXKARMA
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RobertoDavi07
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 1
Lancelot
Lancelot
SagadeGemeo
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Team Averages
Level 53
1,555 SR
1,417 Elo+

VS

Team Averages
Level 99
1,519 SR
1,367 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arostron91
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 126L
1,239 Elo+
Solo
Terra
Terra
Buzzclaw
Terra
Level 122
God Stats
4W - 2L
1,705 SR
Queue Stats
201W - 210L
1,422 Elo+
Solo
Vamana
Vamana
Ikilledjesuslol
Vamana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 29L
1,264 Elo+
Solo
Vulcan
Vulcan
kscogs43
Vulcan
Level 107
God Stats
6W - 4L
1,389 SR
Queue Stats
241W - 266L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
0 / 5 / 8
11,192
509
4,973
25,062
25,323
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
20
5 / 4 / 6
13,263
603
21,693
22,548
13,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
PARADOXKARMA
Ao Kuang
19
7 / 9 / 3
13,574
617
19,452
36,391
42,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
RobertoDavi07
Zhong Kui
20
2 / 7 / 8
12,084
549
22,035
32,128
26,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
SagadeGemeo
Lancelot
20
4 / 5 / 5
12,452
566
17,762
26,762
23,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 2 / 15
13,749
625
21,940
14,920
7,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 13
15,370
699
47,751
14,447
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Buzzclaw
Terra
16
1 / 4 / 7
12,138
552
4,097
15,380
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 4 / 17
14,029
638
17,352
36,510
36,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
kscogs43
Vulcan
20
13 / 3 / 13
16,949
770
38,570
18,547
10,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
18
Kills
30
30
Deaths
18
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
15
5.75
L
Terra
0
5
8
0.8
W
8
5
13
2.9
W
Terra
Buzzclaw
Terra
1
4
7
1.13
W
4
4
17
3.13
L
Anubis
5
4
6
2
L
Ao Kuang
PARADOXKARMA
Ao Kuang
7
9
3
0.94
L
Zhong Kui
RobertoDavi07
Zhong Kui
2
7
8
0.86
L
Lancelot
SagadeGemeo
Lancelot
4
5
5
1.3
W
Vulcan
kscogs43
Vulcan
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,915
Damage
129,710
142,891
Taken
99,804
130,531
Mitigated
69,188
65,505
Healing
45,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,940
9,563
2,948
3,632
14,920
7,615
1,272
9,367
5,005
0
44,214
L
Terra
4,973
386
17,750
7,568
25,062
25,323
0
19,165
5,897
18,686
0
W
47,751
3,473
1,233
2,161
14,447
6,471
1,726
9,741
4,374
78,957
0
W
Terra
Buzzclaw
Terra
4,097
552
6,716
4,495
15,380
8,128
699
10,647
4,516
7,942
0
W
17,352
6,939
4,374
13,836
36,510
36,657
2,701
25,017
10,813
3,994
32,055
L
Anubis
21,693
789
1,530
8,137
22,548
13,239
0
15,076
7,472
52,622
0
L
Ao Kuang
PARADOXKARMA
Ao Kuang
19,452
6,838
3,463
10,475
36,391
42,056
0
16,709
19,682
30,041
0
L
Zhong Kui
RobertoDavi07
Zhong Kui
22,035
5,050
27
10,172
32,128
26,262
198
23,654
8,474
55,105
0
L
Lancelot
SagadeGemeo
Lancelot
17,762
1,154
685
5,698
26,762
23,651
0
17,467
9,295
0
33,158
W
Vulcan
kscogs43
Vulcan
38,570
17,611
2,125
3,815
18,547
10,317
1,755
11,103
6,943
83,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
72,235
206
Minions Killed
228
0
Camps Cleared
0
1,839,080
Distance Traveled
1,648,940
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,749
625
35
2
0
344,681
0
L
Terra
11,192
509
13
1
0
429,067
0
W
Zeus
15,370
699
60
3
0
330,503
0
W
Terra
12,138
552
9
0
0
163,851
3
W
Vamana
14,029
638
27
1
0
414,221
0
L
Anubis
13,263
603
61
3
0
367,370
1
L
Ao Kuang
13,574
617
14
1
0
304,948
0
L
Zhong Kui
12,084
549
91
4
0
304,809
0
L
Lancelot
12,452
566
27
1
0
432,886
0
W
Vulcan
16,949
770
97
4
0
395,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role