Player Matchup

He Bo
He Bo
Sarria911
He Bo
Level 124
God Stats
0W - 2L
1,535 SR
Queue Stats
26W - 14L
1,694 Elo+
Party 2
Sol
Sol
ToeSkeeter
Sol
Level 61
God Stats
5W - 9L
1,452 SR
Queue Stats
204W - 194L
1,473 Elo+
Party 3
King Arthur
King Arthur
TossMySaladHRez
King Arthur
Level 27
God Stats
2W - 5L
1,476 SR
Queue Stats
53W - 52L
1,523 Elo+
Party 3
Cupid
Cupid
dabesinho
Cupid
Level 13
God Stats
3W - 2L
1,595 SR
Queue Stats
8W - 2L
1,911 Elo+
Party 2
Cliodhna
Cliodhna
santiNL
Cliodhna
Level 106
God Stats
0W - 1L
1,693 SR
Queue Stats
17W - 5L
1,827 Elo+
Party 2
Team Averages
Level 66
1,550 SR
1,686 Elo+

VS

Team Averages
Level 106
1,610 SR
1,591 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DrasticXtempZ
Vamana
Level 158
God Stats
8W - 4L
1,713 SR
Queue Stats
517W - 450L
1,597 Elo+
Party 1
Charybdis
Charybdis
Ech0Link
Charybdis
Level 160
God Stats
3W - 0L
1,420 SR
Queue Stats
22W - 17L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
ICSVerDict678
Kukulkan
Level 8
God Stats
15W - 7L
1,811 SR
Queue Stats
21W - 14L
1,691 Elo+
Party 1
Ares
Ares
IDuckyOfAwesome
Ares
Level 158
God Stats
22W - 15L
1,606 SR
Queue Stats
752W - 663L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sarria911
He Bo
14
2 / 6 / 1
7,553
755
8,902
10,057
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
6,555
656
3,560
5,183
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
TossMySaladHRez
King Arthur
14
2 / 1 / 1
7,697
770
6,871
9,106
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
dabesinho
Cupid
12
0 / 4 / 3
6,469
647
2,751
10,428
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
santiNL
Cliodhna
12
0 / 2 / 1
6,583
658
7,228
10,500
4,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 2 / 4
8,151
815
6,749
7,539
3,698
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 6
7,595
760
9,435
12,357
12,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Ech0Link
Charybdis
15
5 / 0 / 6
8,408
841
9,954
8,530
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ICSVerDict678
Kukulkan
13
0 / 0 / 5
7,071
707
1,747
4,246
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 5
8,073
807
5,329
12,112
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
4
3
W
3
1
6
6
W
Charybdis
Ech0Link
Charybdis
5
0
6
8
W
Kukulkan
ICSVerDict678
Kukulkan
0
0
5
2.5
W
3
1
5
5.5
L
He Bo
Sarria911
He Bo
2
6
1
0.42
L
0
2
1
0.25
L
King Arthur
TossMySaladHRez
King Arthur
2
1
1
2.5
L
Cupid
dabesinho
Cupid
0
4
3
0.38
L
Cliodhna
santiNL
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
33,214
45,274
Taken
44,784
26,336
Mitigated
35,637
5,055
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,749
1,465
0
425
7,539
3,698
252
1,367
6,172
0
29,670
W
9,435
3,641
155
3,293
12,357
12,910
435
3,206
9,151
79
21,404
W
Charybdis
Ech0Link
Charybdis
9,954
4,713
0
2,977
8,530
3,855
3,225
2,115
6,415
0
36,588
W
Kukulkan
ICSVerDict678
Kukulkan
1,747
422
0
0
4,246
2,266
371
2,143
2,103
20,682
0
W
5,329
27
0
2,976
12,112
12,908
0
3,631
8,481
12,534
0
L
He Bo
Sarria911
He Bo
8,902
57
0
584
10,057
4,028
0
1,442
8,615
28,223
0
L
3,560
1,512
0
1,491
5,183
2,184
0
980
4,203
20,596
0
L
King Arthur
TossMySaladHRez
King Arthur
6,871
412
0
794
9,106
10,862
0
1,816
7,290
0
16,239
L
Cupid
dabesinho
Cupid
2,751
1,262
112
1,326
10,428
4,567
0
2,598
7,830
0
14,613
L
Cliodhna
santiNL
Cliodhna
7,228
1,274
0
748
10,500
4,695
0
319
10,181
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
39,298
160
Minions Killed
209
0
Camps Cleared
0
977,939
Distance Traveled
1,087,194
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,151
815
54
5
0
247,361
1
W
Vamana
7,595
760
28
3
0
231,173
4
W
Charybdis
8,408
841
70
7
0
209,757
0
W
Kukulkan
7,071
707
44
4
0
190,382
0
W
Ares
8,073
807
13
1
0
208,521
1
L
He Bo
7,553
755
42
4
0
189,707
1
L
Sol
6,555
656
37
4
0
164,292
4
L
King Arthur
7,697
770
33
3
0
222,004
4
L
Cupid
6,469
647
18
2
0
179,225
0
L
Cliodhna
6,583
658
30
3
0
222,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role