Player Matchup

Fenrir
Fenrir
PyroManical
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,624 Elo+
Party 1
Ao Kuang
Ao Kuang
Sofa Prince
Ao Kuang
Level 6
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 2L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
StagnantFlux
Cernunnos
Level 145
God Stats
5W - 2L
1,517 SR
Queue Stats
28W - 24L
1,540 Elo+
Party 1
Chaac
Chaac
TheSaltyDingus
Chaac
Level 156
God Stats
3W - 2L
1,505 SR
Queue Stats
285W - 276L
1,573 Elo+
Party 1
Hera
Hera
zl Cyclops lz
Hera
Level 156
God Stats
6W - 1L
1,591 SR
Queue Stats
45W - 35L
1,644 Elo+
Party 1
Team Averages
Level 124
1,570 SR
1,571 Elo+

VS

Team Averages
Level 99
1,446 SR
1,440 Elo+
King Arthur
King Arthur
LeQuacks back
King Arthur
Level 128
God Stats
1W - 1L
1,548 SR
Queue Stats
171W - 143L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
PapaChaney69
Zhong Kui
Level 119
God Stats
5W - 11L
1,369 SR
Queue Stats
109W - 127L
1,376 Elo+
Party 2
Freya
Freya
Praetorian ND
Freya
Level 160
God Stats
14W - 11L
1,633 SR
Queue Stats
347W - 321L
1,408 Elo+
Party 2
Ratatoskr
Ratatoskr
SpaceSquad1378
Ratatoskr
Level 60
God Stats
1W - 2L
1,166 SR
Queue Stats
126W - 119L
1,507 Elo+
Party 2
Awilix
Awilix
TSGH Ez
Awilix
Level 29
God Stats
47W - 49L
1,516 SR
Queue Stats
184W - 199L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 8
9,822
427
6,241
16,376
18,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Sofa Prince
Ao Kuang
18
9 / 1 / 7
12,431
540
12,147
26,328
12,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
StagnantFlux
Cernunnos
16
0 / 1 / 13
11,020
479
9,696
19,361
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 0 / 10
12,349
537
18,246
23,063
30,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 12
13,350
580
28,738
9,494
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeQuacks back
King Arthur
16
0 / 2 / 0
10,126
440
11,620
23,874
24,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
PapaChaney69
Zhong Kui
14
0 / 5 / 1
8,905
387
8,888
20,452
15,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 1
11,025
479
15,751
17,068
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
SpaceSquad1378
Ratatoskr
13
0 / 4 / 2
8,773
381
4,585
20,338
14,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
TSGH Ez
Awilix
16
2 / 4 / 2
9,947
432
10,240
19,952
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
19
Kills
4
5
Deaths
19
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LeQuacks back
King Arthur
0
2
0
0
L
Zhong Kui
PapaChaney69
Zhong Kui
0
5
1
0.1
L
2
4
1
0.63
W
Fenrir
3
1
8
7
W
Ao Kuang
Sofa Prince
Ao Kuang
9
1
7
12.5
L
Ratatoskr
SpaceSquad1378
Ratatoskr
0
4
2
0.25
W
Cernunnos
StagnantFlux
Cernunnos
0
1
13
6.5
L
Awilix
TSGH Ez
Awilix
2
4
2
0.75
W
1
0
10
6
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,068
Damage
51,084
94,622
Taken
101,684
73,354
Mitigated
70,962
44,470
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LeQuacks back
King Arthur
11,620
617
0
3,000
23,874
24,581
310
7,376
15,175
0
81,627
L
Zhong Kui
PapaChaney69
Zhong Kui
8,888
265
0
4,903
20,452
15,222
72
11,569
8,663
66,384
0
L
15,751
4,798
0
5,587
17,068
8,127
1,635
4,463
12,494
83,867
7,927
W
Fenrir
6,241
1,361
0
3,300
16,376
18,449
0
4,931
11,069
0
27,789
W
Ao Kuang
Sofa Prince
Ao Kuang
12,147
2,118
0
11,733
26,328
12,169
740
6,374
19,786
86,930
0
L
Ratatoskr
SpaceSquad1378
Ratatoskr
4,585
447
1,025
4,571
20,338
14,161
0
8,795
11,214
0
39,077
W
Cernunnos
StagnantFlux
Cernunnos
9,696
4,921
615
11,471
19,361
8,690
4,263
7,105
11,804
0
85,867
L
Awilix
TSGH Ez
Awilix
10,240
3,326
0
8,024
19,952
8,871
0
8,682
11,167
0
89,484
W
18,246
4,411
0
13,675
23,063
30,128
82
4,842
18,110
0
97,408
W
28,738
7,287
671
3,005
9,494
3,918
4,304
2,551
6,853
146,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
48,776
632
Minions Killed
619
0
Camps Cleared
0
2,237,543
Distance Traveled
2,139,570
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,126
440
154
7
0
436,009
3
L
Zhong Kui
8,905
387
128
6
0
389,537
2
L
Freya
11,025
479
160
7
0
397,606
3
W
Fenrir
9,822
427
31
1
0
384,028
7
W
Ao Kuang
12,431
540
98
4
0
507,855
4
L
Ratatoskr
8,773
381
57
2
0
458,586
4
W
Cernunnos
11,020
479
123
5
0
399,153
8
L
Awilix
9,947
432
120
5
0
457,832
1
W
Chaac
12,349
537
169
7
0
488,986
0
W
Hera
13,350
580
211
9
0
457,521
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role