Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
FreddyPimpstone
Ishtar
Level 128
God Stats
3W - 8L
1,490 SR
Queue Stats
106W - 95L
1,659 Elo+
Party 1
He Bo
He Bo
LsExotic
He Bo
Level 88
God Stats
3W - 0L
1,719 SR
Queue Stats
12W - 9L
1,623 Elo+
Party 1
Fenrir
Fenrir
Zelluh
Fenrir
Level 157
God Stats
3W - 0L
1,758 SR
Queue Stats
200W - 136L
1,699 Elo+
Party 1
Cliodhna
Cliodhna
itzPosty
Cliodhna
Level 112
God Stats
22W - 15L
1,659 SR
Queue Stats
511W - 486L
1,622 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,621 Elo+

VS

Team Averages
Level 135
1,601 SR
1,623 Elo+
Anubis
Anubis
Mendosokai
Anubis
Level 137
God Stats
12W - 6L
1,765 SR
Queue Stats
593W - 440L
1,636 Elo+
Party 2
Ishtar
Ishtar
Shleeple
Ishtar
Level 143
God Stats
2W - 2L
1,524 SR
Queue Stats
170W - 152L
1,648 Elo+
Solo
Kuzenbo
Kuzenbo
Starryisacutie
Kuzenbo
Level 125
God Stats
9W - 12L
1,475 SR
Queue Stats
837W - 729L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
TipTop06
Ne Zha
Level 157
God Stats
3W - 6L
1,689 SR
Queue Stats
158W - 167L
1,618 Elo+
Solo
Vamana
Vamana
itzHeliox
Vamana
Level 114
God Stats
1W - 2L
1,550 SR
Queue Stats
99W - 82L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 1 / 14
13,600
523
12,739
27,090
35,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 6
14,832
570
11,710
22,811
10,923
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
LsExotic
He Bo
20
4 / 9 / 12
13,296
511
10,552
17,334
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Zelluh
Fenrir
20
13 / 6 / 9
15,150
583
30,692
31,888
18,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
itzPosty
Cliodhna
20
3 / 1 / 12
14,860
572
23,738
25,438
23,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mendosokai
Anubis
20
7 / 6 / 5
14,612
562
22,998
25,524
16,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Shleeple
Ishtar
19
3 / 5 / 3
13,698
527
21,357
24,290
11,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 10
12,660
487
18,567
26,820
57,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
TipTop06
Ne Zha
18
1 / 7 / 8
12,300
473
9,371
25,257
11,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
itzHeliox
Vamana
20
4 / 6 / 3
14,001
539
14,920
26,862
28,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
28
Kills
20
20
Deaths
28
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
14
12
W
3
3
6
2
W
He Bo
LsExotic
He Bo
4
9
12
1.11
L
Anubis
Mendosokai
Anubis
7
6
5
1.58
L
Ishtar
Shleeple
Ishtar
3
5
3
0.9
L
5
4
10
2.5
L
Ne Zha
TipTop06
Ne Zha
1
7
8
0.71
W
Fenrir
Zelluh
Fenrir
13
6
9
2.92
L
Vamana
itzHeliox
Vamana
4
6
3
0.92
W
Cliodhna
itzPosty
Cliodhna
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,431
Damage
87,213
124,561
Taken
128,753
94,897
Mitigated
126,018
35,348
Healing
42,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,739
2,370
0
4,489
27,090
35,313
0
10,624
15,968
0
50,364
W
11,710
8,015
0
10,237
22,811
10,923
2,538
5,939
16,872
0
133,242
W
He Bo
LsExotic
He Bo
10,552
444
0
919
17,334
6,647
959
11,329
6,005
94,413
0
L
Anubis
Mendosokai
Anubis
22,998
884
0
12,515
25,524
16,861
0
4,031
21,493
159,134
0
L
Ishtar
Shleeple
Ishtar
21,357
14,916
0
11,286
24,290
11,731
732
831
23,459
0
134,772
L
18,567
6,436
0
6,807
26,820
57,417
0
3,706
23,114
35,748
1,726
L
Ne Zha
TipTop06
Ne Zha
9,371
2,888
0
7,430
25,257
11,205
0
95
25,162
0
115,740
W
Fenrir
Zelluh
Fenrir
30,692
9,616
0
7,246
31,888
18,155
2,409
9,131
22,439
0
144,861
L
Vamana
itzHeliox
Vamana
14,920
7,486
0
4,075
26,862
28,804
72
2,470
24,392
0
125,987
W
Cliodhna
itzPosty
Cliodhna
23,738
3,477
0
12,457
25,438
23,859
1,964
6,456
18,982
0
154,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
67,271
767
Minions Killed
811
0
Camps Cleared
0
2,597,600
Distance Traveled
2,386,754
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,600
523
58
2
0
493,969
5
W
Ishtar
14,832
570
212
8
0
479,845
9
W
He Bo
13,296
511
151
6
0
475,881
3
L
Anubis
14,612
562
243
9
0
435,330
5
L
Ishtar
13,698
527
201
8
0
435,887
8
L
Kuzenbo
12,660
487
30
1
0
515,584
2
L
Ne Zha
12,300
473
144
6
0
515,912
7
W
Fenrir
15,150
583
137
5
0
562,369
2
L
Vamana
14,001
539
193
7
0
484,041
4
W
Cliodhna
14,860
572
209
8
0
585,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role