Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dvotchka
Nu Wa
Level 136
God Stats
30W - 14L
1,667 SR
Queue Stats
520W - 364L
1,569 Elo+
Party 1
Cerberus
Cerberus
mugui100
Cerberus
Level 159
God Stats
8W - 8L
1,535 SR
Queue Stats
660W - 494L
1,556 Elo+
Party 1
Team Averages
Level 140
1,567 SR
1,542 Elo+

VS

Team Averages
Level 113
1,474 SR
1,516 Elo+
Bastet
Bastet
DontTazeMeBrosky
Bastet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 183L
1,705 Elo+
Solo
Shiva
Shiva
Repooc14
Shiva
Level 79
God Stats
0W - 3L
1,421 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2
Olorun
Olorun
Vepsy
Olorun
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 4 / 2
13,191
694
12,987
21,378
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Dvotchka
Nu Wa
18
4 / 3 / 3
13,423
706
27,508
12,004
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
mugui100
Cerberus
17
0 / 2 / 8
13,343
702
19,390
29,785
40,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 4
13,314
701
23,328
24,621
9,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
Repooc14
Shiva
17
0 / 0 / 8
11,359
598
10,144
28,320
31,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Vepsy
Olorun
18
4 / 8 / 4
12,844
676
14,774
23,748
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
9
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
2
1.5
L
5
1
4
7
W
Nu Wa
Dvotchka
Nu Wa
4
3
3
1.83
L
Shiva
Repooc14
Shiva
0
0
8
4
L
Olorun
Vepsy
Olorun
4
8
4
0.75
W
Cerberus
mugui100
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
48,246
63,167
Taken
76,689
52,840
Mitigated
50,761
16,353
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,987
6,534
0
3,235
21,378
8,395
1,248
5,417
15,801
0
73,319
L
23,328
6,323
0
6,768
24,621
9,545
377
16,108
8,513
0
85,183
W
Nu Wa
Dvotchka
Nu Wa
27,508
13,062
0
937
12,004
4,004
1,334
2,093
9,832
73,157
0
L
Shiva
Repooc14
Shiva
10,144
2,039
1,494
4,385
28,320
31,745
226
16,245
12,075
279
32,554
L
Olorun
Vepsy
Olorun
14,774
8,412
987
6,291
23,748
9,471
1,237
15,225
8,523
72,001
6,503
W
Cerberus
mugui100
Cerberus
19,390
705
500
11,681
29,785
40,441
541
6,381
23,285
50,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
37,517
290
Minions Killed
235
0
Camps Cleared
0
963,702
Distance Traveled
1,076,168
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,191
694
122
6
0
299,159
0
L
Bastet
13,314
701
103
5
0
423,805
6
W
Nu Wa
13,423
706
85
4
0
327,332
3
L
Shiva
11,359
598
31
2
0
388,036
2
L
Olorun
12,844
676
101
5
0
264,327
2
W
Cerberus
13,343
702
83
4
0
337,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role