Player Matchup

Ymir
Ymir
CodeineGoated
Ymir
Level 24
God Stats
32W - 9L
1,734 SR
Queue Stats
35W - 16L
1,700 Elo+
Party 1
Medusa
Medusa
RtShadowsRip
Medusa
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 104L
1,716 Elo+
Party 1
Zeus
Zeus
XtrocitiesYT
Zeus
Level 157
God Stats
3W - 3L
1,727 SR
Queue Stats
182W - 105L
1,775 Elo+
Party 1
Team Averages
Level 104
1,654 SR
1,730 Elo+

VS

Team Averages
Level 58
1,544 SR
1,520 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Danilucho
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
primorrea
Sun Wukong
Level 8
God Stats
1W - 2L
1,633 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
10,398
743
1,394
15,826
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
18
8 / 0 / 5
11,687
835
21,062
11,175
6,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 5
11,023
787
14,276
5,841
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 3 / 0
8,994
642
11,242
9,918
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Danilucho
Neith
13
0 / 5 / 0
8,073
577
6,422
15,268
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
primorrea
Sun Wukong
13
0 / 5 / 0
8,140
581
5,401
14,853
11,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
0
0
W
0
0
9
4.5
L
Neith
Danilucho
Neith
0
5
0
0
W
Medusa
8
0
5
10.5
W
5
0
5
7.5
L
Sun Wukong
primorrea
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,732
Damage
23,065
32,842
Taken
40,039
28,416
Mitigated
21,178
9,057
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,242
279
0
1,664
9,918
3,851
0
3,237
6,681
58,166
0
W
1,394
326
0
4,464
15,826
19,795
175
6,117
9,709
7,098
0
L
Neith
Danilucho
Neith
6,422
2,140
0
1,918
15,268
6,113
0
6,515
8,753
0
24,670
W
Medusa
21,062
7,201
0
2,142
11,175
6,227
2,036
4,280
6,895
0
75,496
W
14,276
1,294
73
2,378
5,841
2,394
540
1,216
4,625
74,445
0
L
Sun Wukong
primorrea
Sun Wukong
5,401
492
0
1,055
14,853
11,214
0
5,993
8,860
0
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
25,207
231
Minions Killed
166
0
Camps Cleared
0
804,167
Distance Traveled
760,363
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,994
642
97
7
0
267,655
4
W
Ymir
10,398
743
15
1
0
270,920
0
L
Neith
8,073
577
39
3
0
224,667
4
W
Medusa
11,687
835
103
7
0
295,076
2
W
Zeus
11,023
787
113
8
0
238,171
0
L
Sun Wukong
8,140
581
30
2
0
268,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role