Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
Fuseli
Sylvanus
Diamond V
Level 154
God Stats
1W - 6L
1,464 SR
Queue Stats
148W - 134L
1,956 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Talezs
Danzaburou
Platinum IV
Level 104
God Stats
3W - 1L
1,864 SR
Queue Stats
59W - 55L
1,795 MMR
Solo
Horus
Horus
Platinum IV
XxTheKinGxX1069
Horus
Platinum IV
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 59L
1,885 MMR
Solo
Ne Zha
Ne Zha
Platinum I
cesj8
Ne Zha
Platinum I
Level 144
God Stats
11W - 4L
1,615 SR
Queue Stats
39W - 27L
1,900 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,589 SR
1,807 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,617 SR
1,876 MMR
Cliodhna
Cliodhna
Platinum II
Praze Echo
Cliodhna
Platinum II
Level 138
God Stats
9W - 10L
1,653 SR
Queue Stats
295W - 290L
1,940 MMR
Solo
Geb
Geb
Platinum III
Titocobor_Eljefe
Geb
Platinum III
Level 112
God Stats
6W - 6L
1,568 SR
Queue Stats
44W - 38L
1,939 MMR
Solo
Guan Yu
Guan Yu
Gold II
WeeI3 Hunter
Guan Yu
Gold II
Level 125
God Stats
3W - 1L
1,894 SR
Queue Stats
22W - 14L
1,734 MMR
Party 2
Cernunnos
Cernunnos
Gold II
direavenger09
Cernunnos
Gold II
Level 126
God Stats
2W - 5L
1,639 SR
Queue Stats
18W - 14L
1,827 MMR
Party 2
Janus
Janus
Gold I
freesbrellow
Janus
Gold I
Level 35
God Stats
0W - 2L
1,329 SR
Queue Stats
11W - 5L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 4
9,769
543
7,200
5,810
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Fuseli
Sylvanus
12
0 / 0 / 6
8,736
485
4,823
20,036
20,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Talezs
Danzaburou
16
4 / 1 / 5
11,087
616
12,404
13,944
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 3
11,025
613
12,003
17,465
9,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
cesj8
Ne Zha
16
8 / 1 / 4
10,852
603
15,602
15,713
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
LokiIshtarArachneHades

VS

Bans
HeraAwilixThorSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Praze Echo
Cliodhna
13
3 / 6 / 0
8,638
480
6,219
18,065
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,532
418
5,531
19,019
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
WeeI3 Hunter
Guan Yu
10
0 / 1 / 2
7,061
392
3,180
8,046
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
direavenger09
Cernunnos
15
0 / 4 / 1
8,871
493
8,574
17,095
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 0
8,947
497
10,084
11,663
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
Sylvanus
Fuseli
Sylvanus
0
0
6
3
L
Cliodhna
Praze Echo
Cliodhna
3
6
0
0.5
W
Danzaburou
Talezs
Danzaburou
4
1
5
6.5
L
0
4
1
0.13
L
Guan Yu
WeeI3 Hunter
Guan Yu
0
1
2
1
W
3
2
3
2.25
W
Ne Zha
cesj8
Ne Zha
8
1
4
10
L
Cernunnos
direavenger09
Cernunnos
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
33,588
72,968
Taken
73,888
46,743
Mitigated
47,430
35,740
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,200
472
3,663
1,848
5,810
3,122
456
2,496
3,314
83,069
0
W
Sylvanus
Fuseli
Sylvanus
4,823
1,864
5,574
6,728
20,036
20,288
328
6,176
13,590
22,558
0
L
Cliodhna
Praze Echo
Cliodhna
6,219
899
0
6,175
18,065
6,115
1,072
241
17,746
0
73,425
W
Danzaburou
Talezs
Danzaburou
12,404
4,954
0
7,057
13,944
6,116
932
2,488
11,456
0
89,306
L
5,531
717
407
5,005
19,019
21,255
0
5,671
13,102
21,248
0
L
Guan Yu
WeeI3 Hunter
Guan Yu
3,180
501
208
3,025
8,046
8,832
0
0
8,046
0
34,698
W
12,003
5,977
2,024
6,393
17,465
9,321
450
2,488
14,977
0
87,761
W
Ne Zha
cesj8
Ne Zha
15,602
4,887
0
2,453
15,713
7,896
0
6,181
9,532
0
78,324
L
Cernunnos
direavenger09
Cernunnos
8,574
4,158
0
7,068
17,095
6,454
0
1,836
15,183
0
85,167
L
10,084
133
0
1,801
11,663
4,774
0
4,004
7,437
91,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
41,049
528
Minions Killed
528
0
Camps Cleared
0
1,796,975
Distance Traveled
1,634,742
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,769
543
138
8
0
365,110
3
W
Sylvanus
8,736
485
23
1
0
314,879
7
L
Cliodhna
8,638
480
106
6
0
378,418
2
W
Danzaburou
11,087
616
120
7
0
335,464
4
L
Geb
7,532
418
32
2
0
359,551
6
L
Guan Yu
7,061
392
60
3
0
199,284
2
W
Horus
11,025
613
135
8
0
378,009
3
W
Ne Zha
10,852
603
112
6
0
403,513
5
L
Cernunnos
8,871
493
156
9
0
318,509
2
L
Janus
8,947
497
174
10
0
378,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role