Player Matchup

Chaac
Chaac
AMB_Swerve
Chaac
Level 27
God Stats
3W - 8L
1,402 SR
Queue Stats
55W - 76L
1,305 Elo+
Party 2
Hou Yi
Hou Yi
BigBoyRoosterP
Hou Yi
Level 89
God Stats
2W - 5L
1,351 SR
Queue Stats
193W - 264L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
ajaaymfstackz
Baron Samedi
Level 45
God Stats
4W - 5L
1,702 SR
Queue Stats
86W - 162L
1,312 Elo+
Solo
Team Averages
Level 54
1,485 SR
1,318 Elo+

VS

Team Averages
Level 48
1,441 SR
1,292 Elo+
Cliodhna
Cliodhna
Harebear17
Cliodhna
Level 72
God Stats
13W - 10L
1,585 SR
Queue Stats
77W - 99L
1,334 Elo+
Party 1
Ra
Ra
SCRUFFY RUMP26
Ra
Level 46
God Stats
1W - 1L
1,294 SR
Queue Stats
9W - 17L
1,224 Elo+
Solo
Chaac
Chaac
butterhawk999
Chaac
Level 26
God Stats
20W - 25L
1,444 SR
Queue Stats
49W - 76L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 5 / 3
8,702
669
9,732
19,552
16,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 5 / 2
10,386
799
14,333
12,867
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ajaaymfstackz
Baron Samedi
12
1 / 4 / 3
8,187
630
4,587
8,980
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Harebear17
Cliodhna
16
8 / 4 / 5
10,986
845
12,604
14,938
6,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 9
10,078
775
10,092
12,436
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 7
10,069
775
12,419
14,215
11,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
14
14
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
5
3
0.7
L
5
5
2
1.2
W
Cliodhna
Harebear17
Cliodhna
8
4
5
2.63
W
2
3
9
2.17
L
Baron Samedi
ajaaymfstackz
Baron Samedi
1
4
3
0.63
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
35,115
41,399
Taken
41,589
25,393
Mitigated
23,767
5,626
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,732
1,794
0
2,965
19,552
16,443
0
6,923
12,629
0
27,277
L
14,333
5,416
0
1,561
12,867
4,936
0
2,299
10,568
0
42,267
W
Cliodhna
Harebear17
Cliodhna
12,604
1,083
0
4,019
14,938
6,689
1,458
1,560
13,378
0
41,080
W
10,092
1,007
998
6,574
12,436
5,469
920
771
11,665
42,667
0
L
Baron Samedi
ajaaymfstackz
Baron Samedi
4,587
279
414
686
8,980
4,014
0
906
8,074
14,574
0
W
12,419
1,329
0
2,137
14,215
11,609
108
2,751
11,464
0
28,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
31,133
116
Minions Killed
130
0
Camps Cleared
0
625,427
Distance Traveled
761,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,702
669
47
4
0
240,691
0
L
Hou Yi
10,386
799
51
4
0
193,068
0
W
Cliodhna
10,986
845
36
3
0
260,201
2
W
Ra
10,078
775
70
5
0
232,597
1
L
Baron Samedi
8,187
630
18
1
0
191,668
0
W
Chaac
10,069
775
24
2
0
268,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role