Player Matchup

Xing Tian
Xing Tian
BustyBlondeBabe
Xing Tian
Level 146
God Stats
3W - 2L
1,871 SR
Queue Stats
105W - 112L
1,513 Elo+
Solo
Serqet
Serqet
F Type Jay
Serqet
Level 156
God Stats
26W - 23L
1,580 SR
Queue Stats
314W - 294L
1,540 Elo+
Party 3
Merlin
Merlin
GodWaffleDr
Merlin
Level 157
God Stats
1W - 2L
1,252 SR
Queue Stats
21W - 23L
1,533 Elo+
Party 2
Neith
Neith
LORDCHUBB 91
Neith
Level 121
God Stats
45W - 35L
1,626 SR
Queue Stats
145W - 141L
1,528 Elo+
Party 3
Ishtar
Ishtar
StaticReed
Ishtar
Level 118
God Stats
0W - 3L
1,179 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 2
Team Averages
Level 140
1,502 SR
1,482 Elo+

VS

Team Averages
Level 128
1,521 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CallMeSilencer
Cupid
Level 135
God Stats
15W - 8L
1,610 SR
Queue Stats
595W - 498L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
RickRed123
Sylvanus
Level 45
God Stats
4W - 4L
1,494 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BustyBlondeBabe
Xing Tian
12
0 / 2 / 2
7,223
657
5,460
14,777
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
F Type Jay
Serqet
13
2 / 2 / 2
7,286
662
10,336
8,779
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 1 / 2
7,443
677
8,687
4,599
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 0
7,789
708
8,782
10,452
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
StaticReed
Ishtar
13
0 / 2 / 4
7,038
640
5,882
8,780
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 0 / 4
8,085
735
8,714
8,402
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
 
Loki
15
4 / 0 / 4
8,024
729
10,015
6,680
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
 
Hun Batz
14
1 / 1 / 4
7,801
709
6,141
10,631
4,920
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 4
7,872
716
6,611
8,177
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RickRed123
Sylvanus
14
1 / 3 / 5
7,894
718
5,214
13,618
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
10
10
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
4
5
W
Loki
 
Loki
4
0
4
6
W
Hun Batz
 
Hun Batz
1
1
4
3
L
Xing Tian
BustyBlondeBabe
Xing Tian
0
2
2
0.5
W
1
1
4
3
L
Serqet
F Type Jay
Serqet
2
2
2
1.5
L
Merlin
1
1
2
2
L
2
3
0
0.67
W
Sylvanus
RickRed123
Sylvanus
1
3
5
1.17
L
Ishtar
StaticReed
Ishtar
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
36,695
47,387
Taken
47,508
33,017
Mitigated
32,360
4,286
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,714
2,613
0
4,318
8,402
4,499
0
3,347
5,055
29,119
1,697
W
Loki
 
Loki
10,015
2,114
0
0
6,680
3,181
109
2,639
4,041
0
24,618
W
Hun Batz
 
Hun Batz
6,141
1,245
0
0
10,631
4,920
250
1,455
9,176
0
29,251
L
Xing Tian
BustyBlondeBabe
Xing Tian
5,460
563
0
526
14,777
16,909
0
3,707
11,070
16,297
0
W
6,611
4,441
696
3,894
8,177
3,696
687
2,252
5,787
0
33,801
L
Serqet
F Type Jay
Serqet
10,336
1,238
0
470
8,779
4,885
0
1,944
6,835
0
16,832
L
Merlin
8,687
406
0
234
4,599
2,139
0
2,057
2,542
32,565
0
L
8,782
3,321
0
1,413
10,452
4,692
0
2,576
7,876
0
33,970
W
Sylvanus
RickRed123
Sylvanus
5,214
747
1,138
3,562
13,618
16,064
160
4,454
8,684
10,374
0
L
Ishtar
StaticReed
Ishtar
5,882
3,694
0
1,643
8,780
4,392
0
3,295
5,485
0
19,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
39,676
194
Minions Killed
227
0
Camps Cleared
0
1,101,147
Distance Traveled
1,125,880
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,085
735
68
6
0
221,192
1
W
Loki
8,024
729
31
3
0
262,076
1
W
Hun Batz
7,801
709
47
4
0
234,958
3
L
Xing Tian
7,223
657
18
2
0
218,335
5
W
Cupid
7,872
716
74
7
0
201,008
3
L
Serqet
7,286
662
20
2
0
249,016
2
L
Merlin
7,443
677
54
5
0
237,487
0
L
Neith
7,789
708
66
6
0
191,564
1
W
Sylvanus
7,894
718
7
1
0
206,646
3
L
Ishtar
7,038
640
36
3
0
204,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role