Player Matchup

Aphrodite
Aphrodite
DNA Phail Ninja
Aphrodite
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
DNA Poe jr
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,604 Elo+
Party 1
Ganesha
Ganesha
Diddyfuzzmonkey
Ganesha
Level 145
God Stats
3W - 4L
1,476 SR
Queue Stats
127W - 113L
1,601 Elo+
Party 1
Ravana
Ravana
Rueckert10
Ravana
Level 160
God Stats
1W - 2L
1,612 SR
Queue Stats
78W - 70L
1,577 Elo+
Party 1
Tyr
Tyr
SoulPrimarch
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,484 Elo+
Party 1
Team Averages
Level 133
1,518 SR
1,564 Elo+

VS

Team Averages
Level 99
1,436 SR
1,599 Elo+
Scylla
Scylla
Brolips
Scylla
Level 106
God Stats
13W - 6L
1,774 SR
Queue Stats
286W - 194L
1,617 Elo+
Party 2
Vamana
Vamana
NewGamertagFTW
Vamana
Level 118
God Stats
9W - 11L
1,432 SR
Queue Stats
400W - 290L
1,621 Elo+
Party 2
Rama
Rama
bloodbrother27
Rama
Level 56
God Stats
1W - 1L
1,245 SR
Queue Stats
131W - 110L
1,576 Elo+
Party 2
Hel
Hel
jaidermedina
Hel
Level 88
God Stats
3W - 1L
1,716 SR
Queue Stats
127W - 134L
1,533 Elo+
Solo
Khepri
Khepri
xRealDexter
Khepri
Level 126
God Stats
1W - 6L
1,012 SR
Queue Stats
354W - 255L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DNA Phail Ninja
Aphrodite
18
0 / 2 / 7
9,574
638
9,126
19,119
20,308
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
DNA Poe jr
The Morrigan
19
4 / 3 / 5
10,448
697
23,603
12,196
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 3
8,436
562
13,412
21,095
24,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Rueckert10
Ravana
16
4 / 6 / 5
9,706
647
18,806
21,993
14,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 6
8,472
565
11,549
19,196
22,752
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brolips
Scylla
19
5 / 1 / 12
11,235
749
16,904
10,103
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 3 / 14
11,776
785
22,729
30,875
30,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 1 / 15
11,418
761
22,765
11,790
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 15
11,067
738
11,815
15,426
12,523
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
18
1 / 2 / 19
10,080
672
11,290
29,487
29,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
8
Kills
22
22
Deaths
9
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brolips
Scylla
5
1
12
11
L
Aphrodite
DNA Phail Ninja
Aphrodite
0
2
7
1.75
L
The Morrigan
DNA Poe jr
The Morrigan
4
3
5
2.17
L
0
5
3
0.3
W
4
3
14
3.67
L
Ravana
Rueckert10
Ravana
4
6
5
1.08
L
0
6
6
0.5
W
6
1
15
13.5
W
6
2
15
6.75
W
Khepri
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,496
Damage
85,503
93,599
Taken
97,681
89,340
Mitigated
84,110
39,003
Healing
63,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brolips
Scylla
16,904
1,376
1,114
1,066
10,103
5,298
1,124
3,956
5,926
45,725
0
L
Aphrodite
DNA Phail Ninja
Aphrodite
9,126
1,468
12,202
9,835
19,119
20,308
319
10,010
9,109
25,840
0
L
The Morrigan
DNA Poe jr
The Morrigan
23,603
2,462
1,471
1,057
12,196
7,602
937
5,355
6,841
44,607
419
L
13,412
393
2,392
1,546
21,095
24,489
88
8,670
12,425
27,415
0
W
22,729
9,813
4,820
11,630
30,875
30,697
1,112
11,232
19,197
0
34,819
L
Ravana
Rueckert10
Ravana
18,806
4,940
1,632
5,198
21,993
14,189
686
9,076
12,917
0
25,079
L
11,549
1,693
1,622
2,048
19,196
22,752
0
6,898
12,298
0
14,860
W
22,765
17,362
519
2,872
11,790
6,190
2,116
6,615
4,863
0
44,980
W
11,815
1,428
17,364
8,981
15,426
12,523
892
8,024
7,131
25,369
0
W
Khepri
11,290
1,180
3,596
11,304
29,487
29,402
584
14,140
14,842
33,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
55,576
147
Minions Killed
185
0
Camps Cleared
0
1,375,020
Distance Traveled
1,479,767
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,235
749
52
3
0
316,335
1
L
Aphrodite
9,574
638
74
5
0
286,388
2
L
The Morrigan
10,448
697
37
2
0
271,603
0
L
Ganesha
8,436
562
0
0
0
247,438
2
W
Vamana
11,776
785
24
2
0
282,402
0
L
Ravana
9,706
647
23
2
0
277,066
2
L
Tyr
8,472
565
13
1
0
292,525
1
W
Rama
11,418
761
57
4
0
279,515
6
W
Hel
11,067
738
26
2
0
305,714
4
W
Khepri
10,080
672
26
2
0
295,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role