Player Matchup

Odin
Odin
BigGlizzyGeb
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,741 Elo+
Party 1
Chronos
Chronos
BigTaTaTsunade
Chronos
Level 66
God Stats
1W - 0L
1,747 SR
Queue Stats
27W - 7L
1,750 Elo+
Party 1
Vulcan
Vulcan
NeutroShorty555
Vulcan
Level 29
God Stats
1W - 0L
1,273 SR
Queue Stats
23W - 23L
1,494 Elo+
Solo
Ares
Ares
Speedy_2point0
Ares
Level 120
God Stats
1W - 0L
1,336 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 1
Ratatoskr
Ratatoskr
ZShadowShotZ
Ratatoskr
Level 89
God Stats
3W - 1L
1,711 SR
Queue Stats
66W - 66L
1,526 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,602 Elo+

VS

Team Averages
Level 51
1,549 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ItzChdedx
Merlin
Level 29
God Stats
5W - 4L
1,495 SR
Queue Stats
281W - 315L
1,423 Elo+
Solo
Nike
Nike
lillmon
Nike
Level 22
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Maui
Maui
stilltryingbtw
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,738 Elo+
Solo
Heimdallr
Heimdallr
xXZiont24Xx
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 18
11,756
904
13,463
15,984
16,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 25
11,566
890
16,375
11,911
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 3 / 15
11,406
877
26,062
15,751
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 15
10,942
842
7,859
16,485
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
ZShadowShotZ
Ratatoskr
17
7 / 4 / 14
10,792
830
14,263
16,315
15,391
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 6 / 8
8,385
645
8,849
14,379
7,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ItzChdedx
Merlin
20
10 / 5 / 4
11,632
895
21,505
13,779
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
lillmon
Nike
16
2 / 8 / 6
9,080
698
7,197
17,629
20,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 6 / 11
9,103
700
7,643
19,428
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
xXZiont24Xx
Heimdallr
14
0 / 11 / 10
8,388
645
5,014
17,949
8,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
36
Kills
14
15
Deaths
36
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
8
0.83
W
8
2
18
8.5
W
5
2
25
8.75
L
Merlin
ItzChdedx
Merlin
10
5
4
2.4
W
11
3
15
6.17
W
5
4
15
3.13
W
Ratatoskr
ZShadowShotZ
Ratatoskr
7
4
14
3.5
L
Nike
lillmon
Nike
2
8
6
0.63
L
1
6
11
1.08
L
Heimdallr
xXZiont24Xx
Heimdallr
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,022
Damage
50,208
76,446
Taken
83,164
68,951
Mitigated
64,861
24,575
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,849
2,611
1,702
3,080
14,379
7,487
0
8,123
6,256
0
15,004
W
13,463
3,006
3,126
4,200
15,984
16,550
1,176
5,870
10,114
0
17,951
W
16,375
8,051
1,086
2,875
11,911
7,539
4,026
5,570
6,341
42,522
0
L
Merlin
ItzChdedx
Merlin
21,505
368
1,411
2,890
13,779
6,563
0
9,682
4,097
49,273
0
W
26,062
11,237
1,645
4,576
15,751
8,831
456
6,913
8,838
51,466
0
W
7,859
509
0
1,954
16,485
20,640
74
4,130
12,355
11,547
0
W
Ratatoskr
ZShadowShotZ
Ratatoskr
14,263
1,710
1,219
3,894
16,315
15,391
1,500
6,665
9,650
0
25,335
L
Nike
lillmon
Nike
7,197
327
1,306
1,222
17,629
20,512
0
11,257
6,372
0
13,455
L
7,643
1,933
2,005
3,351
19,428
22,121
0
11,836
7,592
10,828
0
L
Heimdallr
xXZiont24Xx
Heimdallr
5,014
984
0
711
17,949
8,178
0
9,398
8,551
0
13,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
46,588
145
Minions Killed
119
0
Camps Cleared
0
1,401,426
Distance Traveled
1,072,614
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,385
645
21
2
0
224,065
2
W
Odin
11,756
904
11
1
0
380,525
1
W
Chronos
11,566
890
64
5
0
274,834
0
L
Merlin
11,632
895
71
5
0
222,571
0
W
Vulcan
11,406
877
39
3
0
288,435
2
W
Ares
10,942
842
9
1
0
230,072
0
W
Ratatoskr
10,792
830
22
2
0
227,560
0
L
Nike
9,080
698
7
1
0
223,863
0
L
Maui
9,103
700
5
0
0
208,345
0
L
Heimdallr
8,388
645
15
1
0
193,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role