Player Matchup

Geb
Geb
AFROGUMMYBEAR206
Geb
Level 145
God Stats
4W - 1L
1,856 SR
Queue Stats
248W - 224L
1,588 Elo+
Party 2
Anubis
Anubis
Anubis_307_
Anubis
Level 87
God Stats
82W - 55L
1,574 SR
Queue Stats
125W - 107L
1,490 Elo+
Solo
Ishtar
Ishtar
YourHoNasty
Ishtar
Level 156
God Stats
1W - 2L
1,335 SR
Queue Stats
217W - 189L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
ced1126
Cliodhna
Level 98
God Stats
2W - 2L
1,783 SR
Queue Stats
134W - 163L
1,444 Elo+
Solo
Zeus
Zeus
guimdlima
Zeus
Level 89
God Stats
258W - 267L
1,541 SR
Queue Stats
271W - 277L
1,515 Elo+
Solo
Team Averages
Level 115
1,618 SR
1,522 Elo+

VS

Team Averages
Level 120
1,465 SR
1,475 Elo+
Jormungandr
Jormungandr
Ban-KaiZenkai
Jormungandr
Level 160
God Stats
15W - 11L
1,501 SR
Queue Stats
200W - 191L
1,524 Elo+
Solo
Merlin
Merlin
KanaFt-
Merlin
Level 106
God Stats
5W - 3L
1,413 SR
Queue Stats
179W - 207L
1,444 Elo+
Party 1
Mulan
Mulan
LimitedUses
Mulan
Level 77
God Stats
7W - 7L
1,267 SR
Queue Stats
417W - 413L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
OnePunchLuffy-
Sylvanus
Level 126
God Stats
79W - 69L
1,560 SR
Queue Stats
1,025W - 1,061L
1,446 Elo+
Party 1
Anhur
Anhur
YWG-_-Jmoney
Anhur
Level 129
God Stats
12W - 10L
1,582 SR
Queue Stats
610W - 599L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,435
494
1,867
7,600
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
3 / 2 / 0
7,043
640
7,147
8,537
4,354
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
9
4 / 2 / 0
5,574
507
3,479
5,140
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ced1126
Cliodhna
5
0 / 11 / 0
4,290
390
263
11,502
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
0 / 0 / 0
6,037
549
2,130
2,634
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ban-KaiZenkai
Jormungandr
9
1 / 2 / 3
5,990
545
6,646
8,277
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
KanaFt-
Merlin
11
4 / 0 / 0
6,707
610
2,421
3,487
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 0 / 2
5,693
518
2,651
5,279
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
11
5 / 3 / 1
6,570
597
6,742
10,029
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 0
5,656
514
4,168
7,297
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
15
15
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Anubis
3
2
0
1.5
W
Jormungandr
Ban-KaiZenkai
Jormungandr
1
2
3
1.25
W
Merlin
KanaFt-
Merlin
4
0
0
4
W
2
0
2
3
W
Sylvanus
5
3
1
1.83
W
3
2
0
1.5
L
Ishtar
4
2
0
2
L
Cliodhna
ced1126
Cliodhna
0
11
0
0
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
22,628
35,413
Taken
34,369
14,130
Mitigated
14,853
10,581
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,867
238
363
2,915
7,600
4,627
0
3,398
4,202
14,296
0
L
Anubis
7,147
525
0
5,210
8,537
4,354
228
4,432
4,105
48,423
0
W
Jormungandr
Ban-KaiZenkai
Jormungandr
6,646
1,873
224
2,708
8,277
4,787
150
1,084
7,193
34,388
4,933
W
Merlin
KanaFt-
Merlin
2,421
455
0
906
3,487
1,484
0
2,071
1,416
44,581
0
W
2,651
426
0
3,384
5,279
2,092
0
98
5,181
0
31,511
W
Sylvanus
6,742
2,645
61
3,996
10,029
4,267
0
7,108
2,921
35,467
8,932
W
4,168
2,310
0
3,319
7,297
2,223
0
783
6,514
0
35,902
L
Ishtar
3,479
1,932
373
810
5,140
1,657
0
2,243
2,897
0
23,850
L
Cliodhna
ced1126
Cliodhna
263
162
0
250
11,502
2,767
190
3,085
8,335
0
13,073
L
Zeus
2,130
0
0
660
2,634
725
0
964
1,586
47,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
30,616
274
Minions Killed
359
0
Camps Cleared
0
876,575
Distance Traveled
953,480
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,435
494
14
1
0
174,101
4
L
Anubis
7,043
640
98
9
0
177,146
5
W
Jormungandr
5,990
545
72
7
0
196,483
3
W
Merlin
6,707
610
94
9
0
177,592
0
W
Mulan
5,693
518
72
7
0
231,526
1
W
Sylvanus
6,570
597
67
6
0
161,370
1
W
Anhur
5,656
514
54
5
0
186,509
0
L
Ishtar
5,574
507
43
4
0
165,059
1
L
Cliodhna
4,290
390
24
2
0
184,510
0
L
Zeus
6,037
549
95
9
0
175,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role