Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KausticKatze
Hercules
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 44L
1,542 Elo+
Party 1
Anhur
Anhur
Wuconk
Anhur
Level 156
God Stats
2W - 1L
1,572 SR
Queue Stats
75W - 68L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
píge
Hun Batz
Level 154
God Stats
6W - 6L
1,864 SR
Queue Stats
42W - 22L
1,572 Elo+
Party 1
Team Averages
Level 138
1,587 SR
1,538 Elo+

VS

Team Averages
Level 130
1,559 SR
1,527 Elo+
Ymir
Ymir
PistolNoob
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Rama
Rama
Robinson277
Rama
Level 146
God Stats
31W - 26L
1,603 SR
Queue Stats
373W - 373L
1,565 Elo+
Solo
Mulan
Mulan
bizil
Mulan
Level 145
God Stats
7W - 5L
1,614 SR
Queue Stats
161W - 154L
1,584 Elo+
Party 2
Hera
Hera
tcsilver
Hera
Level 146
God Stats
14W - 13L
1,530 SR
Queue Stats
484W - 463L
1,609 Elo+
Party 2
Horus
Horus
xPyromanic
Horus
Level 153
God Stats
9W - 12L
1,550 SR
Queue Stats
375W - 378L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 0 / 3
7,999
615
5,013
8,777
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
13
0 / 0 / 0
7,759
597
6,802
8,822
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
KausticKatze
Hercules
9
0 / 2 / 6
6,146
473
2,836
9,150
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Wuconk
Anhur
12
3 / 1 / 3
7,348
565
9,788
9,750
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
píge
Hun Batz
13
5 / 1 / 5
7,780
598
8,440
11,136
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,558
428
2,888
10,319
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 4 / 0
6,732
518
4,996
9,373
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
bizil
Mulan
10
1 / 2 / 1
6,074
467
6,936
12,156
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
1 / 4 / 0
6,726
517
5,486
7,136
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
12
0 / 0 / 0
6,662
512
4,682
9,819
11,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
3
6.5
W
Lancelot
 
Lancelot
0
0
0
0
W
Hercules
KausticKatze
Hercules
0
2
6
1.5
L
0
3
2
0.33
L
2
4
0
0.5
W
Anhur
Wuconk
Anhur
3
1
3
4.5
L
Mulan
bizil
Mulan
1
2
1
0.75
W
Hun Batz
píge
Hun Batz
5
1
5
7.5
L
Hera
1
4
0
0.25
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
24,988
47,635
Taken
48,803
22,732
Mitigated
25,026
19,935
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,013
831
739
4,347
8,777
3,955
664
2,751
6,026
61,691
0
W
Lancelot
 
Lancelot
6,802
1,239
0
3,379
8,822
5,573
0
0
8,822
0
55,692
W
Hercules
KausticKatze
Hercules
2,836
920
0
1,918
9,150
5,487
22
2,064
7,086
0
12,972
L
2,888
677
0
1,501
10,319
4,573
0
1,621
8,698
6,213
0
L
4,996
3,761
0
2,564
9,373
2,173
342
642
8,731
0
50,944
W
Anhur
Wuconk
Anhur
9,788
5,071
0
5,106
9,750
3,103
375
1,357
8,393
0
62,552
L
Mulan
bizil
Mulan
6,936
1,565
0
4,214
12,156
4,509
0
389
11,734
0
39,054
W
Hun Batz
píge
Hun Batz
8,440
2,252
0
4,446
11,136
4,614
230
2,202
8,934
0
60,002
L
Hera
5,486
1,041
0
830
7,136
2,597
0
2,361
4,775
55,566
0
L
Horus
4,682
2,361
43
3,217
9,819
11,174
0
0
8,773
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
31,752
466
Minions Killed
337
0
Camps Cleared
0
1,343,455
Distance Traveled
1,176,036
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,999
615
122
9
0
279,209
2
W
Lancelot
7,759
597
126
10
0
275,736
3
W
Hercules
6,146
473
14
1
0
260,023
4
L
Ymir
5,558
428
1
0
0
236,048
2
L
Rama
6,732
518
105
8
0
210,970
1
W
Anhur
7,348
565
102
8
0
231,435
5
L
Mulan
6,074
467
62
5
0
270,107
2
W
Hun Batz
7,780
598
102
8
0
297,052
5
L
Hera
6,726
517
95
7
0
232,297
5
L
Horus
6,662
512
74
6
0
226,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role