Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
AlcoholicDad200
Danzaburou
Platinum III
Level 139
God Stats
40W - 26L
1,694 SR
Queue Stats
462W - 468L
1,688 MMR
Solo
Athena
Athena
Platinum IV
Chris10curry
Athena
Platinum IV
Level 148
God Stats
16W - 12L
1,551 SR
Queue Stats
685W - 675L
1,656 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Dabs and Death
Morgan Le Fay
Gold I
Level 156
God Stats
4W - 3L
1,579 SR
Queue Stats
34W - 19L
1,841 MMR
Solo
Da Ji
Da Ji
Platinum III
ice403
Da Ji
Platinum III
Level 127
God Stats
60W - 44L
1,634 SR
Queue Stats
380W - 384L
1,799 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,592 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,590 SR
1,668 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
LikesBrownEye
Khepri
Platinum I
Level 123
God Stats
10W - 9L
1,686 SR
Queue Stats
231W - 238L
1,763 MMR
Solo
Zeus
Zeus
Platinum II
TurtleGod53
Zeus
Platinum II
Level 114
God Stats
8W - 7L
1,677 SR
Queue Stats
173W - 170L
1,879 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Vibezzman
Ne Zha
Platinum III
Level 128
God Stats
14W - 20L
1,586 SR
Queue Stats
162W - 155L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 0
8,012
501
4,305
11,817
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AlcoholicDad200
Danzaburou
16
2 / 2 / 2
9,698
606
10,877
10,904
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
13
1 / 1 / 5
8,063
504
3,830
13,418
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Dabs and Death
Morgan Le Fay
14
1 / 1 / 3
8,317
520
4,164
5,600
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ice403
Da Ji
16
4 / 1 / 2
9,484
593
12,372
9,098
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
IshtarBakasuraThorChang'e

VS

Bans
AtlasShivaArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 1
7,934
496
5,474
13,306
12,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
13
1 / 3 / 1
7,726
483
3,829
11,742
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 3
7,130
446
2,330
7,322
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 0
7,739
484
8,091
8,342
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Vibezzman
Ne Zha
14
0 / 2 / 3
7,773
486
4,756
13,232
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
7
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
0
1.5
L
Artio
 
Artio
2
2
1
1.25
L
Ullr
 
Ullr
1
3
1
0.5
W
Danzaburou
AlcoholicDad200
Danzaburou
2
2
2
1.5
W
Athena
1
1
5
3.5
W
Morgan Le Fay
Dabs and Death
Morgan Le Fay
1
1
3
2.5
L
0
2
3
0.75
L
4
3
0
1.33
L
Ne Zha
Vibezzman
Ne Zha
0
2
3
0.75
W
Da Ji
ice403
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
24,480
50,837
Taken
53,944
33,048
Mitigated
32,766
24,841
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,305
1,064
0
13,028
11,817
5,752
0
2,121
9,696
0
70,385
L
Artio
 
Artio
5,474
1,133
331
6,994
13,306
12,789
0
278
12,502
56,028
0
L
Ullr
 
Ullr
3,829
1,600
0
1,505
11,742
4,504
0
1,474
10,268
0
60,625
W
Danzaburou
AlcoholicDad200
Danzaburou
10,877
5,133
0
3,551
10,904
5,608
240
2,394
8,510
0
100,550
W
Athena
3,830
1,255
0
3,445
13,418
13,866
13
5,072
8,346
20,866
0
W
Morgan Le Fay
Dabs and Death
Morgan Le Fay
4,164
488
0
2,013
5,600
2,567
0
2,304
3,296
67,801
0
L
2,330
475
0
1,639
7,322
6,780
0
2,039
5,283
22,982
0
L
8,091
626
260
1,814
8,342
3,312
0
2,803
5,451
56,329
0
L
Ne Zha
Vibezzman
Ne Zha
4,756
1,583
0
6,713
13,232
5,381
0
1,400
11,670
0
72,399
W
Da Ji
ice403
Da Ji
12,372
4,306
0
2,804
9,098
5,255
0
4,049
5,049
0
70,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
38,302
560
Minions Killed
485
0
Camps Cleared
0
1,663,696
Distance Traveled
1,602,672
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,012
501
108
7
0
368,487
4
L
Artio
7,934
496
97
6
0
298,419
3
L
Ullr
7,726
483
111
7
0
296,183
4
W
Danzaburou
9,698
606
155
10
0
291,185
4
W
Athena
8,063
504
33
2
0
343,337
4
W
Morgan Le Fay
8,317
520
133
8
0
320,774
3
L
Khepri
7,130
446
36
2
0
338,168
7
L
Zeus
7,739
484
115
7
0
309,831
8
L
Ne Zha
7,773
486
126
8
0
360,071
5
W
Da Ji
9,484
593
131
8
0
339,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role