Player Matchup

Anhur
Anhur
Dakers008
Anhur
Level 78
God Stats
4W - 3L
1,447 SR
Queue Stats
291W - 309L
1,376 Elo+
Party 1
Bellona
Bellona
Ejarrett
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 128L
1,366 Elo+
Party 1
Ra
Ra
RealityxKills
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,392 Elo+
Solo
Zeus
Zeus
candybeater18
Zeus
Level 121
God Stats
10W - 6L
1,629 SR
Queue Stats
592W - 631L
1,424 Elo+
Party 1
Hachiman
Hachiman
pooterpie07
Hachiman
Level 67
God Stats
2W - 0L
1,756 SR
Queue Stats
170W - 172L
1,455 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,402 Elo+

VS

Team Averages
Level 101
1,517 SR
1,395 Elo+
Sobek
Sobek
AMG OxMO PuR
Sobek
Level 109
God Stats
2W - 2L
1,373 SR
Queue Stats
77W - 95L
1,381 Elo+
Solo
Horus
Horus
Aleyza
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,385 Elo+
Solo
Osiris
Osiris
Legend79Killer
Osiris
Level 147
God Stats
2W - 4L
1,293 SR
Queue Stats
58W - 59L
1,389 Elo+
Solo
He Bo
He Bo
Piuroca157
He Bo
Level 47
God Stats
3W - 2L
1,802 SR
Queue Stats
105W - 133L
1,409 Elo+
Solo
Ne Zha
Ne Zha
killamud
Ne Zha
Level 160
God Stats
5W - 7L
1,617 SR
Queue Stats
426W - 455L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dakers008
Anhur
17
4 / 6 / 14
11,046
690
12,117
14,433
6,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Ejarrett
Bellona
17
2 / 5 / 17
11,142
696
11,817
18,504
24,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 5 / 10
13,089
818
21,253
18,656
8,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 6 / 14
11,404
713
22,724
18,524
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
pooterpie07
Hachiman
19
8 / 5 / 9
12,216
764
30,089
16,753
8,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 18
12,015
751
14,258
39,847
43,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Aleyza
Horus
19
8 / 3 / 11
12,263
766
11,219
26,820
32,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 8 / 17
10,455
653
9,075
25,387
29,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
17
3 / 4 / 14
10,001
625
12,129
12,525
5,289
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
killamud
Ne Zha
18
7 / 7 / 9
10,522
658
21,848
18,339
10,251
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
95
24
Kills
26
27
Deaths
24
64
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
2
18
7.5
L
Horus
Aleyza
Horus
8
3
11
4.5
W
Anhur
Dakers008
Anhur
4
6
14
1.83
W
Bellona
Ejarrett
Bellona
2
5
17
2.1
L
2
8
17
1.31
L
He Bo
3
4
14
2.5
W
6
5
10
2.2
W
4
6
14
1.83
L
Ne Zha
killamud
Ne Zha
7
7
9
1.64
W
Hachiman
pooterpie07
Hachiman
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,000
Damage
68,529
86,870
Taken
122,918
55,742
Mitigated
120,822
32,551
Healing
56,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,258
568
1,772
18,908
39,847
43,246
117
12,873
26,455
23,541
0
L
Horus
Aleyza
Horus
11,219
5,797
9,827
11,863
26,820
32,038
81
12,056
14,398
0
25,541
W
Anhur
Dakers008
Anhur
12,117
6,443
1,011
1,590
14,433
6,878
1,559
3,811
10,622
0
19,806
W
Bellona
Ejarrett
Bellona
11,817
2,550
895
3,639
18,504
24,235
1,455
6,094
12,389
0
13,012
L
9,075
2,809
3,602
2,596
25,387
29,998
447
8,381
16,674
0
12,022
L
He Bo
12,129
391
1,556
1,994
12,525
5,289
303
4,532
7,941
26,706
0
W
21,253
762
4,612
8,866
18,656
8,972
269
4,100
14,411
55,347
0
W
22,724
2,821
2,374
4,126
18,524
7,431
1,796
6,568
11,956
38,806
0
L
Ne Zha
killamud
Ne Zha
21,848
1,695
2,674
1,609
18,339
10,251
0
6,135
12,011
0
44,719
W
Hachiman
pooterpie07
Hachiman
30,089
14,122
1,678
3,760
16,753
8,226
3,221
5,814
10,939
0
55,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
55,256
157
Minions Killed
133
0
Camps Cleared
0
1,394,659
Distance Traveled
1,503,257
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,015
751
19
1
0
326,409
1
L
Horus
12,263
766
28
2
0
316,815
0
W
Anhur
11,046
690
14
1
0
260,826
0
W
Bellona
11,142
696
5
0
0
290,462
0
L
Osiris
10,455
653
8
1
0
266,428
3
L
He Bo
10,001
625
38
2
0
311,224
0
W
Ra
13,089
818
74
5
0
344,057
1
W
Zeus
11,404
713
36
2
0
245,540
0
L
Ne Zha
10,522
658
40
3
0
282,381
2
W
Hachiman
12,216
764
28
2
0
253,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role