Player Matchup

Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
F34R-_-AtoMix
Hou Yi
Level 67
God Stats
0W - 3L
1,217 SR
Queue Stats
127W - 132L
1,263 Elo+
Solo
Hades
Hades
FatalitYna-tt
Hades
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 10L
1,103 Elo+
Party 1
Bacchus
Bacchus
KekistaniOps
Bacchus
Level 58
God Stats
3W - 6L
1,573 SR
Queue Stats
121W - 137L
1,322 Elo+
Solo
Team Averages
Level 47
1,410 SR
1,338 Elo+

VS

Team Averages
Level 91
1,447 SR
1,327 Elo+
Thor
Thor
DOMinator9303
Thor
Level 49
God Stats
6W - 3L
1,516 SR
Queue Stats
112W - 119L
1,377 Elo+
Solo
Anhur
Anhur
Facu-375-
Anhur
Level 83
God Stats
79W - 100L
1,382 SR
Queue Stats
89W - 118L
1,262 Elo+
Solo
Fafnir
Fafnir
HerpesHawkv2
Fafnir
Level 126
God Stats
6W - 3L
1,581 SR
Queue Stats
285W - 291L
1,363 Elo+
Solo
Eset
Eset
StoneBongo56431
Eset
Level 63
God Stats
2W - 5L
1,337 SR
Queue Stats
203W - 235L
1,271 Elo+
Solo
Bakasura
Bakasura
ninjask_99
Bakasura
Level 136
God Stats
8W - 6L
1,419 SR
Queue Stats
272W - 336L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 8 / 0
7,617
363
6,444
18,605
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
9
0 / 2 / 2
6,589
314
2,912
16,307
7,091
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 2 / 0
8,542
407
10,880
13,013
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 1
8,248
393
7,821
19,937
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
KekistaniOps
Bacchus
11
0 / 1 / 2
8,133
387
9,823
18,524
21,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
10,436
497
14,476
13,971
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Facu-375-
Anhur
16
0 / 1 / 0
10,189
485
1,106
7,605
2,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
15
2 / 0 / 12
10,582
504
7,986
16,761
24,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 11
10,930
520
22,181
11,875
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
ninjask_99
Bakasura
19
7 / 2 / 6
11,630
554
13,333
18,609
10,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
22
22
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
8
0
0
L
Yemoja
 
Yemoja
0
2
2
0.5
W
7
0
9
11.5
L
4
2
0
2
W
Anhur
Facu-375-
Anhur
0
1
0
0
L
0
9
1
0.06
W
Fafnir
2
0
12
8
L
Bacchus
KekistaniOps
Bacchus
0
1
2
1
W
6
1
11
11.5
W
Bakasura
ninjask_99
Bakasura
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
59,082
86,386
Taken
68,821
52,006
Mitigated
59,078
19,378
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,444
4,527
0
2,513
18,605
7,269
186
5,658
11,718
0
39,035
L
Yemoja
 
Yemoja
2,912
1,171
1,032
4,666
16,307
7,091
0
2,739
12,246
10,495
0
W
14,476
2,557
0
1,578
13,971
10,974
402
4,000
9,971
223
57,037
L
10,880
5,546
0
5,460
13,013
5,588
0
5,188
7,566
0
50,591
W
Anhur
Facu-375-
Anhur
1,106
306
122
2,740
7,605
2,892
3,324
830
6,775
0
69,819
L
7,821
1,065
368
4,113
19,937
10,231
155
8,531
9,797
57,478
0
W
Fafnir
7,986
2,931
0
4,792
16,761
24,512
272
5,720
11,041
22,298
0
L
Bacchus
KekistaniOps
Bacchus
9,823
1,598
0
1,226
18,524
21,827
0
6,640
9,400
41,866
0
W
22,181
1,921
564
2,330
11,875
10,510
506
6,379
5,496
84,325
0
W
Bakasura
ninjask_99
Bakasura
13,333
7,729
0
4,631
18,609
10,190
0
3,627
14,982
0
125,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
53,767
282
Minions Killed
581
0
Camps Cleared
0
1,926,046
Distance Traveled
2,096,537
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,617
363
72
3
0
387,329
0
L
Yemoja
6,589
314
9
0
0
448,857
0
W
Thor
10,436
497
96
5
0
385,746
0
L
Hou Yi
8,542
407
70
3
0
362,434
2
W
Anhur
10,189
485
134
6
0
366,817
4
L
Hades
8,248
393
88
4
0
317,353
0
W
Fafnir
10,582
504
17
1
0
433,016
8
L
Bacchus
8,133
387
43
2
0
410,073
0
W
Eset
10,930
520
135
6
0
400,814
0
W
Bakasura
11,630
554
199
9
0
510,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role