Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Hero King QC
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,189 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JueVioleSeon
Ah Muzen Cab
Level 66
God Stats
8W - 2L
1,720 SR
Queue Stats
60W - 65L
1,609 Elo+
Solo
Cthulhu
Cthulhu
QcWarYou
Cthulhu
Level 104
God Stats
29W - 31L
1,535 SR
Queue Stats
212W - 239L
1,476 Elo+
Party 2
Team Averages
Level 78
1,551 SR
1,455 Elo+

VS

Team Averages
Level 104
1,422 SR
1,542 Elo+
Tiamat
Tiamat
Juuzou-XII
Tiamat
Level 109
God Stats
14W - 19L
1,434 SR
Queue Stats
370W - 402L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Lobegdoh
Gilgamesh
Level 66
God Stats
6W - 5L
1,311 SR
Queue Stats
50W - 45L
1,373 Elo+
Party 3
Izanami
Izanami
MarRach
Izanami
Level 158
God Stats
114W - 39L
1,811 SR
Queue Stats
1,163W - 637L
1,658 Elo+
Party 1
Merlin
Merlin
Salamandra12
Merlin
Level 160
God Stats
7W - 6L
1,551 SR
Queue Stats
1,333W - 779L
1,652 Elo+
Party 1
Anhur
Anhur
Sploon Pontoon
Anhur
Level 28
God Stats
2W - 4L
1,004 SR
Queue Stats
24W - 18L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 2 / 1
9,715
972
7,505
17,536
14,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
 
Vulcan
15
0 / 3 / 1
9,460
946
9,382
7,493
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 2
9,098
910
4,587
15,181
6,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
JueVioleSeon
Ah Muzen Cab
15
0 / 1 / 0
9,436
944
12,657
7,391
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
QcWarYou
Cthulhu
15
1 / 4 / 0
9,732
973
7,909
21,430
26,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

173

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Juuzou-XII
Tiamat
16
1 / 0 / 6
9,744
974
6,240
2,946
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Lobegdoh
Gilgamesh
16
1 / 0 / 9
10,099
1,010
8,577
14,150
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
MarRach
Izanami
17
9 / 0 / 6
12,069
1,207
23,976
9,690
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
5 / 0 / 7
11,632
1,163
19,336
8,811
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 11
10,213
1,021
6,676
9,378
4,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
16
16
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Vulcan
 
Vulcan
0
3
1
0.17
L
0
6
2
0.17
L
Ah Muzen Cab
JueVioleSeon
Ah Muzen Cab
0
1
0
0
W
Tiamat
Juuzou-XII
Tiamat
1
0
6
4
W
Gilgamesh
Lobegdoh
Gilgamesh
1
0
9
5.5
W
Izanami
MarRach
Izanami
9
0
6
12
L
Cthulhu
QcWarYou
Cthulhu
1
4
0
0.25
W
Merlin
5
0
7
8.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
64,805
69,031
Taken
44,975
53,843
Mitigated
33,371
5,363
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,505
482
0
870
17,536
14,382
0
5,190
12,065
3,527
22,550
L
Vulcan
 
Vulcan
9,382
2,760
0
0
7,493
2,907
0
4,102
3,214
35,573
0
L
4,587
3,049
0
200
15,181
6,728
0
5,112
9,882
0
9,206
L
Ah Muzen Cab
JueVioleSeon
Ah Muzen Cab
12,657
2,799
0
1,055
7,391
3,046
0
2,999
4,343
0
32,457
W
Tiamat
Juuzou-XII
Tiamat
6,240
200
0
89
2,946
2,373
0
1,088
1,858
12,661
0
W
Gilgamesh
Lobegdoh
Gilgamesh
8,577
1,705
254
1,362
14,150
17,969
0
5,945
8,205
0
18,489
W
Izanami
MarRach
Izanami
23,976
20,670
0
3,832
9,690
4,684
0
2,928
6,762
0
59,763
L
Cthulhu
QcWarYou
Cthulhu
7,909
649
1,383
1,855
21,430
26,780
0
8,173
13,061
27,174
0
W
Merlin
19,336
1,528
0
998
8,811
4,051
0
3,622
5,189
46,433
0
W
6,676
2,433
0
1,527
9,378
4,294
0
4,615
4,763
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
53,757
202
Minions Killed
278
4
Camps Cleared
12
981,701
Distance Traveled
990,261
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,715
972
37
4
0
224,378
2
L
Vulcan
9,460
946
63
6
0
198,925
3
L
Neith
9,098
910
13
1
1
149,260
2
L
Ah Muzen Cab
9,436
944
41
4
2
209,577
0
W
Tiamat
9,744
974
12
1
1
172,544
0
W
Gilgamesh
10,099
1,010
24
2
0
223,192
0
W
Izanami
12,069
1,207
108
11
7
191,378
3
L
Cthulhu
9,732
973
48
5
1
199,561
0
W
Merlin
11,632
1,163
61
6
4
211,349
1
W
Anhur
10,213
1,021
73
7
0
191,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role