Player Matchup

Nox
Nox
Catok21
Nox
Level 126
God Stats
2W - 5L
1,153 SR
Queue Stats
221W - 248L
1,452 Elo+
Solo
Odin
Odin
MMMMWWWWWMMMMWMM
Odin
Level 107
God Stats
3W - 1L
1,484 SR
Queue Stats
50W - 62L
1,332 Elo+
Party 1
Yu Huang
Yu Huang
MajesticSlug97
Yu Huang
Level 134
God Stats
4W - 6L
1,339 SR
Queue Stats
666W - 697L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Shaawty x
Zhong Kui
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 68L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
ThomasFred62
Baba Yaga
Level 123
God Stats
4W - 1L
1,661 SR
Queue Stats
143W - 153L
1,481 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,408 Elo+

VS

Team Averages
Level 106
1,406 SR
1,454 Elo+
Merlin
Merlin
Baronobongs
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,519 Elo+
Solo
Janus
Janus
Bubleru
Janus
Level 109
God Stats
5W - 9L
1,361 SR
Queue Stats
207W - 228L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
Deadlemon12
Ne Zha
Level 66
God Stats
0W - 1L
1,533 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo
Medusa
Medusa
Wizneskey
Medusa
Level 114
God Stats
0W - 2L
1,256 SR
Queue Stats
21W - 21L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
venquen
Morgan Le Fay
Level 116
God Stats
2W - 6L
1,381 SR
Queue Stats
222W - 226L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
8 / 3 / 13
12,252
766
16,799
14,817
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 17
11,474
717
6,692
19,889
29,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
19
3 / 6 / 11
11,588
724
10,442
13,420
6,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Shaawty x
Zhong Kui
17
6 / 6 / 12
11,216
701
14,321
15,617
10,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ThomasFred62
Baba Yaga
20
4 / 4 / 18
12,646
790
20,019
17,295
10,087
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 6 / 11
10,680
668
13,678
14,185
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Bubleru
Janus
20
5 / 4 / 13
12,143
759
23,190
13,455
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
7 / 4 / 12
12,404
775
10,366
17,091
13,298
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Wizneskey
Medusa
18
4 / 4 / 9
11,231
702
11,239
15,238
7,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
venquen
Morgan Le Fay
17
4 / 7 / 11
10,684
668
9,266
17,587
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
80
25
Kills
24
24
Deaths
25
71
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
6
11
1.58
L
Janus
Bubleru
Janus
5
4
13
2.88
W
Nox
8
3
13
4.83
L
Ne Zha
7
4
12
3.25
W
4
5
17
2.5
W
Yu Huang
3
6
11
1.42
W
Zhong Kui
Shaawty x
Zhong Kui
6
6
12
2
W
Baba Yaga
ThomasFred62
Baba Yaga
4
4
18
3.25
L
Medusa
Wizneskey
Medusa
4
4
9
2.13
L
Morgan Le Fay
venquen
Morgan Le Fay
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
67,739
81,038
Taken
77,556
65,062
Mitigated
42,230
28,013
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,678
368
3,106
2,603
14,185
6,252
1,642
11,365
2,820
21,531
0
L
Janus
Bubleru
Janus
23,190
933
1,653
3,055
13,455
6,684
1,148
10,437
3,018
47,823
0
W
Nox
16,799
619
2,385
4,272
14,817
7,820
1,172
8,857
5,960
34,319
0
L
Ne Zha
10,366
1,514
3,277
5,087
17,091
13,298
631
12,374
4,717
0
25,769
W
6,692
582
1,935
919
19,889
29,455
469
8,907
10,982
0
13,368
W
Yu Huang
10,442
109
1,852
1,624
13,420
6,861
1,251
8,417
5,003
30,203
0
W
Zhong Kui
Shaawty x
Zhong Kui
14,321
1,548
2,636
3,160
15,617
10,839
3,092
8,702
6,915
26,665
0
W
Baba Yaga
ThomasFred62
Baba Yaga
20,019
1,013
2,012
7,218
17,295
10,087
1,575
11,251
6,044
48,432
0
L
Medusa
Wizneskey
Medusa
11,239
4,911
1,404
3,934
15,238
7,517
612
13,112
2,126
0
23,782
L
Morgan Le Fay
venquen
Morgan Le Fay
9,266
1,132
529
2,973
17,587
8,479
387
14,293
3,294
16,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
57,142
172
Minions Killed
159
0
Camps Cleared
0
1,417,800
Distance Traveled
1,416,770
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,680
668
22
1
0
306,311
0
L
Janus
12,143
759
82
5
0
299,185
0
W
Nox
12,252
766
34
2
0
279,764
2
L
Ne Zha
12,404
775
13
1
0
295,392
0
W
Odin
11,474
717
5
0
0
284,960
0
W
Yu Huang
11,588
724
38
2
0
295,812
3
W
Zhong Kui
11,216
701
27
2
0
252,631
0
W
Baba Yaga
12,646
790
68
4
0
304,633
0
L
Medusa
11,231
702
25
2
0
262,611
0
L
Morgan Le Fay
10,684
668
17
1
0
253,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role