Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ashikitsu
Sol
Level 103
God Stats
7W - 3L
1,518 SR
Queue Stats
73W - 82L
1,431 Elo+
Solo
Anubis
Anubis
The-Lead-Hex
Anubis
Level 55
God Stats
5W - 5L
1,562 SR
Queue Stats
102W - 102L
1,472 Elo+
Party 1
Athena
Athena
londome
Athena
Level 105
God Stats
9W - 5L
1,653 SR
Queue Stats
98W - 96L
1,457 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,472 Elo+

VS

Team Averages
Level 112
1,503 SR
1,532 Elo+
Cliodhna
Cliodhna
FOIVOS00
Cliodhna
Level 142
God Stats
1W - 5L
1,314 SR
Queue Stats
38W - 48L
1,452 Elo+
Party 2
Hades
Hades
GiannosPan18
Hades
Level 124
God Stats
2W - 1L
1,800 SR
Queue Stats
34W - 26L
1,548 Elo+
Party 2
Charybdis
Charybdis
Impresing
Charybdis
Level 40
God Stats
1W - 3L
1,452 SR
Queue Stats
36W - 34L
1,527 Elo+
Solo
Sobek
Sobek
jimilo
Sobek
Level 125
God Stats
0W - 1L
1,240 SR
Queue Stats
7W - 8L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
pedrao88
Kukulkan
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
15W - 17L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
12 / 1 / 2
10,398
650
19,767
14,385
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
 
Mercury
15
4 / 0 / 2
8,795
550
6,215
11,347
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 4
8,524
533
8,202
8,356
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
1 / 1 / 3
9,169
573
5,027
8,648
4,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
londome
Athena
13
1 / 2 / 14
8,646
540
8,154
14,564
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FOIVOS00
Cliodhna
12
1 / 3 / 1
7,513
470
2,957
13,058
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
7,792
487
5,644
14,376
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Impresing
Charybdis
11
0 / 7 / 1
6,416
401
6,981
13,404
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jimilo
Sobek
12
2 / 4 / 1
7,616
476
4,296
17,430
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
pedrao88
Kukulkan
13
0 / 2 / 0
7,271
454
6,068
7,819
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
5
6
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
2
13
W
Mercury
 
Mercury
4
0
2
5
W
2
2
4
2
L
Cliodhna
FOIVOS00
Cliodhna
1
3
1
0.5
L
2
4
1
0.63
L
Charybdis
Impresing
Charybdis
0
7
1
0.07
W
Anubis
1
1
3
2.5
L
Sobek
jimilo
Sobek
2
4
1
0.63
W
Athena
londome
Athena
1
2
14
4
L
Kukulkan
pedrao88
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,365
Damage
25,946
57,300
Taken
66,087
33,969
Mitigated
34,706
21,807
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,767
14,028
0
7,499
14,385
5,999
3,737
3,817
10,568
0
92,589
W
Mercury
 
Mercury
6,215
2,241
0
280
11,347
4,946
264
3,068
8,279
0
73,239
W
8,202
3,022
0
4,405
8,356
3,358
1,153
3,200
5,156
52,503
5,549
L
Cliodhna
FOIVOS00
Cliodhna
2,957
152
0
4,696
13,058
4,199
0
4,238
8,820
0
50,680
L
5,644
538
0
4,217
14,376
8,106
51
6,089
8,287
56,000
0
L
Charybdis
Impresing
Charybdis
6,981
4,889
0
3,611
13,404
3,937
0
2,854
10,550
0
43,754
W
Anubis
5,027
274
0
6,093
8,648
4,942
528
3,560
5,088
81,938
0
L
Sobek
jimilo
Sobek
4,296
771
0
3,018
17,430
15,189
0
4,321
13,109
21,560
0
W
Athena
londome
Athena
8,154
2,437
0
3,530
14,564
14,724
132
2,363
12,201
23,559
4,005
L
Kukulkan
pedrao88
Kukulkan
6,068
810
0
250
7,819
3,275
0
2,460
5,359
61,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
36,608
533
Minions Killed
405
0
Camps Cleared
0
1,607,073
Distance Traveled
1,450,312
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,398
650
143
9
0
263,358
9
W
Mercury
8,795
550
118
7
0
407,834
7
W
Sol
8,524
533
86
5
0
299,557
2
L
Cliodhna
7,513
470
90
6
0
337,314
5
L
Hades
7,792
487
94
6
0
255,426
3
L
Charybdis
6,416
401
77
5
0
260,342
3
W
Anubis
9,169
573
147
9
0
274,724
3
L
Sobek
7,616
476
27
2
0
288,102
0
W
Athena
8,646
540
39
2
0
361,600
6
L
Kukulkan
7,271
454
117
7
0
309,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role