Player Matchup

Anubis
Anubis
Arcadiia81
Anubis
Level 28
God Stats
2W - 3L
1,382 SR
Queue Stats
114W - 129L
1,380 Elo+
Party 1
Ares
Ares
Foxice8
Ares
Level 104
God Stats
1W - 2L
1,295 SR
Queue Stats
198W - 243L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
SrDiabetes
Ao Kuang
Level 69
God Stats
26W - 3L
1,756 SR
Queue Stats
127W - 74L
1,626 Elo+
Party 2
Neith
Neith
asesin32
Neith
Level 63
God Stats
10W - 1L
1,677 SR
Queue Stats
55W - 28L
1,665 Elo+
Party 2
Guan Yu
Guan Yu
guille1645
Guan Yu
Level 30
God Stats
2W - 0L
1,545 SR
Queue Stats
45W - 15L
1,711 Elo+
Party 2
Team Averages
Level 59
1,531 SR
1,561 Elo+

VS

Team Averages
Level 20
1,455 SR
1,262 Elo+
Thanatos
Thanatos
Averich
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,114 Elo+
Solo
Baron Samedi
Baron Samedi
Femboytoelicker
Baron Samedi
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 13L
1,324 Elo+
Party 3
Sun Wukong
Sun Wukong
GamingGlory
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,301 Elo+
Party 3
Rama
Rama
Unwantedorphan69
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 3
Ishtar
Ishtar
zexel565
Ishtar
Level 45
God Stats
3W - 3L
1,484 SR
Queue Stats
12W - 17L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arcadiia81
Anubis
18
9 / 0 / 35
11,565
1,285
22,874
11,920
7,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
Foxice8
Ares
17
5 / 3 / 26
9,728
1,081
8,632
10,364
12,183
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
SrDiabetes
Ao Kuang
17
10 / 1 / 26
10,736
1,193
19,577
18,008
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
asesin32
Neith
18
20 / 1 / 27
12,208
1,356
33,794
11,129
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
guille1645
Guan Yu
17
9 / 1 / 33
11,443
1,271
12,888
15,974
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Averich
Thanatos
14
1 / 14 / 3
8,868
985
12,090
22,178
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Femboytoelicker
Baron Samedi
15
2 / 6 / 4
9,436
1,048
13,808
14,292
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GamingGlory
Sun Wukong
14
0 / 10 / 4
8,390
932
8,042
23,816
14,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 13 / 5
8,589
954
10,491
22,090
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
zexel565
Ishtar
14
3 / 10 / 2
9,567
1,063
15,184
18,977
6,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
24
53
Kills
6
6
Deaths
53
147
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arcadiia81
Anubis
9
0
35
26.5
L
Thanatos
Averich
Thanatos
1
14
3
0.18
L
Baron Samedi
Femboytoelicker
Baron Samedi
2
6
4
0.67
W
Ares
Foxice8
Ares
5
3
26
6
L
Sun Wukong
GamingGlory
Sun Wukong
0
10
4
0.2
W
Ao Kuang
SrDiabetes
Ao Kuang
10
1
26
23
L
0
13
5
0.19
W
Neith
asesin32
Neith
20
1
27
33.5
W
Guan Yu
guille1645
Guan Yu
9
1
33
25.5
L
Ishtar
zexel565
Ishtar
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,765
Damage
59,615
67,395
Taken
101,353
55,978
Mitigated
43,795
27,832
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arcadiia81
Anubis
22,874
1,306
0
7,345
11,920
7,067
0
1,921
9,999
36,002
0
L
Thanatos
Averich
Thanatos
12,090
2,847
0
3,683
22,178
8,566
0
13,077
8,779
0
19,997
L
Baron Samedi
Femboytoelicker
Baron Samedi
13,808
1,098
1,232
1,333
14,292
6,408
0
9,524
4,667
29,465
0
W
Ares
Foxice8
Ares
8,632
330
133
194
10,364
12,183
0
2,598
7,766
12,865
0
L
Sun Wukong
GamingGlory
Sun Wukong
8,042
408
0
1,435
23,816
14,203
0
11,543
12,000
0
16,226
W
Ao Kuang
SrDiabetes
Ao Kuang
19,577
7,018
0
8,562
18,008
10,366
0
3,784
14,224
35,682
0
L
10,491
8,292
0
1,383
22,090
7,742
0
8,295
13,606
0
20,838
W
Neith
asesin32
Neith
33,794
21,444
0
6,598
11,129
6,097
0
2,970
8,159
0
50,907
W
Guan Yu
guille1645
Guan Yu
12,888
864
1,390
3,610
15,974
20,265
0
2,535
13,439
0
18,321
L
Ishtar
zexel565
Ishtar
15,184
10,414
0
1,405
18,977
6,876
0
8,644
10,153
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
44,850
140
Minions Killed
115
3
Camps Cleared
3
827,193
Distance Traveled
727,006
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,565
1,285
32
4
0
159,532
0
L
Thanatos
8,868
985
8
1
0
144,584
3
L
Baron Samedi
9,436
1,048
47
5
1
151,593
1
W
Ares
9,728
1,081
6
1
1
153,538
0
L
Sun Wukong
8,390
932
14
2
0
167,633
0
W
Ao Kuang
10,736
1,193
49
5
1
182,652
0
L
Rama
8,589
954
23
3
0
129,617
1
W
Neith
12,208
1,356
41
5
1
136,249
0
W
Guan Yu
11,443
1,271
12
1
0
195,222
0
L
Ishtar
9,567
1,063
23
3
2
133,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role