Player Matchup

Thor
Thor
Anutri
Thor
Level 31
God Stats
1W - 2L
1,440 SR
Queue Stats
8W - 9L
1,190 Elo+
Solo
Achilles
Achilles
BluE_MaGiK_21
Achilles
Level 104
God Stats
4W - 6L
1,496 SR
Queue Stats
671W - 695L
1,398 Elo+
Party 1
Chernobog
Chernobog
JRobontheJob
Chernobog
Level 15
God Stats
5W - 7L
1,343 SR
Queue Stats
68W - 91L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
LBNarwhal
Sylvanus
Level 109
God Stats
2W - 1L
1,255 SR
Queue Stats
88W - 94L
1,501 Elo+
Solo
Poseidon
Poseidon
VoyagerSloth
Poseidon
Level 157
God Stats
3W - 3L
1,531 SR
Queue Stats
281W - 283L
1,362 Elo+
Party 1
Team Averages
Level 83
1,413 SR
1,350 Elo+

VS

Team Averages
Level 119
1,526 SR
1,429 Elo+
Xbalanque
Xbalanque
ARCEDBLUU
Xbalanque
Level 152
God Stats
13W - 7L
1,696 SR
Queue Stats
337W - 334L
1,539 Elo+
Solo
Tiamat
Tiamat
Benthegreatgamer
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 179L
1,398 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 108
God Stats
393W - 405L
1,469 SR
Queue Stats
458W - 512L
1,403 Elo+
Solo
Cthulhu
Cthulhu
PepheroniZ
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,389 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 108
God Stats
274W - 266L
1,462 SR
Queue Stats
375W - 404L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anutri
Thor
20
14 / 2 / 7
15,103
629
26,365
26,306
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
BluE_MaGiK_21
Achilles
17
1 / 2 / 4
11,569
482
8,875
19,482
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
JRobontheJob
Chernobog
16
1 / 7 / 9
10,530
439
4,931
20,067
8,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LBNarwhal
Sylvanus
15
3 / 4 / 8
11,199
467
6,767
26,360
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
VoyagerSloth
Poseidon
20
14 / 2 / 7
14,602
608
31,412
19,403
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ARCEDBLUU
Xbalanque
20
4 / 6 / 4
12,427
518
19,419
21,690
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 2
10,491
437
10,402
22,997
11,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 10 / 2
11,126
464
17,284
18,569
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PepheroniZ
Cthulhu
16
1 / 4 / 9
10,476
437
11,922
24,743
19,600
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
18
3 / 4 / 2
12,279
512
15,711
20,287
10,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
33
Kills
16
17
Deaths
33
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ARCEDBLUU
Xbalanque
4
6
4
1
W
Thor
Anutri
Thor
14
2
7
8.75
L
1
9
2
0.22
W
Achilles
BluE_MaGiK_21
Achilles
1
2
4
1.5
L
7
10
2
0.8
W
Chernobog
JRobontheJob
Chernobog
1
7
9
0.79
W
Sylvanus
LBNarwhal
Sylvanus
3
4
8
1.75
L
Cthulhu
PepheroniZ
Cthulhu
1
4
9
1.38
W
Poseidon
VoyagerSloth
Poseidon
14
2
7
8.75
L
Skadi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,350
Damage
74,738
111,618
Taken
108,286
73,971
Mitigated
56,195
42,084
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ARCEDBLUU
Xbalanque
19,419
7,525
0
7,133
21,690
7,761
3,448
4,174
17,464
0
131,265
W
Thor
Anutri
Thor
26,365
4,388
0
4,594
26,306
12,168
4,452
8,200
17,920
0
132,272
L
10,402
855
52
4,391
22,997
11,282
483
10,414
12,536
72,501
0
W
Achilles
BluE_MaGiK_21
Achilles
8,875
1,048
0
8,619
19,482
17,363
956
6,064
13,370
0
69,081
L
17,284
2,403
0
320
18,569
6,982
367
9,069
9,257
71,818
0
W
Chernobog
JRobontheJob
Chernobog
4,931
3,162
0
2,472
20,067
8,109
882
6,801
13,136
0
48,337
W
Sylvanus
LBNarwhal
Sylvanus
6,767
1,614
4,619
10,316
26,360
26,529
0
10,698
15,584
42,662
0
L
Cthulhu
PepheroniZ
Cthulhu
11,922
1,333
977
5,441
24,743
19,600
0
12,490
12,199
53,418
0
W
Poseidon
VoyagerSloth
Poseidon
31,412
7,658
0
11,464
19,403
9,802
402
8,953
10,042
160,859
0
L
Skadi
15,711
7,252
0
5,913
20,287
10,570
1,238
2,504
17,027
0
89,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,003
Gold Earned
56,799
638
Minions Killed
611
0
Camps Cleared
0
2,112,941
Distance Traveled
2,087,000
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,427
518
177
7
0
405,570
1
W
Thor
15,103
629
178
7
0
487,126
7
L
Tiamat
10,491
437
129
5
0
403,088
5
W
Achilles
11,569
482
109
5
0
382,004
0
L
Zeus
11,126
464
88
4
0
394,301
1
W
Chernobog
10,530
439
87
4
0
414,061
1
W
Sylvanus
11,199
467
53
2
0
372,432
2
L
Cthulhu
10,476
437
91
4
0
466,923
2
W
Poseidon
14,602
608
211
9
0
457,318
3
L
Skadi
12,279
512
126
5
0
417,118
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role