Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Exlen
Ra
Level 121
God Stats
6W - 6L
1,506 SR
Queue Stats
150W - 157L
1,407 Elo+
Party 4
Ares
Ares
Kinaesthesiaqq
Ares
Level 74
God Stats
2W - 6L
1,193 SR
Queue Stats
151W - 166L
1,445 Elo+
Solo
Hou Yi
Hou Yi
MLGGRANBA4LIFE
Hou Yi
Level 48
God Stats
2W - 4L
1,421 SR
Queue Stats
13W - 15L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Seakas
Sun Wukong
Level 121
God Stats
0W - 1L
1,680 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 4
Team Averages
Level 98
1,460 SR
1,453 Elo+

VS

Team Averages
Level 76
1,544 SR
1,496 Elo+
Cliodhna
Cliodhna
CAZantonio
Cliodhna
Level 18
God Stats
2W - 1L
1,497 SR
Queue Stats
36W - 21L
1,520 Elo+
Party 2
Artemis
Artemis
DiskeDrengen
Artemis
Level 107
God Stats
3W - 1L
1,582 SR
Queue Stats
19W - 21L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
LilleLatte
Cthulhu
Level 4
God Stats
4W - 1L
1,695 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
Trisky39
Gilgamesh
Level 127
God Stats
5W - 2L
1,445 SR
Queue Stats
47W - 31L
1,544 Elo+
Party 2
Anubis
Anubis
alextroxs
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 2 / 2
5,226
475
4,887
6,747
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
10
0 / 5 / 0
5,414
492
2,696
6,399
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,592
417
3,359
9,344
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,998
454
3,881
4,003
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Seakas
Sun Wukong
10
2 / 3 / 0
5,792
527
3,673
10,981
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CAZantonio
Cliodhna
10
3 / 1 / 3
6,563
597
3,276
7,660
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
DiskeDrengen
Artemis
9
2 / 0 / 1
5,450
495
6,220
6,867
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LilleLatte
Cthulhu
8
1 / 0 / 2
5,697
518
3,992
5,704
2,619
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Trisky39
Gilgamesh
12
2 / 1 / 3
7,136
649
7,207
9,769
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
alextroxs
Anubis
14
5 / 0 / 1
8,081
735
4,524
4,965
2,826
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
2
0.5
W
Cliodhna
CAZantonio
Cliodhna
3
1
3
4.5
W
Artemis
DiskeDrengen
Artemis
2
0
1
2.5
L
Ra
0
5
0
0
L
0
2
0
0
W
Cthulhu
LilleLatte
Cthulhu
1
0
2
2
L
0
1
0
0
L
Sun Wukong
Seakas
Sun Wukong
2
3
0
0.67
W
Gilgamesh
Trisky39
Gilgamesh
2
1
3
3.5
W
Anubis
alextroxs
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
25,219
37,474
Taken
34,965
16,553
Mitigated
18,099
8,951
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,887
1,765
0
1,033
6,747
2,579
0
0
6,747
0
26,245
W
Cliodhna
CAZantonio
Cliodhna
3,276
771
0
3,173
7,660
2,680
0
213
7,447
0
36,304
W
Artemis
DiskeDrengen
Artemis
6,220
2,738
0
3,240
6,867
2,488
0
2,766
4,101
0
29,082
L
Ra
2,696
153
0
914
6,399
1,948
0
4,309
2,090
34,880
0
L
3,359
85
239
2,515
9,344
5,035
0
2,965
6,379
10,981
0
W
Cthulhu
LilleLatte
Cthulhu
3,992
637
1,383
1,058
5,704
2,619
0
1,310
4,394
14,487
0
L
3,881
1,543
0
471
4,003
1,368
510
976
3,027
0
26,943
L
Sun Wukong
Seakas
Sun Wukong
3,673
1,338
0
3,779
10,981
5,623
0
266
10,715
0
34,506
W
Gilgamesh
Trisky39
Gilgamesh
7,207
2,401
0
3,675
9,769
7,486
894
0
9,769
0
46,563
W
Anubis
alextroxs
Anubis
4,524
298
0
4,172
4,965
2,826
0
1,766
3,199
72,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
32,927
245
Minions Killed
365
0
Camps Cleared
0
1,027,137
Distance Traveled
1,047,374
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,226
475
42
4
0
225,259
2
W
Cliodhna
6,563
597
69
6
0
244,751
1
W
Artemis
5,450
495
56
5
0
184,585
4
L
Ra
5,414
492
68
6
0
202,620
1
L
Ares
4,592
417
12
1
0
186,471
1
W
Cthulhu
5,697
518
17
2
0
214,210
1
L
Hou Yi
4,998
454
55
5
0
198,244
0
L
Sun Wukong
5,792
527
68
6
0
214,543
0
W
Gilgamesh
7,136
649
94
9
0
201,601
3
W
Anubis
8,081
735
129
12
0
202,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role