Player Matchup

Atlas
Atlas
ApexAres
Atlas
Level 128
God Stats
58W - 17L
1,705 SR
Queue Stats
265W - 179L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
cybermenleader
Baron Samedi
Level 23
God Stats
4W - 2L
1,704 SR
Queue Stats
46W - 13L
1,782 Elo+
Party 2
Fenrir
Fenrir
nucleargamer5000
Fenrir
Level 113
God Stats
1W - 1L
1,299 SR
Queue Stats
127W - 76L
1,723 Elo+
Party 2
Team Averages
Level 88
1,569 SR
1,732 Elo+

VS

Team Averages
Level 101
1,485 SR
1,419 Elo+
Anubis
Anubis
AscendedHazard
Anubis
Level 158
God Stats
0W - 1L
1,478 SR
Queue Stats
14W - 30L
1,392 Elo+
Party 1
Freya
Freya
Cognasanti
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Shiva
Shiva
Derajthe420est
Shiva
Level 142
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ApexAres
Atlas
14
7 / 3 / 12
9,083
826
8,696
15,883
18,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
cybermenleader
Baron Samedi
16
12 / 2 / 9
10,575
961
17,864
11,832
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 14
8,681
789
11,953
13,308
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
9,727
884
13,750
14,358
7,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
12
1 / 9 / 4
8,118
738
7,531
15,754
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 8 / 2
6,630
603
5,736
14,168
13,753
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
22
Kills
6
6
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
ApexAres
Atlas
7
3
12
4.33
L
5
5
0
1
L
Freya
1
9
4
0.33
L
0
8
2
0.13
W
Baron Samedi
cybermenleader
Baron Samedi
12
2
9
8.25
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
27,017
41,023
Taken
44,280
30,129
Mitigated
27,866
16,381
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ApexAres
Atlas
8,696
4,255
0
2,865
15,883
18,636
623
7,147
8,736
19,361
0
L
13,750
466
0
4,887
14,358
7,981
0
9,823
4,535
49,400
0
L
Freya
7,531
2,920
0
2,636
15,754
6,132
60
9,367
6,387
19,219
0
L
5,736
996
307
1,666
14,168
13,753
39
7,403
6,765
0
12,056
W
Baron Samedi
cybermenleader
Baron Samedi
17,864
3,491
4,680
5,323
11,832
5,497
930
8,396
3,436
50,047
0
W
11,953
3,831
0
3,513
13,308
5,996
771
5,979
7,329
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
24,475
106
Minions Killed
95
0
Camps Cleared
0
627,221
Distance Traveled
495,930
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,083
826
12
1
0
190,529
2
L
Anubis
9,727
884
64
6
0
166,332
2
L
Freya
8,118
738
17
2
0
154,549
1
L
Shiva
6,630
603
14
1
0
175,049
1
W
Baron Samedi
10,575
961
59
5
0
195,782
4
W
Fenrir
8,681
789
35
3
0
240,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role