Player Matchup

Hun Batz
Hun Batz
Luv505CeCe
Hun Batz
Level 86
God Stats
0W - 2L
1,193 SR
Queue Stats
57W - 64L
1,389 Elo+
Solo
Skadi
Skadi
SaffronHades2
Skadi
Level 17
God Stats
6W - 9L
1,358 SR
Queue Stats
15W - 25L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
catsruleeveryone
Nu Wa
Level 136
God Stats
67W - 72L
1,508 SR
Queue Stats
641W - 694L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
cincosromel867
Tsukuyomi
Level 75
God Stats
0W - 3L
1,222 SR
Queue Stats
311W - 353L
1,490 Elo+
Solo
Bacchus
Bacchus
doggygee
Bacchus
Level 44
God Stats
63W - 97L
1,382 SR
Queue Stats
99W - 160L
1,298 Elo+
Party 2
Team Averages
Level 72
1,333 SR
1,366 Elo+

VS

Team Averages
Level 83
1,555 SR
1,332 Elo+
Ymir
Ymir
DLAMICA80
Ymir
Level 106
God Stats
4W - 5L
1,496 SR
Queue Stats
186W - 171L
1,498 Elo+
Solo
Bellona
Bellona
Death_Stalker13
Bellona
Level 127
God Stats
27W - 23L
1,573 SR
Queue Stats
370W - 398L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
LaMedusa666
Baron Samedi
Level 35
God Stats
3W - 0L
1,698 SR
Queue Stats
8W - 20L
1,153 Elo+
Party 1
Mercury
Mercury
Lablossom555
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,068 Elo+
Party 1
Kukulkan
Kukulkan
Zx MAGA xZ
Kukulkan
Level 122
God Stats
31W - 26L
1,509 SR
Queue Stats
106W - 128L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Luv505CeCe
Hun Batz
16
2 / 5 / 1
10,691
1,069
13,962
16,735
8,260
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
10,287
1,029
9,365
15,421
6,996
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 5 / 3
10,004
1,000
22,141
11,283
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cincosromel867
Tsukuyomi
15
0 / 8 / 1
9,455
946
10,082
20,680
10,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
doggygee
Bacchus
15
0 / 2 / 4
10,251
1,025
7,286
11,803
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

132

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 1 / 13
10,315
1,032
10,481
18,252
21,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 0 / 10
13,220
1,322
16,563
12,880
12,423
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LaMedusa666
Baron Samedi
17
6 / 2 / 12
11,803
1,180
15,810
13,977
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Lablossom555
Mercury
17
1 / 1 / 13
10,073
1,007
3,868
11,839
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Zx MAGA xZ
Kukulkan
19
8 / 0 / 12
12,953
1,295
24,130
10,043
4,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
4
Kills
26
26
Deaths
4
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
13
7.5
W
10
0
10
15
W
Baron Samedi
LaMedusa666
Baron Samedi
6
2
12
6
W
Mercury
Lablossom555
Mercury
1
1
13
7.5
L
Hun Batz
Luv505CeCe
Hun Batz
2
5
1
0.5
L
2
6
2
0.5
W
Kukulkan
Zx MAGA xZ
Kukulkan
8
0
12
14
L
0
5
3
0.3
L
Tsukuyomi
cincosromel867
Tsukuyomi
0
8
1
0.06
L
Bacchus
doggygee
Bacchus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,836
Damage
70,852
75,922
Taken
66,991
49,387
Mitigated
50,199
4,609
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,481
2,133
691
536
18,252
21,694
0
7,823
10,403
24,543
0
W
16,563
5,695
2,392
3,504
12,880
12,423
0
4,897
7,983
9,020
28,690
W
Baron Samedi
LaMedusa666
Baron Samedi
15,810
3,259
3,144
3,390
13,977
6,839
0
7,396
6,581
35,757
0
W
Mercury
Lablossom555
Mercury
3,868
2,391
0
287
11,839
5,151
0
4,820
7,019
0
7,559
L
Hun Batz
Luv505CeCe
Hun Batz
13,962
1,919
0
250
16,735
8,260
0
11,287
5,448
0
41,784
L
9,365
4,136
0
836
15,421
6,996
0
11,365
4,056
0
21,539
W
Kukulkan
Zx MAGA xZ
Kukulkan
24,130
2,232
299
1,865
10,043
4,092
0
4,491
5,552
73,938
0
L
22,141
9,558
37
960
11,283
6,403
0
6,011
5,272
44,654
0
L
Tsukuyomi
cincosromel867
Tsukuyomi
10,082
1,809
0
1,872
20,680
10,097
0
14,477
6,203
0
19,091
L
Bacchus
doggygee
Bacchus
7,286
412
0
654
11,803
17,631
0
9,272
2,531
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,688
Gold Earned
58,364
178
Minions Killed
233
7
Camps Cleared
7
993,267
Distance Traveled
982,349
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,315
1,032
27
3
1
180,575
0
W
Bellona
13,220
1,322
32
3
3
224,189
0
W
Baron Samedi
11,803
1,180
52
5
1
182,138
2
W
Mercury
10,073
1,007
11
1
1
191,723
0
L
Hun Batz
10,691
1,069
56
6
4
226,490
2
L
Skadi
10,287
1,029
26
3
1
188,601
0
W
Kukulkan
12,953
1,295
111
11
1
203,724
4
L
Nu Wa
10,004
1,000
57
6
0
178,112
4
L
Tsukuyomi
9,455
946
17
2
0
200,566
2
L
Bacchus
10,251
1,025
22
2
2
199,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role