Player Matchup

Chang'e
Chang'e
CoreLLy
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 88L
1,356 Elo+
Solo
Izanami
Izanami
KiLLeRx828
Izanami
Level 108
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 8L
1,135 Elo+
Party 2
Artio
Artio
ShadowHawk428
Artio
Level 129
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 6L
1,211 Elo+
Party 2
Team Averages
Level 115
1,467 SR
1,234 Elo+

VS

Team Averages
Level 56
1,474 SR
1,340 Elo+
Anubis
Anubis
AlmightyKevv
Anubis
Level 21
God Stats
6W - 9L
1,319 SR
Queue Stats
66W - 109L
1,311 Elo+
Party 1
Pele
Pele
EvictionSmite
Pele
Level 68
God Stats
37W - 34L
1,510 SR
Queue Stats
332W - 435L
1,296 Elo+
Party 1
Maui
Maui
bearskinrubber
Maui
Level 79
God Stats
5W - 4L
1,592 SR
Queue Stats
334W - 360L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoreLLy
Chang'e
11
1 / 11 / 0
8,599
573
7,190
17,592
4,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
KiLLeRx828
Izanami
15
0 / 4 / 4
10,407
694
16,405
18,260
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 1
10,499
700
11,485
22,010
21,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 2 / 12
10,405
694
16,828
13,890
7,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 1 / 2
12,351
823
23,686
15,248
7,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 1 / 12
11,289
753
9,858
16,459
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
2
12
4
L
Chang'e
CoreLLy
Chang'e
1
11
0
0.09
W
12
1
2
13
L
Izanami
KiLLeRx828
Izanami
0
4
4
0.5
L
3
1
1
3.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
50,372
57,862
Taken
45,597
32,129
Mitigated
37,797
16,165
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,828
1,383
0
8,230
13,890
7,880
659
5,380
8,510
56,263
0
L
Chang'e
CoreLLy
Chang'e
7,190
382
992
1,374
17,592
4,633
0
7,575
10,017
24,169
0
W
23,686
7,678
0
1,429
15,248
7,646
1,428
6,244
9,004
0
70,874
L
Izanami
KiLLeRx828
Izanami
16,405
8,724
130
5,142
18,260
5,637
44
9,048
9,212
0
57,017
L
11,485
855
2,422
6,105
22,010
21,859
0
10,122
11,888
27,550
0
W
9,858
2,657
0
3,669
16,459
22,271
635
7,150
9,309
24,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
34,045
156
Minions Killed
183
0
Camps Cleared
0
724,202
Distance Traveled
836,817
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,405
694
78
5
0
246,793
1
L
Chang'e
8,599
573
31
2
0
201,898
2
W
Pele
12,351
823
76
5
0
314,784
3
L
Izanami
10,407
694
101
7
0
222,956
2
L
Artio
10,499
700
24
2
0
299,348
1
W
Maui
11,289
753
29
2
0
275,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role