Player Matchup

Skadi
Skadi
Bunthorne
Skadi
Level 108
God Stats
2W - 1L
1,684 SR
Queue Stats
146W - 145L
1,346 Elo+
Solo
Cliodhna
Cliodhna
Demonic00Shadows
Cliodhna
Level 38
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 12L
1,296 Elo+
Party 1
Ravana
Ravana
Faeriss
Ravana
Level 89
God Stats
5W - 6L
1,546 SR
Queue Stats
69W - 70L
1,430 Elo+
Solo
Cthulhu
Cthulhu
PickleRick22
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,252 Elo+
Party 1
He Bo
He Bo
wakeNbakejosh420
He Bo
Level 8
God Stats
2W - 2L
1,566 SR
Queue Stats
8W - 12L
1,270 Elo+
Party 1
Team Averages
Level 57
1,520 SR
1,319 Elo+

VS

Team Averages
Level 60
1,508 SR
1,425 Elo+
Chang'e
Chang'e
Ahrimaniac
Chang'e
Level 65
God Stats
3W - 3L
1,348 SR
Queue Stats
113W - 123L
1,423 Elo+
Solo
Atlas
Atlas
AragaoOGrande
Atlas
Level 76
God Stats
56W - 56L
1,555 SR
Queue Stats
193W - 239L
1,480 Elo+
Party 2
Sol
Sol
Kînkaku
Sol
Level 69
God Stats
2W - 1L
1,368 SR
Queue Stats
57W - 53L
1,349 Elo+
Solo
Neith
Neith
TheMissAngel
Neith
Level 47
God Stats
59W - 62L
1,465 SR
Queue Stats
84W - 105L
1,414 Elo+
Party 2
Anubis
Anubis
TuMadreMeLaChupa
Anubis
Level 43
God Stats
6W - 3L
1,803 SR
Queue Stats
43W - 56L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bunthorne
Skadi
9
2 / 3 / 0
5,882
490
7,308
10,314
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,714
560
2,851
10,392
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Faeriss
Ravana
11
0 / 1 / 0
6,670
556
5,957
6,536
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
PickleRick22
Cthulhu
9
1 / 1 / 1
5,937
495
3,071
9,730
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 1
5,791
483
4,051
7,544
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahrimaniac
Chang'e
11
0 / 0 / 2
6,323
527
2,450
8,260
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 3
6,362
530
6,182
10,462
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 0
6,759
563
4,608
5,519
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 1 / 1
6,441
537
6,073
7,516
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 0 / 3
6,231
519
5,787
8,175
3,784
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ahrimaniac
Chang'e
0
0
2
1
W
2
2
3
1.75
L
Skadi
Bunthorne
Skadi
2
3
0
0.67
L
1
1
0
1
L
Ravana
Faeriss
Ravana
0
1
0
0
W
3
1
0
3
L
Cthulhu
PickleRick22
Cthulhu
1
1
1
1.5
W
3
1
1
3.5
W
2
0
3
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
25,100
44,516
Taken
39,932
19,426
Mitigated
20,248
11,580
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ahrimaniac
Chang'e
2,450
545
519
4,952
8,260
2,426
184
306
7,404
35,499
0
W
6,182
2,481
0
970
10,462
8,837
0
1,591
8,871
26,791
373
L
Skadi
Bunthorne
Skadi
7,308
3,725
0
2,330
10,314
3,489
500
4,138
6,176
0
35,917
L
2,851
668
0
4,796
10,392
3,944
0
2,448
7,944
0
50,124
L
Ravana
Faeriss
Ravana
5,957
1,421
0
1,722
6,536
3,394
0
5,214
1,322
0
46,189
W
4,608
1,699
0
2,560
5,519
2,311
1,136
1,087
4,432
35,363
4,651
L
Cthulhu
PickleRick22
Cthulhu
3,071
251
112
2,428
9,730
5,970
0
2,045
7,685
23,021
0
W
6,073
3,072
0
2,397
7,516
2,890
716
2,041
5,475
0
34,988
W
5,787
285
0
3,524
8,175
3,784
571
2,097
5,919
43,187
0
L
4,051
392
0
192
7,544
2,629
179
4,768
2,776
34,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
32,116
343
Minions Killed
296
0
Camps Cleared
0
1,156,092
Distance Traveled
1,047,682
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,323
527
77
6
0
213,815
3
W
Atlas
6,362
530
28
2
0
221,378
2
L
Skadi
5,882
490
50
4
0
214,695
2
L
Cliodhna
6,714
560
105
9
0
265,229
0
L
Ravana
6,670
556
98
8
0
226,726
4
W
Sol
6,759
563
63
5
0
194,087
0
L
Cthulhu
5,937
495
38
3
0
240,823
0
W
Neith
6,441
537
59
5
0
214,382
0
W
Anubis
6,231
519
69
6
0
204,020
3
L
He Bo
5,791
483
52
4
0
208,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role