Player Matchup

Hades
Hades
King Dingbat
Hades
Level 145
God Stats
3W - 2L
1,733 SR
Queue Stats
148W - 148L
1,559 Elo+
Solo
Amaterasu
Amaterasu
Odollas2touchit
Amaterasu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,461 Elo+
Solo
Ishtar
Ishtar
Over9878
Ishtar
Level 136
God Stats
1W - 2L
1,534 SR
Queue Stats
62W - 74L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
Level 124
God Stats
16W - 18L
1,470 SR
Queue Stats
85W - 79L
1,540 Elo+
Solo
Ymir
Ymir
Val1787
Ymir
Level 127
God Stats
4W - 3L
1,651 SR
Queue Stats
721W - 739L
1,531 Elo+
Solo
Team Averages
Level 133
1,577 SR
1,517 Elo+

VS

Team Averages
Level 110
1,541 SR
1,552 Elo+
Cthulhu
Cthulhu
CrimsonL2
Cthulhu
Level 121
God Stats
2W - 1L
1,599 SR
Queue Stats
95W - 83L
1,580 Elo+
Party 1
Chang'e
Chang'e
EmpressNemesis7
Chang'e
Level 129
God Stats
12W - 15L
1,554 SR
Queue Stats
200W - 201L
1,555 Elo+
Party 1
Tyr
Tyr
MATHIEL4
Tyr
Level 65
God Stats
43W - 33L
1,534 SR
Queue Stats
117W - 106L
1,541 Elo+
Solo
Xbalanque
Xbalanque
XRC_MACHO-_TURBO
Xbalanque
Level 148
God Stats
15W - 11L
1,647 SR
Queue Stats
184W - 185L
1,537 Elo+
Solo
Ah Puch
Ah Puch
xMiyuki IXI
Ah Puch
Level 87
God Stats
4W - 4L
1,372 SR
Queue Stats
181W - 180L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,527
953
11,042
17,321
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Odollas2touchit
Amaterasu
15
0 / 2 / 3
9,222
922
6,192
20,960
14,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Over9878
Ishtar
15
1 / 3 / 2
9,644
964
11,526
16,032
7,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
15
0 / 6 / 3
9,120
912
9,418
13,584
8,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Val1787
Ymir
15
2 / 1 / 1
10,111
1,011
3,441
14,715
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

185

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrimsonL2
Cthulhu
16
1 / 0 / 13
10,579
1,058
12,222
8,986
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 2 / 12
10,726
1,073
14,618
9,975
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 10
10,373
1,037
7,719
11,716
15,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
16
5 / 2 / 10
10,895
1,090
19,530
11,280
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
xMiyuki IXI
Ah Puch
16
4 / 0 / 10
10,551
1,055
24,560
5,122
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
4
Kills
18
18
Deaths
4
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrimsonL2
Cthulhu
1
0
13
7.5
W
4
2
12
5
L
1
6
1
0.25
W
4
0
10
9
L
Amaterasu
Odollas2touchit
Amaterasu
0
2
3
0.75
L
Ishtar
Over9878
Ishtar
1
3
2
0.67
L
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
0
6
3
0.25
L
Ymir
Val1787
Ymir
2
1
1
2.5
W
Xbalanque
5
2
10
5
W
Ah Puch
xMiyuki IXI
Ah Puch
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
78,649
82,612
Taken
47,079
55,768
Mitigated
40,169
9,653
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrimsonL2
Cthulhu
12,222
1,107
1,659
2,837
8,986
10,617
0
2,014
6,972
19,916
0
W
14,618
1,038
3,050
3,871
9,975
4,888
0
3,475
6,500
39,074
0
L
11,042
1,423
760
3,476
17,321
10,488
0
10,538
6,783
35,167
0
W
7,719
2,011
0
653
11,716
15,829
0
3,838
7,878
0
17,713
L
Amaterasu
Odollas2touchit
Amaterasu
6,192
2,120
280
2,812
20,960
14,691
0
13,790
7,170
0
18,874
L
Ishtar
Over9878
Ishtar
11,526
7,448
0
1,198
16,032
7,291
0
9,819
6,213
0
31,444
L
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
9,418
2,363
0
205
13,584
8,954
0
7,748
5,836
0
24,745
L
Ymir
Val1787
Ymir
3,441
241
0
922
14,715
14,344
0
9,505
5,210
10,248
0
W
Xbalanque
19,530
7,111
0
1,455
11,280
5,852
0
3,722
7,558
0
45,527
W
Ah Puch
xMiyuki IXI
Ah Puch
24,560
753
0
337
5,122
2,983
0
1,434
3,688
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
53,124
205
Minions Killed
197
5
Camps Cleared
12
875,223
Distance Traveled
1,016,998
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,579
1,058
24
2
0
210,658
0
W
Chang'e
10,726
1,073
51
5
2
182,305
2
L
Hades
9,527
953
76
8
1
161,758
4
W
Tyr
10,373
1,037
27
3
0
222,366
3
L
Amaterasu
9,222
922
30
3
1
211,960
0
L
Ishtar
9,644
964
54
5
2
167,953
0
L
Tsukuyomi
9,120
912
32
3
1
182,050
0
L
Ymir
10,111
1,011
13
1
0
151,502
0
W
Xbalanque
10,895
1,090
57
6
7
186,453
0
W
Ah Puch
10,551
1,055
38
4
3
215,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role