Player Matchup

Izanami
Izanami
Choom5256
Izanami
Level 40
God Stats
2W - 1L
1,423 SR
Queue Stats
4W - 14L
1,464 Elo+
Solo
Aphrodite
Aphrodite
HauntedDonuts
Aphrodite
Level 86
God Stats
6W - 7L
1,544 SR
Queue Stats
597W - 684L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
Kaptain15
Sun Wukong
Level 55
God Stats
7W - 7L
1,423 SR
Queue Stats
81W - 79L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
juanpaublo
Baron Samedi
Level 157
God Stats
30W - 33L
1,471 SR
Queue Stats
627W - 671L
1,493 Elo+
Solo
Pele
Pele
xQueenZelda
Pele
Level 65
God Stats
30W - 38L
1,414 SR
Queue Stats
206W - 257L
1,441 Elo+
Party 2
Team Averages
Level 81
1,455 SR
1,443 Elo+

VS

Team Averages
Level 87
1,575 SR
1,421 Elo+
Maui
Maui
Automatedmite71
Maui
Level 106
God Stats
3W - 4L
1,425 SR
Queue Stats
67W - 65L
1,403 Elo+
Party 1
Artemis
Artemis
BiggerJobz
Artemis
Level 68
God Stats
4W - 3L
1,759 SR
Queue Stats
63W - 73L
1,456 Elo+
Party 1
Tiamat
Tiamat
EntropiaAlfa
Tiamat
Level 123
God Stats
0W - 2L
1,505 SR
Queue Stats
508W - 528L
1,411 Elo+
Solo
Da Ji
Da Ji
KSidew1nder9
Da Ji
Level 39
God Stats
9W - 5L
1,548 SR
Queue Stats
10W - 13L
1,353 Elo+
Solo
Aphrodite
Aphrodite
m0rt3m
Aphrodite
Level 100
God Stats
1W - 1L
1,640 SR
Queue Stats
242W - 251L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Choom5256
Izanami
17
7 / 2 / 6
11,866
1,079
19,252
15,726
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
HauntedDonuts
Aphrodite
18
1 / 0 / 13
10,852
987
8,542
8,745
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Kaptain15
Sun Wukong
17
1 / 1 / 15
11,225
1,020
19,693
19,434
17,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
juanpaublo
Baron Samedi
17
1 / 1 / 10
10,825
984
12,268
11,406
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 6
12,690
1,154
22,112
19,846
9,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

232

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
11,052
1,005
8,059
20,757
29,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
BiggerJobz
Artemis
16
0 / 7 / 5
10,780
980
20,473
18,221
9,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
16
1 / 2 / 3
10,526
957
16,124
10,236
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 2
11,392
1,036
15,731
18,392
10,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
m0rt3m
Aphrodite
16
1 / 3 / 2
10,244
931
10,173
19,734
13,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
20
Kills
6
6
Deaths
20
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Artemis
BiggerJobz
Artemis
0
7
5
0.36
W
Izanami
Choom5256
Izanami
7
2
6
5
L
Tiamat
1
2
3
1.25
W
Aphrodite
HauntedDonuts
Aphrodite
1
0
13
7.5
L
4
6
2
0.83
W
Sun Wukong
Kaptain15
Sun Wukong
1
1
15
8.5
W
Baron Samedi
juanpaublo
Baron Samedi
1
1
10
6
L
Aphrodite
m0rt3m
Aphrodite
1
3
2
0.67
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,867
Damage
70,560
75,157
Taken
87,340
48,444
Mitigated
70,067
32,481
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,059
2,038
426
1,902
20,757
29,773
0
5,149
15,608
13,709
0
L
Artemis
BiggerJobz
Artemis
20,473
8,452
314
792
18,221
9,306
0
3,693
14,528
0
44,844
W
Izanami
Choom5256
Izanami
19,252
15,799
0
4,505
15,726
7,520
0
6,331
9,395
0
44,185
L
Tiamat
16,124
939
0
1,293
10,236
7,697
0
1,353
8,883
42,794
0
W
Aphrodite
HauntedDonuts
Aphrodite
8,542
0
7,897
6,521
8,745
5,551
0
3,650
5,095
18,967
0
L
15,731
2,927
0
898
18,392
10,116
0
5,752
12,640
0
29,251
W
Sun Wukong
Kaptain15
Sun Wukong
19,693
3,638
0
5,505
19,434
17,841
0
10,307
9,127
0
38,039
W
Baron Samedi
juanpaublo
Baron Samedi
12,268
166
1,769
2,391
11,406
8,419
0
6,061
5,345
31,781
0
L
Aphrodite
m0rt3m
Aphrodite
10,173
2,696
7,053
6,434
19,734
13,175
0
4,863
14,871
26,391
0
W
22,112
3,735
0
3,893
19,846
9,113
0
8,007
11,839
0
37,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,458
Gold Earned
53,994
231
Minions Killed
208
4
Camps Cleared
6
1,126,699
Distance Traveled
995,463
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,052
1,005
14
1
1
192,528
0
L
Artemis
10,780
980
66
6
3
181,911
1
W
Izanami
11,866
1,079
67
6
1
219,054
0
L
Tiamat
10,526
957
69
6
2
217,816
0
W
Aphrodite
10,852
987
35
3
0
241,483
0
L
Da Ji
11,392
1,036
24
2
0
204,142
3
W
Sun Wukong
11,225
1,020
47
4
1
232,134
0
W
Baron Samedi
10,825
984
52
5
2
205,745
1
L
Aphrodite
10,244
931
35
3
0
199,066
4
W
Pele
12,690
1,154
30
3
0
228,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role