Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnFeBoNa19
Nemesis
Level 100
God Stats
5W - 3L
1,402 SR
Queue Stats
27W - 15L
1,500 Elo+
Solo
Thor
Thor
ShadeyExtremist
Thor
Level 160
God Stats
39W - 26L
1,554 SR
Queue Stats
325W - 338L
1,535 Elo+
Party 1
Ra
Ra
jinx53R
Ra
Level 40
God Stats
2W - 0L
1,125 SR
Queue Stats
57W - 68L
1,330 Elo+
Party 1
Charybdis
Charybdis
mistertak
Charybdis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,473 Elo+

VS

Team Averages
Level 62
1,308 SR
1,371 Elo+
Yemoja
Yemoja
Gooierginger
Yemoja
Level 23
God Stats
3W - 7L
1,050 SR
Queue Stats
8W - 24L
1,316 Elo+
Party 2
Skadi
Skadi
Stiffylube
Skadi
Level 160
God Stats
50W - 57L
1,459 SR
Queue Stats
369W - 381L
1,459 Elo+
Solo
Discordia
Discordia
TaintedxHippie
Discordia
Level 24
God Stats
5W - 15L
1,285 SR
Queue Stats
19W - 45L
1,330 Elo+
Party 2
Bellona
Bellona
Tunel_vital2
Bellona
Level 75
God Stats
6W - 11L
1,512 SR
Queue Stats
110W - 155L
1,344 Elo+
Solo
Medusa
Medusa
kaizersosay
Medusa
Level 27
God Stats
0W - 2L
1,233 SR
Queue Stats
19W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 9
8,398
840
12,275
4,123
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
AnFeBoNa19
Nemesis
15
4 / 0 / 7
7,974
797
7,913
7,625
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 0 / 3
7,452
745
1,984
5,218
2,111
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 12
7,999
800
7,557
4,076
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
mistertak
Charybdis
14
7 / 0 / 2
7,725
773
7,862
4,694
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 0
6,508
651
1,536
10,898
6,576
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
15
0 / 1 / 1
7,420
742
1,793
5,154
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TaintedxHippie
Discordia
11
0 / 4 / 0
6,285
629
2,986
6,736
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Tunel_vital2
Bellona
12
0 / 5 / 0
6,380
638
2,221
12,655
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
14
1 / 4 / 0
7,521
752
8,073
10,045
4,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
9
7.5
W
Nemesis
AnFeBoNa19
Nemesis
4
0
7
7.5
L
Yemoja
0
4
0
0
W
3
0
3
4.5
L
Skadi
0
1
1
0.5
L
Discordia
TaintedxHippie
Discordia
0
4
0
0
L
Bellona
Tunel_vital2
Bellona
0
5
0
0
W
1
0
12
7
L
Medusa
1
4
0
0.25
W
Charybdis
mistertak
Charybdis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,591
Damage
16,609
25,736
Taken
45,488
11,854
Mitigated
23,088
5,996
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,275
6,666
0
351
4,123
1,970
460
421
3,702
40,560
0
W
Nemesis
AnFeBoNa19
Nemesis
7,913
3,063
0
1,554
7,625
3,756
0
1,537
6,088
0
18,277
L
Yemoja
1,536
66
1,424
905
10,898
6,576
0
3,926
6,972
8,152
0
W
1,984
165
0
170
5,218
2,111
0
239
4,979
0
22,507
L
Skadi
1,793
230
0
0
5,154
1,801
1,529
2,621
2,533
0
33,856
L
Discordia
TaintedxHippie
Discordia
2,986
351
0
584
6,736
2,604
3
3,721
3,015
16,582
0
L
Bellona
Tunel_vital2
Bellona
2,221
710
66
2,583
12,655
7,942
84
5,748
6,907
0
15,401
W
7,557
191
1,070
1,574
4,076
1,902
1,012
1,085
2,991
28,558
0
L
Medusa
8,073
2,879
105
2,012
10,045
4,165
0
3,816
6,229
0
33,362
W
Charybdis
mistertak
Charybdis
7,862
4,839
0
1,277
4,694
2,115
1,712
1,240
3,454
0
13,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
34,114
210
Minions Killed
202
0
Camps Cleared
0
996,548
Distance Traveled
805,429
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,398
840
70
7
0
196,343
1
W
Nemesis
7,974
797
31
3
0
219,606
2
L
Yemoja
6,508
651
8
1
0
129,551
1
W
Thor
7,452
745
35
4
0
190,058
0
L
Skadi
7,420
742
73
7
0
148,124
0
L
Discordia
6,285
629
39
4
0
152,209
0
L
Bellona
6,380
638
26
3
0
169,594
2
W
Ra
7,999
800
57
6
0
216,863
2
L
Medusa
7,521
752
56
6
0
205,951
3
W
Charybdis
7,725
773
17
2
0
173,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role