Player Matchup

Mercury
Mercury
M00DYornot
Mercury
Level 109
God Stats
22W - 9L
1,694 SR
Queue Stats
320W - 193L
1,633 Elo+
Party 1
Janus
Janus
Microm94
Janus
Level 149
God Stats
2W - 4L
1,220 SR
Queue Stats
151W - 134L
1,523 Elo+
Party 1
Fafnir
Fafnir
huntercores
Fafnir
Level 146
God Stats
9W - 2L
1,825 SR
Queue Stats
395W - 232L
1,699 Elo+
Party 1
Team Averages
Level 135
1,580 SR
1,618 Elo+

VS

Team Averages
Level 84
1,336 SR
1,481 Elo+
Nox
Nox
DontMakeMeCry138
Nox
Level 74
God Stats
0W - 2L
1,235 SR
Queue Stats
143W - 224L
1,441 Elo+
Solo
Bakasura
Bakasura
anto_capus
Bakasura
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
171W - 274L
1,417 Elo+
Solo
Tyr
Tyr
eminen_2095
Tyr
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
M00DYornot
Mercury
17
9 / 1 / 2
11,353
811
13,102
10,690
5,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Microm94
Janus
16
4 / 3 / 9
11,224
802
12,773
7,586
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
16
2 / 1 / 10
11,469
819
4,998
11,849
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,379
670
6,062
9,208
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
anto_capus
Bakasura
13
2 / 8 / 1
9,298
664
8,119
15,312
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 3
9,509
679
5,570
12,582
11,651
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Mercury
M00DYornot
Mercury
9
1
2
10
W
Janus
Microm94
Janus
4
3
9
2.83
L
Bakasura
anto_capus
Bakasura
2
8
1
0.31
L
2
3
3
1.17
W
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
19,751
30,125
Taken
37,102
25,886
Mitigated
27,377
4,917
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
32
0
235
9,208
4,662
0
4,442
4,766
39,965
0
W
Mercury
M00DYornot
Mercury
13,102
7,601
0
852
10,690
5,090
2,028
2,335
7,789
0
59,702
W
Janus
Microm94
Janus
12,773
232
0
850
7,586
3,069
440
1,566
5,833
51,019
0
L
Bakasura
anto_capus
Bakasura
8,119
4,689
0
1,979
15,312
11,064
0
6,008
9,304
0
25,793
L
5,570
902
0
2,738
12,582
11,651
0
7,372
5,210
0
20,291
W
Fafnir
4,998
1,597
0
3,215
11,849
17,727
366
2,255
8,604
18,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
28,186
183
Minions Killed
143
0
Camps Cleared
0
811,498
Distance Traveled
738,113
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,379
670
62
4
0
244,920
2
W
Mercury
11,353
811
88
6
0
305,383
2
W
Janus
11,224
802
81
6
0
260,758
0
L
Bakasura
9,298
664
51
4
0
248,077
3
L
Tyr
9,509
679
30
2
0
245,116
3
W
Fafnir
11,469
819
14
1
0
245,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role