Player Matchup

Ra
Ra
DBD Haaddock 7
Ra
Level 160
God Stats
4W - 7L
1,539 SR
Queue Stats
549W - 406L
1,607 Elo+
Party 2
Thanatos
Thanatos
KingoneTap8105
Thanatos
Level 63
God Stats
14W - 7L
1,696 SR
Queue Stats
124W - 94L
1,545 Elo+
Party 2
Bacchus
Bacchus
NTR DaBears
Bacchus
Level 110
God Stats
3W - 2L
1,702 SR
Queue Stats
54W - 42L
1,592 Elo+
Party 2
Loki
Loki
Posiedonpercy1
Loki
Level 114
God Stats
5W - 4L
1,665 SR
Queue Stats
219W - 182L
1,551 Elo+
Party 2
Skadi
Skadi
Verify hackS
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,610 Elo+
Party 2
Team Averages
Level 95
1,620 SR
1,581 Elo+

VS

Team Averages
Level 68
1,527 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AdcOrTroll-_-
Arachne
Level 22
God Stats
4W - 0L
1,830 SR
Queue Stats
35W - 16L
1,639 Elo+
Party 1
King Arthur
King Arthur
TarzansTuffFeet
King Arthur
Level 48
God Stats
1W - 1L
1,248 SR
Queue Stats
56W - 63L
1,502 Elo+
Solo
Chiron
Chiron
firstdaworst
Chiron
Level 40
God Stats
9W - 7L
1,492 SR
Queue Stats
36W - 38L
1,464 Elo+
Solo
Sol
Sol
spacaz-
Sol
Level 146
God Stats
2W - 4L
1,566 SR
Queue Stats
296W - 248L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,512
612
3,148
4,111
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
9
4 / 1 / 2
6,129
681
6,668
7,861
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NTR DaBears
Bacchus
7
0 / 3 / 1
4,526
503
3,001
6,530
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
3 / 3 / 2
5,497
611
3,497
5,899
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,172
464
679
4,034
856
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
4 / 2 / 2
4,717
524
5,251
5,550
3,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
8
2 / 1 / 1
5,044
560
1,330
6,874
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TarzansTuffFeet
King Arthur
6
1 / 5 / 0
4,072
452
3,045
8,029
3,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
10
2 / 0 / 2
5,475
608
3,099
5,035
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
9
3 / 1 / 0
5,413
601
2,892
4,946
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
12
12
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
2
2.5
W
Arachne
2
1
1
2.5
L
1
2
3
1.25
L
Thanatos
4
1
2
5
L
Bacchus
NTR DaBears
Bacchus
0
3
1
0.17
L
3
3
2
1.33
W
King Arthur
TarzansTuffFeet
King Arthur
1
5
0
0.2
L
0
3
0
0
W
Chiron
2
0
2
3
W
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
15,617
28,435
Taken
30,434
10,667
Mitigated
12,728
12,776
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,251
1,082
0
1,273
5,550
3,148
0
1,294
4,256
0
15,560
W
Arachne
1,330
818
0
1,525
6,874
2,127
0
471
6,403
0
24,410
L
3,148
777
201
1,190
4,111
1,521
0
1,136
2,975
36,188
0
L
Thanatos
6,668
2,688
0
8,593
7,861
2,585
0
0
7,861
0
34,610
L
Bacchus
NTR DaBears
Bacchus
3,001
342
0
1,039
6,530
4,048
0
1,425
5,105
17,378
0
L
3,497
1,115
0
1,753
5,899
1,657
0
106
5,793
0
22,381
W
King Arthur
TarzansTuffFeet
King Arthur
3,045
668
0
1,110
8,029
3,543
0
642
7,387
0
11,997
L
679
492
0
0
4,034
856
0
0
4,034
0
13,675
W
Chiron
3,099
1,657
134
2,144
5,035
1,785
0
1,171
3,864
0
38,280
W
Sol
2,892
1,558
0
2,179
4,946
2,125
0
2,571
2,375
39,306
5,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
24,721
246
Minions Killed
237
0
Camps Cleared
0
888,555
Distance Traveled
838,144
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,717
524
21
2
0
191,754
0
W
Arachne
5,044
560
46
5
0
154,763
1
L
Ra
5,512
612
68
8
0
186,179
2
L
Thanatos
6,129
681
70
8
0
194,135
0
L
Bacchus
4,526
503
29
3
0
187,692
1
L
Loki
5,497
611
53
6
0
203,030
2
W
King Arthur
4,072
452
21
2
0
180,497
2
L
Skadi
4,172
464
26
3
0
117,519
0
W
Chiron
5,475
608
67
7
0
155,210
6
W
Sol
5,413
601
82
9
0
155,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role