Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ROTTWEILER_28_
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,354 Elo+
Party 1
Hera
Hera
SkL_Dracs
Hera
Level 69
God Stats
10W - 3L
1,789 SR
Queue Stats
111W - 128L
1,328 Elo+
Party 4
Cabrakan
Cabrakan
SkL_ReSvaL
Cabrakan
Level 99
God Stats
7W - 11L
1,408 SR
Queue Stats
102W - 133L
1,327 Elo+
Party 4
Team Averages
Level 100
1,539 SR
1,402 Elo+

VS

Team Averages
Level 66
1,469 SR
1,400 Elo+
Horus
Horus
GunnerySgtEnger
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,061 Elo+
Party 2
Susano
Susano
Juz-Eto
Susano
Level 127
God Stats
0W - 3L
1,274 SR
Queue Stats
146W - 137L
1,439 Elo+
Party 2
Bellona
Bellona
S13654429
Bellona
Level 36
God Stats
3W - 4L
1,432 SR
Queue Stats
52W - 50L
1,479 Elo+
Party 3
Scylla
Scylla
Traky78
Scylla
Level 143
God Stats
3W - 4L
1,637 SR
Queue Stats
32W - 28L
1,522 Elo+
Party 3
Bacchus
Bacchus
gloobibule
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 0 / 3
9,303
620
7,024
10,851
8,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
 
Ne Zha
16
8 / 0 / 4
9,286
619
14,662
14,149
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
9
0 / 1 / 0
5,671
378
704
4,500
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
11
0 / 3 / 1
6,686
446
5,265
7,380
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
SkL_ReSvaL
Cabrakan
11
0 / 2 / 3
6,659
444
4,368
11,942
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,973
398
3,429
8,503
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Juz-Eto
Susano
9
0 / 3 / 2
6,013
401
4,866
12,158
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
S13654429
Bellona
14
3 / 3 / 0
8,582
572
5,508
13,082
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Traky78
Scylla
11
0 / 3 / 4
6,985
466
5,626
7,829
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
gloobibule
Bacchus
11
2 / 2 / 3
7,558
504
6,717
12,257
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
6
6
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
3
6.5
W
Ne Zha
 
Ne Zha
8
0
4
10
L
1
2
1
0.75
L
Susano
Juz-Eto
Susano
0
3
2
0.33
W
Jing Wei
0
1
0
0
L
Bellona
S13654429
Bellona
3
3
0
1
W
Hera
0
3
1
0.17
W
Cabrakan
SkL_ReSvaL
Cabrakan
0
2
3
0.75
L
Scylla
Traky78
Scylla
0
3
4
0.67
L
Bacchus
gloobibule
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
26,146
48,822
Taken
53,829
29,767
Mitigated
37,569
13,098
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,024
500
460
3,658
10,851
8,953
0
94
10,428
61,017
0
W
Ne Zha
 
Ne Zha
14,662
4,281
0
3,282
14,149
5,764
0
1,215
12,934
0
87,117
L
3,429
1,699
752
1,617
8,503
5,049
309
4,639
3,864
0
18,336
L
Susano
Juz-Eto
Susano
4,866
1,117
0
5,122
12,158
4,250
57
1,958
10,200
0
32,653
W
Jing Wei
704
597
0
2,292
4,500
1,260
30
0
4,500
0
20,727
L
Bellona
S13654429
Bellona
5,508
1,954
0
4,807
13,082
9,416
468
2,479
10,603
0
78,589
W
Hera
5,265
993
0
1,050
7,380
3,782
1,074
4,729
2,651
50,378
0
W
Cabrakan
SkL_ReSvaL
Cabrakan
4,368
809
326
2,030
11,942
10,008
0
6,305
5,556
20,904
0
L
Scylla
Traky78
Scylla
5,626
543
0
2,063
7,829
2,535
0
2,410
5,419
57,942
0
L
Bacchus
gloobibule
Bacchus
6,717
829
0
1,981
12,257
16,319
30
5,171
7,086
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
35,111
375
Minions Killed
398
0
Camps Cleared
0
1,358,620
Distance Traveled
1,359,208
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,303
620
112
7
0
316,533
0
W
Ne Zha
9,286
619
114
8
0
341,744
0
L
Horus
5,973
398
41
3
0
272,829
0
L
Susano
6,013
401
61
4
0
249,769
1
W
Jing Wei
5,671
378
37
2
0
163,875
1
L
Bellona
8,582
572
130
9
0
281,237
4
W
Hera
6,686
446
77
5
0
284,919
4
W
Cabrakan
6,659
444
35
2
0
251,549
0
L
Scylla
6,985
466
125
8
0
270,834
4
L
Bacchus
7,558
504
41
3
0
284,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role