Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Asawi
Discordia
Level 77
God Stats
0W - 1L
1,383 SR
Queue Stats
11W - 5L
1,582 Elo+
Party 2
Ishtar
Ishtar
SweetPxrcelain
Ishtar
Level 127
God Stats
17W - 26L
1,376 SR
Queue Stats
132W - 146L
1,469 Elo+
Solo
Athena
Athena
Thorsrage2020
Athena
Level 27
God Stats
3W - 3L
1,426 SR
Queue Stats
11W - 5L
1,582 Elo+
Party 2
Da Ji
Da Ji
Zorro697
Da Ji
Level 66
God Stats
15W - 12L
1,489 SR
Queue Stats
155W - 185L
1,445 Elo+
Solo
Team Averages
Level 77
1,435 SR
1,516 Elo+

VS

Team Averages
Level 87
1,518 SR
1,447 Elo+
Charybdis
Charybdis
CLOHA99
Charybdis
Level 31
God Stats
17W - 28L
1,330 SR
Queue Stats
66W - 94L
1,284 Elo+
Solo
Hel
Hel
CrippoHippo
Hel
Level 75
God Stats
3W - 0L
1,554 SR
Queue Stats
3W - 0L
1,676 Elo+
Party 1
Shiva
Shiva
Gnikhet
Shiva
Level 120
God Stats
8W - 2L
1,611 SR
Queue Stats
708W - 735L
1,436 Elo+
Solo
Chronos
Chronos
QuandaIeDingle
Chronos
Level 63
God Stats
12W - 5L
1,484 SR
Queue Stats
96W - 108L
1,413 Elo+
Solo
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 148
God Stats
9W - 10L
1,613 SR
Queue Stats
16W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 1
6,840
402
6,176
14,649
10,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Asawi
Discordia
14
2 / 2 / 0
8,072
475
5,653
6,711
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 1
8,478
499
8,921
10,557
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
7,036
414
7,320
16,798
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Zorro697
Da Ji
11
1 / 3 / 2
7,163
421
5,964
11,874
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CLOHA99
Charybdis
13
0 / 2 / 1
7,679
452
3,743
9,786
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 1
8,747
515
4,951
11,707
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Gnikhet
Shiva
16
3 / 0 / 2
9,900
582
10,170
14,462
10,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 3
8,957
527
7,771
10,350
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
XAquiveredX
Cthulhu
14
2 / 0 / 5
8,291
488
14,906
15,815
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
11
11
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
L
Discordia
Asawi
Discordia
2
2
0
1
W
Charybdis
CLOHA99
Charybdis
0
2
1
0.25
W
2
3
1
0.83
W
Shiva
Gnikhet
Shiva
3
0
2
4
W
4
0
3
5.5
L
2
2
1
1.25
L
0
1
3
1.5
W
Cthulhu
XAquiveredX
Cthulhu
2
0
5
4.5
L
Da Ji
Zorro697
Da Ji
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
41,541
60,589
Taken
62,120
34,614
Mitigated
34,571
17,279
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,176
1,718
0
6,513
14,649
10,443
0
2,995
11,605
0
43,672
L
Discordia
Asawi
Discordia
5,653
602
64
1,261
6,711
3,312
0
4,133
2,505
61,224
0
W
Charybdis
CLOHA99
Charybdis
3,743
1,714
0
5,003
9,786
3,584
0
1,720
8,066
0
45,487
W
4,951
192
1,154
6,921
11,707
4,939
1,092
4,513
7,194
59,989
0
W
Shiva
Gnikhet
Shiva
10,170
1,873
466
6,952
14,462
10,323
0
1,602
12,860
97
79,074
W
7,771
2,413
0
901
10,350
3,961
0
1,328
9,022
63,960
0
L
8,921
5,345
0
2,722
10,557
4,726
0
4,541
5,613
0
82,552
L
7,320
2,499
0
2,519
16,798
11,053
0
9,197
6,923
21,138
3,864
W
Cthulhu
XAquiveredX
Cthulhu
14,906
775
418
1,574
15,815
11,764
140
3,431
12,384
54,607
3,264
L
Da Ji
Zorro697
Da Ji
5,964
1,686
0
4,200
11,874
5,080
0
5,103
6,592
0
47,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
43,574
447
Minions Killed
460
0
Camps Cleared
0
1,617,065
Distance Traveled
1,708,819
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,840
402
64
4
0
329,743
7
L
Discordia
8,072
475
122
7
0
318,272
9
W
Charybdis
7,679
452
71
4
0
319,438
2
W
Hel
8,747
515
113
7
0
325,762
5
W
Shiva
9,900
582
120
7
0
333,011
3
W
Chronos
8,957
527
88
5
0
372,698
3
L
Ishtar
8,478
499
132
8
0
290,878
6
L
Athena
7,036
414
43
3
0
367,847
5
W
Cthulhu
8,291
488
68
4
0
357,910
3
L
Da Ji
7,163
421
86
5
0
310,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role