Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
cYb3R_ddj23
Maui
Level 125
God Stats
20W - 21L
1,609 SR
Queue Stats
489W - 514L
1,449 Elo+
Party 1
Chaac
Chaac
ddj3256
Chaac
Level 69
God Stats
13W - 16L
1,400 SR
Queue Stats
56W - 53L
1,440 Elo+
Party 1
Neith
Neith
sokeytor
Neith
Level 3
God Stats
4W - 8L
1,763 SR
Queue Stats
140W - 161L
1,500 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,478 Elo+

VS

Team Averages
Level 127
1,448 SR
1,423 Elo+
Thoth
Thoth
Ez Major 117
Thoth
Level 108
God Stats
7W - 4L
1,485 SR
Queue Stats
14W - 18L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
IAlekseyI
Danzaburou
Level 141
God Stats
15W - 18L
1,357 SR
Queue Stats
647W - 717L
1,377 Elo+
Solo
Achilles
Achilles
Itsigo35
Achilles
Level 159
God Stats
3W - 2L
1,483 SR
Queue Stats
140W - 116L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 129
God Stats
283W - 253L
1,505 SR
Queue Stats
594W - 633L
1,483 Elo+
Solo
Bakasura
Bakasura
alexmerinotorres
Bakasura
Level 96
God Stats
6W - 6L
1,410 SR
Queue Stats
336W - 317L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 1
8,026
573
5,353
8,488
3,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
 
Loki
11
3 / 4 / 3
6,981
499
6,411
10,064
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
4,934
352
396
5,715
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
ddj3256
Chaac
13
2 / 3 / 3
7,293
521
9,847
14,357
10,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
sokeytor
Neith
9
0 / 4 / 1
5,421
387
2,178
4,871
1,158
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,431
531
4,039
7,804
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IAlekseyI
Danzaburou
15
7 / 1 / 0
9,460
676
8,873
8,596
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Itsigo35
Achilles
14
5 / 1 / 2
8,435
603
5,848
9,721
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
12
0 / 1 / 8
7,801
557
4,742
9,670
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 0
8,792
628
8,425
11,821
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
16
16
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
1
1.17
L
Loki
 
Loki
3
4
3
1.13
W
1
3
4
1
W
Danzaburou
IAlekseyI
Danzaburou
7
1
0
7
W
Achilles
Itsigo35
Achilles
5
1
2
6
W
Sylvanus
0
1
8
4
W
3
2
0
1.5
L
0
2
0
0
L
Chaac
ddj3256
Chaac
2
3
3
1.17
L
Neith
sokeytor
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
31,927
43,495
Taken
47,612
21,401
Mitigated
27,541
14,738
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,353
267
0
4,658
8,488
3,767
0
2,812
5,606
56,995
0
L
Loki
 
Loki
6,411
1,497
0
2,710
10,064
3,742
0
2,426
7,550
0
48,167
W
4,039
172
0
750
7,804
2,965
954
1,393
6,411
40,323
0
W
Danzaburou
IAlekseyI
Danzaburou
8,873
4,089
0
4,468
8,596
3,581
3,474
1,101
7,495
0
70,876
W
Achilles
Itsigo35
Achilles
5,848
2,318
0
1,689
9,721
6,656
0
419
9,302
0
54,066
W
Sylvanus
4,742
562
3,307
4,276
9,670
7,105
608
1,964
7,706
27,150
0
W
8,425
6,117
0
6,689
11,821
7,234
1,352
872
10,949
0
58,223
L
396
60
207
2,047
5,715
2,596
0
976
4,739
6,236
0
L
Chaac
ddj3256
Chaac
9,847
3,107
0
4,992
14,357
10,138
0
2,162
11,401
0
57,159
L
Neith
sokeytor
Neith
2,178
1,678
0
124
4,871
1,158
0
405
4,466
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
41,919
334
Minions Killed
460
0
Camps Cleared
0
1,059,200
Distance Traveled
1,324,480
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,026
573
110
8
0
231,686
1
L
Loki
6,981
499
80
6
0
310,242
3
W
Thoth
7,431
531
82
6
0
248,972
3
W
Danzaburou
9,460
676
120
9
0
253,211
1
W
Achilles
8,435
603
82
6
0
299,305
2
W
Sylvanus
7,801
557
43
3
0
236,768
0
W
Bakasura
8,792
628
133
10
0
286,224
4
L
Maui
4,934
352
12
1
0
110,015
1
L
Chaac
7,293
521
97
7
0
258,043
2
L
Neith
5,421
387
35
3
0
149,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role