Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BUNJUBANTAM
Bacchus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
F4LL3N POSEIDON
Scylla
Level 109
God Stats
1W - 1L
1,098 SR
Queue Stats
36W - 51L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shellboss390
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,385 SR
Queue Stats
39W - 37L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
Syapz
Amaterasu
Level 115
God Stats
4W - 4L
1,477 SR
Queue Stats
44W - 60L
1,396 Elo+
Party 2
Team Averages
Level 106
1,392 SR
1,448 Elo+

VS

Team Averages
Level 122
1,475 SR
1,417 Elo+
Eset
Eset
Hugo-Bass27
Eset
Level 112
God Stats
2W - 5L
1,312 SR
Queue Stats
188W - 203L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
I KuaRi I
Ne Zha
Level 85
God Stats
1W - 2L
1,550 SR
Queue Stats
172W - 204L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Loiosh87
Guan Yu
Level 147
God Stats
12W - 10L
1,509 SR
Queue Stats
126W - 130L
1,407 Elo+
Solo
Horus
Horus
NiKkiLoKo
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,414 Elo+
Party 1
Chronos
Chronos
synthetikhuman
Chronos
Level 107
God Stats
4W - 5L
1,505 SR
Queue Stats
251W - 271L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 1 / 1
8,763
487
8,464
9,696
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
BUNJUBANTAM
Bacchus
13
3 / 0 / 3
8,645
480
4,759
10,221
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 2
8,099
450
8,129
9,618
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Shellboss390
Ah Muzen Cab
13
2 / 2 / 3
8,482
471
7,521
15,869
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
Syapz
Amaterasu
16
2 / 1 / 2
9,981
555
11,637
14,267
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,281
405
6,187
11,329
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
I KuaRi I
Ne Zha
15
3 / 1 / 2
8,813
490
9,524
13,389
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Loiosh87
Guan Yu
13
2 / 2 / 1
8,702
483
7,466
16,861
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
NiKkiLoKo
Horus
14
1 / 0 / 1
8,244
458
4,548
10,441
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 1 / 1
9,664
537
9,637
13,827
5,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
7
7
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Bacchus
BUNJUBANTAM
Bacchus
3
0
3
4.5
W
1
3
2
0.67
L
0
5
3
0.3
L
Ne Zha
I KuaRi I
Ne Zha
3
1
2
4
L
Guan Yu
Loiosh87
Guan Yu
2
2
1
1.25
L
Horus
NiKkiLoKo
Horus
1
0
1
1.5
W
Ah Muzen Cab
Shellboss390
Ah Muzen Cab
2
2
3
1.75
W
Amaterasu
Syapz
Amaterasu
2
1
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
37,362
59,671
Taken
65,847
34,342
Mitigated
39,569
23,462
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,464
3,416
0
1,983
9,696
3,495
300
1,363
8,155
0
81,725
W
Bacchus
BUNJUBANTAM
Bacchus
4,759
713
0
1,695
10,221
11,439
0
2,793
7,216
16,959
0
W
8,129
818
0
2,665
9,618
2,887
0
2,046
7,482
57,849
0
L
6,187
46
844
1,801
11,329
4,699
0
3,882
7,447
54,548
0
L
Ne Zha
I KuaRi I
Ne Zha
9,524
3,773
0
1,546
13,389
5,484
0
1,807
11,582
0
75,395
L
Guan Yu
Loiosh87
Guan Yu
7,466
893
1,597
5,530
16,861
15,900
0
4,176
12,685
0
49,874
L
Horus
NiKkiLoKo
Horus
4,548
1,973
485
4,219
10,441
7,541
0
1,300
9,141
0
62,163
W
Ah Muzen Cab
Shellboss390
Ah Muzen Cab
7,521
3,667
0
8,878
15,869
6,326
0
2,916
12,856
0
63,543
W
Amaterasu
Syapz
Amaterasu
11,637
4,824
0
8,241
14,267
10,195
0
6,706
7,561
0
86,259
L
9,637
2,606
0
6,433
13,827
5,945
0
1,723
12,104
89,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
42,704
491
Minions Killed
563
0
Camps Cleared
0
1,823,700
Distance Traveled
1,768,623
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,763
487
114
6
0
327,497
6
W
Bacchus
8,645
480
21
1
0
381,912
3
W
Scylla
8,099
450
106
6
0
316,619
1
L
Eset
7,281
405
103
6
0
346,513
0
L
Ne Zha
8,813
490
125
7
0
378,300
5
L
Guan Yu
8,702
483
67
4
0
360,207
5
L
Horus
8,244
458
88
5
0
317,564
4
W
Ah Muzen Cab
8,482
471
90
5
0
388,749
2
W
Amaterasu
9,981
555
160
9
0
408,923
8
L
Chronos
9,664
537
180
10
0
366,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role