Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Duckbutter64
Terra
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,501 Elo+
Party 2
Mulan
Mulan
Noluv-vro2
Mulan
Level 84
God Stats
1W - 1L
1,626 SR
Queue Stats
17W - 13L
1,540 Elo+
Solo
Danzaburou
Danzaburou
TheMaulingBear
Danzaburou
Level 83
God Stats
1W - 0L
1,854 SR
Queue Stats
12W - 9L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
digorow
Cliodhna
Level 147
God Stats
2W - 0L
1,693 SR
Queue Stats
48W - 42L
1,499 Elo+
Party 2
Team Averages
Level 110
1,635 SR
1,491 Elo+

VS

Team Averages
Level 142
1,449 SR
1,590 Elo+
The Morrigan
The Morrigan
BaddEggWee
The Morrigan
Level 160
God Stats
0W - 2L
1,229 SR
Queue Stats
684W - 617L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CallMeMel0Yel0
Tsukuyomi
Level 143
God Stats
9W - 9L
1,454 SR
Queue Stats
451W - 452L
1,499 Elo+
Solo
Raijin
Raijin
Immortal Soul77
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,761 Elo+
Solo
Maui
Maui
Kenuseeme
Maui
Level 160
God Stats
3W - 4L
1,479 SR
Queue Stats
498W - 423L
1,550 Elo+
Party 1
Horus
Horus
Retoided
Horus
Level 160
God Stats
9W - 5L
1,585 SR
Queue Stats
691W - 609L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 5 / 16
13,433
746
26,571
17,549
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 2 / 28
13,004
722
8,717
27,421
33,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
18
2 / 6 / 20
11,588
644
17,759
27,904
35,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheMaulingBear
Danzaburou
20
7 / 2 / 18
14,011
778
21,151
20,564
11,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
digorow
Cliodhna
20
20 / 8 / 9
15,055
836
33,224
29,537
16,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BaddEggWee
The Morrigan
20
3 / 9 / 12
12,295
683
12,530
18,947
11,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
CallMeMel0Yel0
Tsukuyomi
19
5 / 8 / 8
11,757
653
28,251
23,529
12,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 8 / 9
12,107
673
12,491
16,569
9,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Maui
20
2 / 4 / 16
12,818
712
15,881
30,719
50,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Retoided
Horus
20
8 / 7 / 10
14,303
795
19,420
31,333
48,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
36
Kills
22
23
Deaths
36
91
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
5
16
3
L
The Morrigan
BaddEggWee
The Morrigan
3
9
12
1
L
Tsukuyomi
CallMeMel0Yel0
Tsukuyomi
5
8
8
1.13
W
0
2
28
7
L
4
8
9
1.06
L
Maui
2
4
16
2.5
W
Mulan
2
6
20
2
L
Horus
Retoided
Horus
8
7
10
1.86
W
Danzaburou
TheMaulingBear
Danzaburou
7
2
18
8
W
Cliodhna
digorow
Cliodhna
20
8
9
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,422
Damage
88,573
122,975
Taken
121,097
106,162
Mitigated
131,683
68,972
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
26,571
6,293
3,020
2,616
17,549
8,524
2,419
6,646
10,903
60,886
0
L
The Morrigan
BaddEggWee
The Morrigan
12,530
2,076
1,127
1,462
18,947
11,463
385
3,970
14,796
34,224
0
L
Tsukuyomi
CallMeMel0Yel0
Tsukuyomi
28,251
2,997
107
3,879
23,529
12,230
51
7,226
16,303
0
61,438
W
8,717
2,037
18,277
13,188
27,421
33,227
582
9,581
17,840
18,545
0
L
12,491
1,227
631
896
16,569
9,745
760
5,665
10,904
35,185
0
L
Maui
15,881
2,173
1,087
4,860
30,719
50,000
625
10,588
20,131
26,783
0
W
Mulan
17,759
1,843
1,753
7,525
27,904
35,949
814
11,538
16,366
0
38,729
L
Horus
Retoided
Horus
19,420
6,754
8,670
10,797
31,333
48,245
524
7,839
23,494
0
28,551
W
Danzaburou
TheMaulingBear
Danzaburou
21,151
11,720
4,735
8,321
20,564
11,738
4,674
9,818
10,746
0
52,227
W
Cliodhna
digorow
Cliodhna
33,224
8,251
1,955
7,582
29,537
16,724
682
9,165
20,372
0
62,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,091
Gold Earned
63,280
207
Minions Killed
178
0
Camps Cleared
0
1,718,115
Distance Traveled
1,360,851
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,433
746
57
3
0
306,545
1
L
The Morrigan
12,295
683
50
3
0
227,741
4
L
Tsukuyomi
11,757
653
40
2
0
339,132
3
W
Terra
13,004
722
10
1
0
385,747
1
L
Raijin
12,107
673
45
3
0
194,964
0
L
Maui
12,818
712
27
2
0
307,447
3
W
Mulan
11,588
644
32
2
0
326,682
0
L
Horus
14,303
795
16
1
0
291,567
1
W
Danzaburou
14,011
778
50
3
0
356,704
5
W
Cliodhna
15,055
836
58
3
0
342,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role