Player Matchup

Cthulhu
Cthulhu
BR37T
Cthulhu
Level 122
God Stats
2W - 0L
1,892 SR
Queue Stats
47W - 55L
1,405 Elo+
Party 3
Cupid
Cupid
BaabyPink
Cupid
Level 43
God Stats
111W - 102L
1,508 SR
Queue Stats
117W - 107L
1,481 Elo+
Party 3
Horus
Horus
EggyDD
Horus
Level 129
God Stats
2W - 2L
1,310 SR
Queue Stats
253W - 231L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Ericchii
Nu Wa
Level 67
God Stats
3W - 5L
1,236 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 1
Neith
Neith
MattsBlueDealer
Neith
Level 3
God Stats
6W - 6L
1,421 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,421 Elo+

VS

Team Averages
Level 59
1,524 SR
1,445 Elo+
Odin
Odin
DarkChaoslx
Odin
Level 26
God Stats
4W - 2L
1,773 SR
Queue Stats
22W - 20L
1,624 Elo+
Party 2
Anubis
Anubis
Mr-Nulla
Anubis
Level 43
God Stats
0W - 3L
1,281 SR
Queue Stats
63W - 74L
1,413 Elo+
Party 2
Lancelot
Lancelot
SonKamui69
Lancelot
Level 48
God Stats
7W - 11L
1,371 SR
Queue Stats
144W - 167L
1,394 Elo+
Solo
Xing Tian
Xing Tian
TheRayLegend
Xing Tian
Level 121
God Stats
4W - 5L
1,545 SR
Queue Stats
509W - 523L
1,433 Elo+
Solo
Zeus
Zeus
xVytZZ
Zeus
Level 56
God Stats
10W - 8L
1,648 SR
Queue Stats
70W - 84L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BR37T
Cthulhu
17
7 / 1 / 12
12,541
1,254
11,154
16,076
19,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
BaabyPink
Cupid
17
4 / 0 / 11
11,404
1,140
18,557
16,808
8,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
EggyDD
Horus
17
5 / 0 / 15
11,930
1,193
10,461
14,078
17,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Ericchii
Nu Wa
18
4 / 2 / 13
11,737
1,174
19,444
9,553
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 10
10,629
1,063
14,716
9,283
4,051
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,923
992
5,365
13,191
13,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Mr-Nulla
Anubis
15
1 / 7 / 1
10,067
1,007
14,046
15,793
9,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SonKamui69
Lancelot
15
1 / 8 / 2
10,215
1,022
11,349
20,039
10,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
TheRayLegend
Xing Tian
15
0 / 3 / 1
10,455
1,046
10,732
21,415
29,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
xVytZZ
Zeus
15
1 / 3 / 1
9,830
983
17,563
9,441
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
23
Kills
3
3
Deaths
23
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BR37T
Cthulhu
7
1
12
13
W
Cupid
BaabyPink
Cupid
4
0
11
9.5
L
0
2
3
0.75
W
Horus
EggyDD
Horus
5
0
15
12.5
W
Nu Wa
Ericchii
Nu Wa
4
2
13
5.25
W
3
0
10
8
L
Anubis
Mr-Nulla
Anubis
1
7
1
0.21
L
Lancelot
SonKamui69
Lancelot
1
8
2
0.25
L
Xing Tian
TheRayLegend
Xing Tian
0
3
1
0.17
L
Zeus
xVytZZ
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,332
Damage
59,055
65,798
Taken
79,879
54,062
Mitigated
66,980
22,424
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BR37T
Cthulhu
11,154
956
2,945
3,171
16,076
19,599
0
10,980
4,778
24,378
0
W
Cupid
BaabyPink
Cupid
18,557
9,777
569
3,133
16,808
8,389
0
10,301
6,507
0
37,818
L
5,365
1,115
0
608
13,191
13,253
0
5,384
7,807
0
11,890
W
Horus
EggyDD
Horus
10,461
4,691
5,446
4,439
14,078
17,874
0
8,895
4,910
318
19,320
W
Nu Wa
Ericchii
Nu Wa
19,444
6,399
171
1,278
9,553
4,149
0
6,379
3,030
40,818
0
W
14,716
9,213
106
1,166
9,283
4,051
0
5,786
3,458
22
26,889
L
Anubis
Mr-Nulla
Anubis
14,046
968
0
4,461
15,793
9,566
0
5,181
10,612
37,858
0
L
Lancelot
SonKamui69
Lancelot
11,349
1,883
0
1,376
20,039
10,025
0
8,512
11,527
0
32,124
L
Xing Tian
TheRayLegend
Xing Tian
10,732
477
0
1,372
21,415
29,611
0
7,047
14,368
30,661
0
L
Zeus
xVytZZ
Zeus
17,563
1,478
0
166
9,441
4,525
0
4,814
4,627
37,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
50,490
182
Minions Killed
192
10
Camps Cleared
5
1,034,217
Distance Traveled
1,003,342
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,541
1,254
44
4
1
214,811
4
W
Cupid
11,404
1,140
47
5
3
195,134
1
L
Odin
9,923
992
16
2
0
208,306
0
W
Horus
11,930
1,193
14
1
1
224,668
2
W
Nu Wa
11,737
1,174
51
5
2
191,254
3
W
Neith
10,629
1,063
26
3
3
208,350
0
L
Anubis
10,067
1,007
56
6
1
167,043
0
L
Lancelot
10,215
1,022
42
4
2
218,010
0
L
Xing Tian
10,455
1,046
27
3
1
218,591
0
L
Zeus
9,830
983
51
5
1
191,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role