Player Matchup

Thanatos
Thanatos
Diamond V
MaterZircon
Thanatos
Diamond V
Level 151
God Stats
28W - 22L
1,649 SR
Queue Stats
145W - 142L
2,109 MMR
Solo
Ullr
Ullr
Diamond IV
NotGutzs
Ullr
Diamond IV
Level 70
God Stats
30W - 27L
1,586 SR
Queue Stats
236W - 219L
2,174 MMR
Solo
Hera
Hera
Diamond IV
Shotgun1138
Hera
Diamond IV
Level 122
God Stats
3W - 5L
1,406 SR
Queue Stats
138W - 128L
2,174 MMR
Solo
Nox
Nox
Diamond V
beryllium3120
Nox
Diamond V
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 80L
2,078 MMR
Party 1
Bellona
Bellona
Platinum IV
fatherblos
Bellona
Platinum IV
Level 53
God Stats
2W - 1L
1,845 SR
Queue Stats
75W - 69L
1,890 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,597 SR
2,085 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,601 SR
1,976 MMR
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Avoid Jazzy
Jing Wei
Masters
Level 160
God Stats
14W - 6L
1,773 SR
Queue Stats
553W - 518L
1,987 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
SplitFireSword
Hun Batz
Platinum IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 39L
1,978 MMR
Solo
Yu Huang
Yu Huang
Masters
Voltik
Yu Huang
Masters
Level 160
God Stats
11W - 15L
1,545 SR
Queue Stats
560W - 524L
2,202 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
cF FLUX
Jormungandr
Diamond IV
Level 160
God Stats
200W - 147L
1,688 SR
Queue Stats
352W - 341L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MaterZircon
Thanatos
7
0 / 0 / 1
4,023
575
1,894
4,561
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
5
1 / 1 / 0
3,989
570
2,228
3,658
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,506
644
1,874
2,495
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 2
4,022
575
2,596
4,238
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
fatherblos
Bellona
9
0 / 1 / 0
4,589
656
1,442
6,706
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Guan YuSkadiCliodhnaLancelot

VS

Bans
LokiHadesYmirRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 1 / 0
4,215
602
1,540
5,767
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Avoid Jazzy
Jing Wei
9
2 / 0 / 0
4,985
712
2,735
3,076
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
7
0 / 1 / 0
4,241
606
1,121
5,547
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Voltik
Yu Huang
8
0 / 0 / 0
4,422
632
1,597
2,271
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
cF FLUX
Jormungandr
9
1 / 0 / 0
5,044
721
5,281
4,160
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
3
3
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
0
0
W
Jing Wei
Avoid Jazzy
Jing Wei
2
0
0
2
L
Thanatos
MaterZircon
Thanatos
0
0
1
0.5
L
Ullr
1
1
0
1
L
1
0
0
1
W
Hun Batz
0
1
0
0
W
Yu Huang
Voltik
Yu Huang
0
0
0
0
L
0
1
2
1
W
Jormungandr
cF FLUX
Jormungandr
1
0
0
1
L
Bellona
fatherblos
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,034
Damage
12,274
21,658
Taken
20,821
9,817
Mitigated
8,169
9,645
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,540
699
0
1,143
5,767
2,619
0
2,428
3,339
10,584
0
W
Jing Wei
Avoid Jazzy
Jing Wei
2,735
1,953
0
2,419
3,076
882
0
175
2,901
0
33,050
L
Thanatos
MaterZircon
Thanatos
1,894
212
0
4,756
4,561
1,447
0
1,376
3,185
0
18,401
L
Ullr
2,228
1,301
0
700
3,658
880
0
353
3,305
0
16,030
L
1,874
951
0
500
2,495
803
0
1,116
1,379
31,993
0
W
Hun Batz
1,121
52
0
3,106
5,547
1,864
0
820
4,727
0
25,859
W
Yu Huang
Voltik
Yu Huang
1,597
213
0
750
2,271
826
0
757
1,514
31,252
0
L
2,596
725
0
870
4,238
1,359
0
1,352
2,886
12,975
1,186
W
Jormungandr
cF FLUX
Jormungandr
5,281
2,959
0
2,376
4,160
1,978
0
0
4,160
38,130
0
L
Bellona
fatherblos
Bellona
1,442
270
0
2,819
6,706
5,328
0
4,221
2,485
0
28,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,129
Gold Earned
22,907
232
Minions Killed
284
0
Camps Cleared
0
688,439
Distance Traveled
754,421
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,215
602
23
3
0
149,771
2
W
Jing Wei
4,985
712
66
9
0
140,315
3
L
Thanatos
4,023
575
49
7
0
169,150
2
L
Ullr
3,989
570
31
4
0
92,663
1
L
Hera
4,506
644
54
8
0
142,142
2
W
Hun Batz
4,241
606
59
8
0
162,013
1
W
Yu Huang
4,422
632
67
10
0
157,809
4
L
Nox
4,022
575
33
5
0
134,311
1
W
Jormungandr
5,044
721
69
10
0
144,513
3
L
Bellona
4,589
656
65
9
0
150,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role