Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
A_J_Slims
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 188L
1,450 Elo+
Solo
Pele
Pele
VikingHoss
Pele
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Ymir
Ymir
WhiteMambaJamba
Ymir
Level 146
God Stats
1W - 2L
1,342 SR
Queue Stats
62W - 78L
1,431 Elo+
Solo
Amaterasu
Amaterasu
squdgibo
Amaterasu
Level 142
God Stats
8W - 7L
1,579 SR
Queue Stats
107W - 89L
1,431 Elo+
Solo
Team Averages
Level 121
1,484 SR
1,463 Elo+

VS

Team Averages
Level 120
1,551 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 121
God Stats
336W - 369L
1,509 SR
Queue Stats
863W - 909L
1,444 Elo+
Solo
Sylvanus
Sylvanus
THEPROTOTYPE3000
Sylvanus
Level 118
God Stats
9W - 4L
1,698 SR
Queue Stats
229W - 237L
1,540 Elo+
Solo
Loki
Loki
Thirain
Loki
Level 66
God Stats
10W - 7L
1,565 SR
Queue Stats
174W - 185L
1,406 Elo+
Party 1
Raijin
Raijin
killergrisli
Raijin
Level 155
God Stats
14W - 12L
1,482 SR
Queue Stats
158W - 178L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 1 / 0
4,425
553
1,162
3,368
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
A_J_Slims
Chernobog
9
2 / 0 / 0
5,146
643
3,504
5,181
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
4,127
516
2,882
6,308
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 1
4,246
531
2,075
5,506
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
squdgibo
Amaterasu
3
0 / 1 / 0
3,340
418
0
1,740
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 0 / 0
4,678
585
2,415
4,152
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Leo_London
Danzaburou
10
1 / 0 / 0
5,792
724
3,094
4,294
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 0
4,418
552
2,225
5,456
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Thirain
Loki
7
0 / 0 / 1
4,585
573
1,174
4,275
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
10
2 / 0 / 0
5,907
738
2,470
3,351
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Sol
 
Sol
0
0
0
0
L
Chernobog
A_J_Slims
Chernobog
2
0
0
2
W
Danzaburou
Leo_London
Danzaburou
1
0
0
1
W
0
2
0
0
W
Loki
Thirain
Loki
0
0
1
0.5
L
0
1
0
0
L
0
0
1
0.5
W
Raijin
2
0
0
2
L
Amaterasu
squdgibo
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
11,378
22,103
Taken
21,528
8,322
Mitigated
8,411
7,921
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,162
304
0
500
3,368
1,126
0
1,447
1,789
33,606
0
W
Sol
 
Sol
2,415
956
0
2,001
4,152
1,328
1,286
368
3,784
23,420
4,128
L
Chernobog
A_J_Slims
Chernobog
3,504
1,589
0
3,649
5,181
1,725
0
2,131
3,050
0
35,980
W
Danzaburou
Leo_London
Danzaburou
3,094
1,069
0
2,193
4,294
2,162
1,036
1,026
3,268
0
37,055
W
2,225
1,031
139
1,066
5,456
2,711
290
440
5,016
14,655
4,150
W
Loki
Thirain
Loki
1,174
255
0
310
4,275
1,206
0
450
3,799
0
20,641
L
2,882
815
0
1,165
6,308
1,821
0
1,310
4,904
0
20,985
L
2,075
415
0
2,046
5,506
3,109
0
1,596
3,910
11,734
1,681
W
Raijin
2,470
377
0
908
3,351
1,004
110
705
2,600
35,417
0
L
Amaterasu
squdgibo
Amaterasu
0
0
0
561
1,740
541
0
0
1,740
0
3,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
25,380
210
Minions Killed
272
0
Camps Cleared
0
696,466
Distance Traveled
768,639
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,425
553
65
8
0
149,283
1
W
Sol
4,678
585
47
6
0
147,179
2
L
Chernobog
5,146
643
72
9
0
155,901
1
W
Danzaburou
5,792
724
70
9
0
121,130
1
W
Sylvanus
4,418
552
36
5
0
139,238
2
W
Loki
4,585
573
49
6
0
195,844
2
L
Pele
4,127
516
42
5
0
203,460
3
L
Ymir
4,246
531
21
3
0
138,010
1
W
Raijin
5,907
738
70
9
0
165,248
4
L
Amaterasu
3,340
418
10
1
0
49,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role