Player Matchup

Ares
Ares
Bigh3ad6018858
Ares
Level 17
God Stats
3W - 10L
1,210 SR
Queue Stats
4W - 14L
1,182 Elo+
Party 1
Bacchus
Bacchus
Fearkratos3000
Bacchus
Level 120
God Stats
0W - 2L
1,510 SR
Queue Stats
317W - 314L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
thirdskink99
Jormungandr
Level 129
God Stats
5W - 4L
1,705 SR
Queue Stats
1,026W - 1,048L
1,446 Elo+
Party 1
Team Averages
Level 89
1,475 SR
1,348 Elo+

VS

Team Averages
Level 136
1,519 SR
1,400 Elo+
Medusa
Medusa
KushKidKori
Medusa
Level 129
God Stats
4W - 6L
1,452 SR
Queue Stats
64W - 97L
1,333 Elo+
Solo
Mulan
Mulan
SiIver Moon
Mulan
Level 125
God Stats
10W - 3L
1,692 SR
Queue Stats
88W - 78L
1,498 Elo+
Solo
Kukulkan
Kukulkan
jpim85
Kukulkan
Level 154
God Stats
136W - 180L
1,412 SR
Queue Stats
506W - 735L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,037
704
3,207
14,188
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 3
7,860
786
4,808
11,687
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
thirdskink99
Jormungandr
10
2 / 8 / 3
7,483
748
7,435
12,781
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 3 / 9
9,022
902
12,263
7,966
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 2 / 6
8,864
886
11,216
10,131
7,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
jpim85
Kukulkan
14
4 / 1 / 12
8,768
877
7,108
5,309
4,257
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
4
3
0.88
W
Medusa
7
3
9
3.83
W
7
2
6
5
W
Kukulkan
jpim85
Kukulkan
4
1
12
10
L
Jormungandr
thirdskink99
Jormungandr
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
30,587
38,656
Taken
23,406
31,278
Mitigated
15,725
3,500
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,207
454
0
611
14,188
14,733
0
2,847
11,341
7,111
0
L
4,808
727
0
2,554
11,687
10,002
0
1,794
9,893
22,386
0
W
Medusa
12,263
6,491
0
198
7,966
4,155
668
6,058
1,690
0
29,527
W
11,216
3,168
98
3,976
10,131
7,313
162
5,812
4,173
0
36,479
W
Kukulkan
jpim85
Kukulkan
7,108
1,102
0
0
5,309
4,257
414
3,152
2,011
32,937
0
L
Jormungandr
thirdskink99
Jormungandr
7,435
2,759
126
209
12,781
6,543
0
2,518
10,263
25,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,380
Gold Earned
26,654
85
Minions Killed
149
0
Camps Cleared
0
500,070
Distance Traveled
527,827
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,037
704
5
1
0
157,577
1
L
Bacchus
7,860
786
39
4
0
195,274
1
W
Medusa
9,022
902
38
4
0
165,570
0
W
Mulan
8,864
886
43
4
0
173,082
3
W
Kukulkan
8,768
877
68
7
0
189,175
0
L
Jormungandr
7,483
748
41
4
0
147,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role