Player Matchup

Chaac
Chaac
FenixCZ147
Chaac
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 14L
1,338 Elo+
Party 1
Hou Yi
Hou Yi
Player8271624
Hou Yi
Level 126
God Stats
8W - 5L
1,525 SR
Queue Stats
74W - 64L
1,551 Elo+
Party 1
Discordia
Discordia
ratatata000
Discordia
Level 106
God Stats
2W - 4L
1,384 SR
Queue Stats
7W - 20L
1,348 Elo+
Party 1
Team Averages
Level 86
1,470 SR
1,412 Elo+

VS

Team Averages
Level 84
1,530 SR
1,644 Elo+
Jing Wei
Jing Wei
Taelu
Jing Wei
Level 160
God Stats
85W - 40L
1,548 SR
Queue Stats
171W - 117L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
dhasu
Nu Wa
Level 29
God Stats
2W - 0L
1,543 SR
Queue Stats
4W - 0L
1,745 Elo+
Party 2
Maui
Maui
lario0209
Maui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 3 / 8
10,241
640
13,505
20,775
18,502
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 4 / 3
12,063
754
22,180
18,150
8,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ratatata000
Discordia
16
3 / 2 / 6
11,011
688
11,910
8,938
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Taelu
Jing Wei
19
6 / 2 / 2
13,466
842
19,357
17,212
9,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
dhasu
Nu Wa
16
2 / 8 / 2
11,142
696
13,629
14,791
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
17
1 / 2 / 6
12,049
753
7,670
21,822
34,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
9
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
8
1.67
L
8
4
3
2.38
W
Jing Wei
Taelu
Jing Wei
6
2
2
3.5
W
Nu Wa
dhasu
Nu Wa
2
8
2
0.38
W
Maui
1
2
6
2
L
Discordia
ratatata000
Discordia
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
40,656
47,863
Taken
53,825
30,422
Mitigated
50,956
12,868
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,505
3,315
0
5,575
20,775
18,502
54
8,606
12,169
0
33,419
L
22,180
12,446
0
5,122
18,150
8,655
256
7,916
10,234
0
66,523
W
Jing Wei
Taelu
Jing Wei
19,357
15,941
0
8,820
17,212
9,537
2,054
3,961
13,251
0
94,988
W
Nu Wa
dhasu
Nu Wa
13,629
3,567
0
1,742
14,791
6,801
552
2,846
11,945
40,203
0
W
Maui
7,670
1,588
0
6,334
21,822
34,618
0
5,151
16,671
25,127
0
L
Discordia
ratatata000
Discordia
11,910
706
591
1,580
8,938
3,265
440
4,811
4,127
40,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
36,657
191
Minions Killed
222
0
Camps Cleared
0
879,284
Distance Traveled
874,659
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,241
640
40
3
0
307,437
3
L
Hou Yi
12,063
754
93
6
0
270,550
4
W
Jing Wei
13,466
842
148
9
0
317,385
3
W
Nu Wa
11,142
696
48
3
0
255,001
4
W
Maui
12,049
753
26
2
0
302,273
1
L
Discordia
11,011
688
58
4
0
301,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role