Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DeathKiller8374
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,355 Elo+
Party 1
Pele
Pele
FearDahReaper
Pele
Level 148
God Stats
6W - 4L
1,658 SR
Queue Stats
427W - 456L
1,464 Elo+
Party 1
Freya
Freya
Pulling A Steve
Freya
Level 157
God Stats
1W - 3L
1,432 SR
Queue Stats
142W - 161L
1,488 Elo+
Party 3
Ullr
Ullr
WinterH1ll
Ullr
Level 147
God Stats
0W - 2L
1,278 SR
Queue Stats
59W - 60L
1,533 Elo+
Solo
Team Averages
Level 128
1,474 SR
1,468 Elo+

VS

Team Averages
Level 64
1,590 SR
1,513 Elo+
Ishtar
Ishtar
BANNG-BUSS
Ishtar
Level 60
God Stats
3W - 0L
1,818 SR
Queue Stats
186W - 180L
1,462 Elo+
Solo
Kukulkan
Kukulkan
StarSophie
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Wxofox2
Sun Wukong
Level 63
God Stats
2W - 0L
1,617 SR
Queue Stats
63W - 45L
1,443 Elo+
Solo
Chaac
Chaac
blazedyconfused
Chaac
Level 160
God Stats
2W - 1L
1,701 SR
Queue Stats
273W - 207L
1,563 Elo+
Party 2
Medusa
Medusa
lPIR-REAPER
Medusa
Level 17
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 3 / 17
11,986
749
14,839
25,926
37,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 15
10,738
671
10,937
23,301
21,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 9 / 10
11,570
723
20,659
24,717
13,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 4 / 8
12,164
760
22,338
28,919
18,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 12
9,140
571
8,619
16,616
8,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BANNG-BUSS
Ishtar
16
1 / 7 / 20
10,449
653
8,782
14,455
6,384
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
StarSophie
Kukulkan
20
5 / 2 / 22
12,745
797
24,840
8,486
4,103
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Wxofox2
Sun Wukong
18
8 / 7 / 12
12,096
756
18,928
21,105
15,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 5 / 17
13,891
868
30,880
32,391
23,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
18
6 / 9 / 18
12,433
777
19,030
21,285
10,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
118
27
Kills
29
29
Deaths
30
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
17
4.17
W
Ishtar
BANNG-BUSS
Ishtar
1
7
20
1.57
L
2
6
15
1.58
L
6
9
10
1.22
L
14
4
8
4.5
W
Kukulkan
StarSophie
Kukulkan
5
2
22
8
L
1
7
12
1
W
Sun Wukong
Wxofox2
Sun Wukong
8
7
12
2
W
9
5
17
3.5
W
Medusa
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,392
Damage
102,460
119,479
Taken
97,722
100,594
Mitigated
60,067
43,975
Healing
32,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
14,839
1,608
1,744
5,356
25,926
37,760
339
3,920
22,006
26,150
0
W
Ishtar
BANNG-BUSS
Ishtar
8,782
5,849
457
1,402
14,455
6,384
2,259
6,856
7,599
0
14,241
L
10,937
3,498
3,630
4,161
23,301
21,981
412
4,618
18,683
0
20,380
L
20,659
2,552
2,223
4,629
24,717
13,387
76
5,681
19,036
0
36,419
L
22,338
7,280
4,428
14,640
28,919
18,808
1,305
8,488
20,431
46,762
0
W
Kukulkan
StarSophie
Kukulkan
24,840
848
640
1,431
8,486
4,103
1,187
3,720
4,766
52,211
0
L
8,619
3,626
1,997
1,167
16,616
8,658
1,267
2,133
14,483
0
18,174
W
Sun Wukong
Wxofox2
Sun Wukong
18,928
4,914
1,072
4,325
21,105
15,700
1,273
7,977
13,128
0
24,714
W
30,880
7,428
2,498
16,732
32,391
23,676
1,452
10,237
22,154
0
71,425
W
Medusa
19,030
7,626
711
2,919
21,285
10,204
2,779
8,387
12,898
0
24,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
61,614
144
Minions Killed
177
0
Camps Cleared
0
1,374,552
Distance Traveled
1,397,180
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,986
749
21
1
0
314,290
2
W
Ishtar
10,449
653
14
1
0
231,680
0
L
Nemesis
10,738
671
15
1
0
291,232
0
L
Pele
11,570
723
39
2
0
267,338
0
L
Freya
12,164
760
60
4
0
263,762
2
W
Kukulkan
12,745
797
71
4
0
331,580
0
L
Ullr
9,140
571
9
1
0
237,930
0
W
Sun Wukong
12,096
756
5
0
0
281,029
1
W
Chaac
13,891
868
76
5
0
297,639
0
W
Medusa
12,433
777
11
1
0
255,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role