Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Hazz-Dreaam
Gilgamesh
Platinum IV
Level 87
God Stats
3W - 5L
1,505 SR
Queue Stats
196W - 200L
1,547 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Vanix5280
Zhong Kui
Gold III
Level 68
God Stats
5W - 8L
1,742 SR
Queue Stats
187W - 183L
1,587 MMR
Solo
Nemesis
Nemesis
Gold I
WillowsDay
Nemesis
Gold I
Level 108
God Stats
0W - 2L
1,420 SR
Queue Stats
123W - 129L
1,574 MMR
Solo
Hercules
Hercules
Gold I
notefies666
Hercules
Gold I
Level 137
God Stats
3W - 18L
1,196 SR
Queue Stats
225W - 227L
1,557 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,473 SR
1,553 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,597 SR
1,562 MMR
Sylvanus
Sylvanus
Silver I
Braustin
Sylvanus
Silver I
Level 105
God Stats
3W - 0L
1,772 SR
Queue Stats
14W - 11L
1,555 MMR
Party 2
Heimdallr
Heimdallr
Gold I
JoSeCTT_YT
Heimdallr
Gold I
Level 144
God Stats
7W - 12L
1,439 SR
Queue Stats
542W - 555L
1,535 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Sneakyturtle213
Guan Yu
Gold I
Level 128
God Stats
23W - 35L
1,431 SR
Queue Stats
1,226W - 1,239L
1,642 MMR
Solo
Serqet
Serqet
Silver II
ooScythe
Serqet
Silver II
Level 64
God Stats
1W - 0L
1,743 SR
Queue Stats
9W - 3L
1,614 MMR
Party 2
Hades
Hades
Gold II
techos90
Hades
Gold II
Level 146
God Stats
26W - 19L
1,600 SR
Queue Stats
261W - 266L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
8 / 10 / 11
16,186
490
32,882
40,130
18,128
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Hazz-Dreaam
Gilgamesh
19
6 / 8 / 10
14,943
453
24,761
48,349
58,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Vanix5280
Zhong Kui
20
2 / 13 / 3
13,890
421
22,984
40,984
26,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
WillowsDay
Nemesis
20
9 / 8 / 7
17,607
534
26,589
39,966
21,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
notefies666
Hercules
20
1 / 3 / 8
15,074
457
19,923
47,246
67,148
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabIshtarShivaSusano

VS

Bans
KaliCabrakanThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Braustin
Sylvanus
20
5 / 6 / 20
16,953
514
23,001
45,314
74,319
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
JoSeCTT_YT
Heimdallr
20
6 / 7 / 9
16,868
511
32,267
38,052
25,031
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 5 / 14
17,057
517
32,635
51,262
82,199
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Serqet
ooScythe
Serqet
20
14 / 6 / 12
20,297
615
50,832
39,710
28,059
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
techos90
Hades
20
9 / 3 / 18
17,641
535
32,362
27,555
23,186
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
26
Kills
40
42
Deaths
27
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
8
10
11
1.35
W
Sylvanus
Braustin
Sylvanus
5
6
20
2.5
L
Gilgamesh
Hazz-Dreaam
Gilgamesh
6
8
10
1.38
W
Heimdallr
JoSeCTT_YT
Heimdallr
6
7
9
1.5
W
6
5
14
2.6
L
Zhong Kui
Vanix5280
Zhong Kui
2
13
3
0.27
L
Nemesis
WillowsDay
Nemesis
9
8
7
1.56
L
Hercules
notefies666
Hercules
1
3
8
1.67
W
Serqet
ooScythe
Serqet
14
6
12
3.33
W
Hades
techos90
Hades
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,139
Damage
171,097
216,675
Taken
201,893
191,983
Mitigated
232,794
60,455
Healing
95,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
32,882
11,369
0
15,419
40,130
18,128
642
9,681
28,392
120,638
479
W
Sylvanus
Braustin
Sylvanus
23,001
5,687
14,343
14,104
45,314
74,319
1,697
11,975
33,005
68,311
2,648
L
Gilgamesh
Hazz-Dreaam
Gilgamesh
24,761
4,297
3,211
8,291
48,349
58,766
45
15,692
31,075
3,896
63,153
W
Heimdallr
JoSeCTT_YT
Heimdallr
32,267
14,643
0
14,021
38,052
25,031
7,438
14,288
23,167
0
187,945
W
32,635
3,676
6,744
19,308
51,262
82,199
1,859
15,686
35,276
0
116,507
L
Zhong Kui
Vanix5280
Zhong Kui
22,984
1,432
0
6,306
40,984
26,560
638
12,421
26,431
128,245
1,428
L
Nemesis
WillowsDay
Nemesis
26,589
11,547
0
7,240
39,966
21,381
675
11,277
26,261
0
159,831
L
Hercules
notefies666
Hercules
19,923
3,640
0
19,988
47,246
67,148
0
12,477
30,880
0
102,825
W
Serqet
ooScythe
Serqet
50,832
16,297
0
13,787
39,710
28,059
5,164
10,615
28,945
0
175,108
W
Hades
techos90
Hades
32,362
2,687
5,058
8,633
27,555
23,186
3,455
10,035
17,176
149,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,700
Gold Earned
88,816
722
Minions Killed
749
0
Camps Cleared
0
3,028,000
Distance Traveled
3,124,698
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
16,186
490
155
5
0
571,563
5
W
Sylvanus
16,953
514
71
2
0
577,804
7
L
Gilgamesh
14,943
453
54
2
0
599,042
3
W
Heimdallr
16,868
511
171
5
0
556,266
2
W
Guan Yu
17,057
517
135
4
0
656,470
7
L
Zhong Kui
13,890
421
215
7
0
502,264
14
L
Nemesis
17,607
534
182
6
0
705,432
6
L
Hercules
15,074
457
116
4
0
649,699
8
W
Serqet
20,297
615
195
6
0
732,058
3
W
Hades
17,641
535
177
5
0
602,100
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role