Player Matchup

Chaac
Chaac
Clavinator
Chaac
Level 145
God Stats
1W - 3L
1,616 SR
Queue Stats
83W - 72L
1,589 Elo+
Party 1
Mercury
Mercury
RisenEterNaL
Mercury
Level 84
God Stats
67W - 47L
1,611 SR
Queue Stats
124W - 105L
1,619 Elo+
Solo
He Bo
He Bo
Slimiz2Pro
He Bo
Level 142
God Stats
0W - 1L
1,509 SR
Queue Stats
37W - 32L
1,544 Elo+
Party 1
Neith
Neith
TheLoneWolf6661
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
WALDEEZIE
Cthulhu
Level 160
God Stats
1W - 1L
1,578 SR
Queue Stats
74W - 61L
1,577 Elo+
Party 1
Team Averages
Level 109
1,563 SR
1,610 Elo+

VS

Team Averages
Level 120
1,487 SR
1,532 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bardock58
Cu Chulainn
Level 160
God Stats
4W - 6L
1,353 SR
Queue Stats
394W - 406L
1,486 Elo+
Solo
Freya
Freya
Timesreaper
Freya
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,523 Elo+
Solo
Ra
Ra
myvoor011
Ra
Level 160
God Stats
7W - 6L
1,582 SR
Queue Stats
126W - 103L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 9
8,285
753
10,162
20,546
12,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
RisenEterNaL
Mercury
14
3 / 6 / 7
8,045
731
10,707
15,248
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
15
4 / 6 / 3
8,616
783
6,418
12,687
4,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 3
8,607
782
8,093
8,188
4,242
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
WALDEEZIE
Cthulhu
15
1 / 5 / 12
8,351
759
14,594
17,071
17,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 2 / 10
9,906
901
12,118
13,970
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
 
Tsukuyomi
16
6 / 3 / 10
9,296
845
15,795
11,819
5,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Bardock58
Cu Chulainn
17
4 / 3 / 6
9,848
895
12,090
13,601
12,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 5
8,941
813
6,898
12,508
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 13
9,872
897
14,843
12,330
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
14
Kills
24
24
Deaths
14
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
10
5.5
W
Tsukuyomi
 
Tsukuyomi
6
3
10
3.67
W
Cu Chulainn
Bardock58
Cu Chulainn
4
3
6
2.33
L
Chaac
2
5
9
1.3
L
Mercury
RisenEterNaL
Mercury
3
6
7
1.08
L
He Bo
4
6
3
0.92
L
4
2
3
2.75
W
2
4
5
1.13
L
Cthulhu
WALDEEZIE
Cthulhu
1
5
12
1.4
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
61,744
73,740
Taken
64,228
46,412
Mitigated
36,039
9,070
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,118
7,570
0
3,643
13,970
6,203
2,194
3,251
10,493
0
36,377
W
Tsukuyomi
 
Tsukuyomi
15,795
3,646
0
1,176
11,819
5,645
741
5,992
5,455
0
24,898
W
Cu Chulainn
Bardock58
Cu Chulainn
12,090
1,611
0
2,254
13,601
12,474
148
2,490
11,027
5,585
35,040
L
Chaac
10,162
1,893
0
5,396
20,546
12,975
0
5,210
15,084
0
25,445
L
Mercury
RisenEterNaL
Mercury
10,707
4,930
0
707
15,248
7,513
39
5,674
9,476
34
22,147
L
He Bo
6,418
647
0
756
12,687
4,615
0
3,295
9,358
20,744
0
L
8,093
3,440
0
1,244
8,188
4,242
0
3,878
4,266
0
25,100
W
6,898
2,038
0
3,979
12,508
5,797
1,388
3,634
8,490
34,459
0
L
Cthulhu
WALDEEZIE
Cthulhu
14,594
858
707
260
17,071
17,067
0
4,854
12,024
25,795
0
W
14,843
1,292
3,036
4,479
12,330
5,920
467
4,302
7,717
37,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
47,863
178
Minions Killed
269
0
Camps Cleared
0
1,168,955
Distance Traveled
1,196,116
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,906
901
71
6
0
220,287
4
W
Tsukuyomi
9,296
845
18
2
0
247,249
0
W
Cu Chulainn
9,848
895
67
6
0
263,852
2
L
Chaac
8,285
753
36
3
0
226,886
1
L
Mercury
8,045
731
21
2
0
264,487
2
L
He Bo
8,616
783
32
3
0
219,107
0
L
Neith
8,607
782
54
5
0
214,197
2
W
Freya
8,941
813
53
5
0
207,325
0
L
Cthulhu
8,351
759
35
3
0
244,278
1
W
Ra
9,872
897
60
5
0
257,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role